Player Matchup

Cernunnos
Cernunnos
Canoe inoui
Cernunnos
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,456 Elo+
Solo
Hel
Hel
Joker93-Tuga
Hel
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 73L
1,525 Elo+
Party 1
Maui
Maui
Mikipt23
Maui
Level 121
God Stats
1W - 3L
1,719 SR
Queue Stats
67W - 73L
1,479 Elo+
Party 1
Amaterasu
Amaterasu
Raluck
Amaterasu
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 20L
1,691 Elo+
Solo
Jing Wei
Jing Wei
l-Zodin-l
Jing Wei
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 34L
1,113 Elo+
Solo
Team Averages
Level 90
1,544 SR
1,453 Elo+

VS

Team Averages
Level 101
1,500 SR
1,510 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
MeowMeowSlayer
Kumbhakarna
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 44L
1,726 Elo+
Party 3
Hel
Hel
Vampirossa
Hel
Level 115
God Stats
1W - 3L
1,500 SR
Queue Stats
92W - 96L
1,676 Elo+
Party 3
Odin
Odin
manuboy_95
Odin
Level 129
God Stats
3W - 0L
1,500 SR
Queue Stats
72W - 64L
1,316 Elo+
Party 2
Scylla
Scylla
tommomaniac95
Scylla
Level 93
God Stats
4W - 0L
1,500 SR
Queue Stats
33W - 28L
1,329 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Canoe inoui
Cernunnos
16
1 / 3 / 1
8,405
647
11,169
15,870
9,201
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
0 / 2 / 4
8,036
618
8,361
13,287
9,077
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Maui
16
0 / 2 / 4
8,053
619
10,025
13,179
14,341
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Amaterasu
Raluck
Amaterasu
15
3 / 6 / 1
8,781
675
11,182
24,718
31,354
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
l-Zodin-l
Jing Wei
13
0 / 6 / 0
7,759
597
9,295
15,307
8,604
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
17
2 / 1 / 12
9,520
732
13,881
11,774
7,220
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Kumbhakarna
MeowMeowSlayer
Kumbhakarna
15
1 / 2 / 13
9,519
732
10,277
21,351
20,708
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
4 / 1 / 13
9,867
759
12,445
13,344
7,934
Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
8 / 2 / 11
10,155
781
22,930
14,598
8,529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
4 / 0 / 11
10,104
777
11,899
7,682
3,995
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
79
4
Kills
19
19
Deaths
6
10
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
2
1
12
8
L
Cernunnos
Canoe inoui
Cernunnos
1
3
1
0.5
L
0
2
4
1
W
Kumbhakarna
MeowMeowSlayer
Kumbhakarna
1
2
13
3.75
L
Maui
0
2
4
1
L
Amaterasu
Raluck
Amaterasu
3
6
1
0.58
W
4
1
13
10.5
L
Jing Wei
l-Zodin-l
Jing Wei
0
6
0
0
W
8
2
11
6.75
W
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,032
Damage
71,432
82,361
Taken
68,749
72,577
Mitigated
48,386
40,706
Healing
33,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
13,881
7,370
92
679
11,774
7,220
1,068
1,948
9,826
0
27,164
L
Cernunnos
Canoe inoui
Cernunnos
11,169
4,338
1,135
1,730
15,870
9,201
334
6,738
9,132
0
32,768
L
8,361
1,204
17,781
8,134
13,287
9,077
35
5,348
7,939
17,334
0
W
Kumbhakarna
MeowMeowSlayer
Kumbhakarna
10,277
541
2,893
2,469
21,351
20,708
65
4,463
16,888
12,742
1,536
L
Maui
10,025
562
1,469
1,682
13,179
14,341
0
5,323
7,856
16,187
979
L
Amaterasu
Raluck
Amaterasu
11,182
2,130
725
7,557
24,718
31,354
202
10,040
14,678
0
15,964
W
12,445
2,636
11,189
6,842
13,344
7,934
145
4,484
8,860
24,893
0
L
Jing Wei
l-Zodin-l
Jing Wei
9,295
6,365
268
225
15,307
8,604
1,329
5,822
9,485
0
22,128
W
22,930
1,827
3,233
2,164
14,598
8,529
751
4,648
9,950
0
29,906
W
11,899
1,054
1,849
2,218
7,682
3,995
339
2,328
5,354
36,487
327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,034
Gold Earned
49,165
127
Minions Killed
144
0
Camps Cleared
0
1,160,367
Distance Traveled
1,264,702
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,520
732
35
3
0
245,409
0
L
Cernunnos
8,405
647
51
4
0
228,216
0
L
Hel
8,036
618
24
2
0
233,106
0
W
Kumbhakarna
9,519
732
6
0
0
257,794
0
L
Maui
8,053
619
18
1
0
241,026
0
L
Amaterasu
8,781
675
10
1
0
262,062
0
W
Hel
9,867
759
35
3
0
212,142
0
L
Jing Wei
7,759
597
24
2
0
195,957
0
W
Odin
10,155
781
17
1
0
282,173
0
W
Scylla
10,104
777
51
4
0
267,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role