Player Matchup

Hercules
Hercules
RagnarokBearer
Hercules
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
167W - 150L
1,452 Elo+
Solo
Xing Tian
Xing Tian
RoombaBiden
Xing Tian
Level 49
God Stats
3W - 3L
1,500 SR
Queue Stats
481W - 493L
1,501 Elo+
Solo
King Arthur
King Arthur
ThaIrishRover
King Arthur
Level 67
God Stats
3W - 2L
1,736 SR
Queue Stats
226W - 228L
1,561 Elo+
Solo
Charybdis
Charybdis
jesuswasgay
Charybdis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Osiris
Osiris
prowler78
Osiris
Level 157
God Stats
0W - 3L
1,500 SR
Queue Stats
111W - 102L
1,564 Elo+
Solo
Team Averages
Level 79
1,547 SR
1,516 Elo+

VS

Team Averages
Level 141
1,455 SR
1,506 Elo+
Medusa
Medusa
Runesphere
Medusa
Level 185
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 48L
1,245 Elo+
Party 1
Anubis
Anubis
TONYPROVALONY
Anubis
Level 92
God Stats
3W - 2L
1,276 SR
Queue Stats
178W - 153L
1,536 Elo+
Party 1
Heimdallr
Heimdallr
WhitePanther3
Heimdallr
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 3L
1,911 Elo+
Solo
Surtr
Surtr
XsavageDevX
Surtr
Level 101
God Stats
2W - 1L
1,500 SR
Queue Stats
364W - 393L
1,508 Elo+
Solo
Ne Zha
Ne Zha
iRock Js n SBs
Ne Zha
Level 167
God Stats
5W - 2L
1,500 SR
Queue Stats
439W - 434L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
15
4 / 3 / 9
9,111
828
6,344
10,217
12,021
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Xing Tian
RoombaBiden
Xing Tian
15
2 / 7 / 5
9,236
840
6,851
17,756
18,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
ThaIrishRover
King Arthur
16
4 / 6 / 8
9,239
840
10,575
15,729
18,587
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
jesuswasgay
Charybdis
11
1 / 7 / 3
7,557
687
5,086
11,364
3,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
prowler78
Osiris
16
4 / 4 / 10
8,916
811
14,124
12,061
17,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Runesphere
Medusa
15
5 / 4 / 17
9,305
846
13,621
11,430
6,082
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
6 / 3 / 11
9,146
831
11,214
7,815
4,754
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Heimdallr
WhitePanther3
Heimdallr
17
7 / 4 / 17
10,130
921
16,227
13,042
7,902
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
6 / 2 / 18
9,909
901
9,395
12,724
16,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

15
3 / 2 / 18
8,788
799
10,273
9,307
5,745
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
108
15
Kills
27
27
Deaths
15
35
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Hercules
4
3
9
2.83
L
Xing Tian
RoombaBiden
Xing Tian
2
7
5
0.64
W
Medusa
Runesphere
Medusa
5
4
17
3.38
W
6
3
11
3.83
L
King Arthur
ThaIrishRover
King Arthur
4
6
8
1.33
W
Heimdallr
WhitePanther3
Heimdallr
7
4
17
3.88
W
6
2
18
7.5
W
3
2
18
6
L
Charybdis
jesuswasgay
Charybdis
1
7
3
0.36
L
Osiris
prowler78
Osiris
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,980
Damage
60,730
67,127
Taken
54,318
69,707
Mitigated
41,301
9,487
Healing
18,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
6,344
837
50
2,045
10,217
12,021
259
3,359
6,718
0
10,329
L
Xing Tian
RoombaBiden
Xing Tian
6,851
361
121
2,303
17,756
18,057
0
3,223
14,033
17,958
1,154
W
Medusa
Runesphere
Medusa
13,621
7,332
951
695
11,430
6,082
1,904
1,296
9,801
0
22,388
W
11,214
645
1,004
1,825
7,815
4,754
493
1,098
6,621
14,428
0
L
King Arthur
ThaIrishRover
King Arthur
10,575
794
1,045
1,183
15,729
18,587
27
2,413
13,144
6,119
20,772
W
Heimdallr
WhitePanther3
Heimdallr
16,227
7,492
1,053
2,944
13,042
7,902
1,823
3,089
9,486
0
32,167
W
9,395
1,950
2,294
4,636
12,724
16,818
164
2,675
9,804
2,369
16,412
W
10,273
1,712
140
2,746
9,307
5,745
0
1,364
7,798
0
23,758
L
Charybdis
jesuswasgay
Charybdis
5,086
2,342
0
933
11,364
3,946
254
1,375
9,894
0
12,547
L
Osiris
prowler78
Osiris
14,124
2,006
208
1,599
12,061
17,096
455
2,628
9,225
0
21,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,059
Gold Earned
47,278
108
Minions Killed
120
0
Camps Cleared
0
944,843
Distance Traveled
977,124
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,111
828
15
1
0
210,286
0
L
Xing Tian
9,236
840
19
2
0
189,386
0
W
Medusa
9,305
846
26
2
0
192,794
0
W
Anubis
9,146
831
11
1
0
181,617
0
L
King Arthur
9,239
840
33
3
0
175,476
0
W
Heimdallr
10,130
921
42
4
0
197,554
0
W
Surtr
9,909
901
28
3
0
211,719
0
W
Ne Zha
8,788
799
13
1
0
193,440
0
L
Charybdis
7,557
687
28
3
0
177,023
0
L
Osiris
8,916
811
13
1
0
192,672
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role