Player Matchup

Ravana
Ravana
LoreLoL93
Ravana
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,575 Elo+
Solo
Hercules
Hercules
Magia
Hercules
Level 129
God Stats
13W - 9L
1,500 SR
Queue Stats
210W - 202L
1,446 Elo+
Party 3
Sol
Sol
Raoh_Nino
Sol
Level 124
God Stats
1W - 1L
1,285 SR
Queue Stats
8W - 2L
1,650 Elo+
Solo
Hachiman
Hachiman
Skr3k
Hachiman
Level 96
God Stats
8W - 1L
1,500 SR
Queue Stats
251W - 219L
1,310 Elo+
Solo
Ares
Ares
Szpak12yPL
Ares
Level 87
God Stats
3W - 3L
1,500 SR
Queue Stats
312W - 281L
1,446 Elo+
Party 3
Team Averages
Level 97
1,457 SR
1,485 Elo+

VS

Team Averages
Level 65
1,460 SR
1,530 Elo+
Ao Kuang
Ao Kuang
Alait
Ao Kuang
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 60L
1,579 Elo+
Solo
Cernunnos
Cernunnos
GuysItsMudkip
Cernunnos
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 32L
1,251 Elo+
Party 1
Vulcan
Vulcan
McString
Vulcan
Level 70
God Stats
0W - 1L
1,299 SR
Queue Stats
35W - 24L
1,847 Elo+
Party 2
Yu Huang
Yu Huang
Rabbagasten
Yu Huang
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 27L
1,721 Elo+
Party 2
Gilgamesh
Gilgamesh
ThreeDivsDeep
Gilgamesh
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 51L
1,251 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
LoreLoL93
Ravana
16
6 / 2 / 15
9,728
884
6,050
13,917
11,898
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hercules
Magia
Hercules
17
5 / 2 / 19
10,043
913
8,439
28,105
24,397
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
8 / 2 / 18
11,055
1,005
17,921
10,548
5,396
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
Skr3k
Hachiman
16
7 / 3 / 17
10,295
936
18,626
10,091
4,677
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
6 / 4 / 20
10,356
941
11,189
14,295
15,472
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Alait
Ao Kuang
16
8 / 6 / 4
9,826
893
9,601
14,906
11,381
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
GuysItsMudkip
Cernunnos
17
4 / 7 / 4
9,441
858
10,936
14,463
7,348
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
McString
Vulcan
12
0 / 7 / 5
7,478
680
16,862
10,719
4,838
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yu Huang
Rabbagasten
Yu Huang
15
1 / 4 / 8
8,024
729
14,260
10,066
4,647
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
ThreeDivsDeep
Gilgamesh
14
0 / 9 / 8
7,895
718
9,507
22,208
17,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
42
32
Kills
13
13
Deaths
33
89
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Alait
Ao Kuang
8
6
4
1.67
L
Cernunnos
GuysItsMudkip
Cernunnos
4
7
4
0.86
W
Ravana
LoreLoL93
Ravana
6
2
15
6.75
W
Hercules
Magia
Hercules
5
2
19
7.25
L
Vulcan
McString
Vulcan
0
7
5
0.36
L
Yu Huang
Rabbagasten
Yu Huang
1
4
8
1.25
W
8
2
18
8.5
W
Hachiman
Skr3k
Hachiman
7
3
17
5.17
W
6
4
20
4
L
Gilgamesh
ThreeDivsDeep
Gilgamesh
0
9
8
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,225
Damage
61,166
76,956
Taken
72,362
61,840
Mitigated
45,907
30,457
Healing
11,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Alait
Ao Kuang
9,601
1,745
1,116
4,197
14,906
11,381
140
6,800
8,106
12,240
288
L
Cernunnos
GuysItsMudkip
Cernunnos
10,936
5,780
0
1,840
14,463
7,348
1,109
6,799
7,664
0
27,874
W
Ravana
LoreLoL93
Ravana
6,050
892
294
1,391
13,917
11,898
265
7,829
5,996
369
10,287
W
Hercules
Magia
Hercules
8,439
2,350
3,018
13,567
28,105
24,397
1,278
13,472
14,245
0
14,826
L
Vulcan
McString
Vulcan
16,862
6,268
196
571
10,719
4,838
168
4,639
6,080
27,245
299
L
Yu Huang
Rabbagasten
Yu Huang
14,260
1,290
627
761
10,066
4,647
257
4,915
5,151
23,197
720
W
17,921
6,507
1,158
3,030
10,548
5,396
3,974
6,119
4,339
42,623
1,667
W
Hachiman
Skr3k
Hachiman
18,626
10,634
2,678
2,623
10,091
4,677
2,291
4,793
5,253
0
35,515
W
11,189
478
0
2,698
14,295
15,472
399
8,095
6,032
15,814
379
L
Gilgamesh
ThreeDivsDeep
Gilgamesh
9,507
1,484
0
2,376
22,208
17,693
51
5,839
16,369
0
15,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,477
Gold Earned
42,664
140
Minions Killed
107
0
Camps Cleared
0
1,037,754
Distance Traveled
989,076
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
9,826
893
3
0
0
205,722
0
L
Cernunnos
9,441
858
38
3
0
164,483
0
W
Ravana
9,728
884
14
1
0
230,487
0
W
Hercules
10,043
913
13
1
0
218,778
0
L
Vulcan
7,478
680
29
3
0
192,076
0
L
Yu Huang
8,024
729
26
2
0
233,380
0
W
Sol
11,055
1,005
57
5
0
202,452
0
W
Hachiman
10,295
936
46
4
0
189,455
0
W
Ares
10,356
941
10
1
0
196,582
0
L
Gilgamesh
7,895
718
11
1
0
193,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role