Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Aaleixia
Nemesis
Level 124
God Stats
3W - 7L
1,500 SR
Queue Stats
136W - 160L
1,421 Elo+
Party 2
He Bo
He Bo
CALL M3 TRIGGER
He Bo
Level 88
God Stats
3W - 1L
1,500 SR
Queue Stats
81W - 87L
1,512 Elo+
Solo
Ah Puch
Ah Puch
Sartek2507
Ah Puch
Level 109
God Stats
5W - 2L
1,500 SR
Queue Stats
141W - 159L
1,456 Elo+
Party 2
Bakasura
Bakasura
jackxd_5
Bakasura
Level 34
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 47L
1,289 Elo+
Solo
Team Averages
Level 84
1,500 SR
1,436 Elo+

VS

Team Averages
Level 98
1,432 SR
1,454 Elo+
Cu Chulainn
Cu Chulainn
Hanna-Chris
Cu Chulainn
Level 128
God Stats
2W - 4L
1,500 SR
Queue Stats
275W - 274L
1,482 Elo+
Party 1
Serqet
Serqet
JuniorGravity
Serqet
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 21L
1,488 Elo+
Solo
Thor
Thor
Uehwa
Thor
Level 109
God Stats
1W - 3L
1,500 SR
Queue Stats
267W - 266L
1,482 Elo+
Party 1
Vulcan
Vulcan
giladish
Vulcan
Level 87
God Stats
5W - 3L
1,162 SR
Queue Stats
376W - 368L
1,440 Elo+
Solo
Artio
Artio
lichquenn
Artio
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 30L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
6 / 0 / 18
10,201
785
12,878
7,607
4,438
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
Aaleixia
Nemesis
17
10 / 2 / 15
11,013
847
11,694
12,439
6,930
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
2 / 3 / 22
9,402
723
11,820
11,832
5,072
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
Sartek2507
Ah Puch
18
1 / 0 / 23
10,208
785
14,495
7,152
3,417
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
jackxd_5
Bakasura
16
8 / 2 / 15
10,310
793
8,217
10,049
7,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Hanna-Chris
Cu Chulainn
15
0 / 6 / 3
7,997
615
6,114
15,851
16,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 5 / 3
8,450
650
3,589
10,837
16,352
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Thor
Uehwa
Thor
12
2 / 8 / 3
8,186
630
6,716
12,823
6,471
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Vulcan
giladish
Vulcan
19
4 / 1 / 2
9,254
712
18,562
6,817
3,988
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artio
lichquenn
Artio
14
0 / 7 / 4
8,644
665
5,687
20,614
23,376
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
22
27
Kills
7
7
Deaths
27
93
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
6
0
18
15
W
Nemesis
Aaleixia
Nemesis
10
2
15
8.75
W
2
3
22
4.33
L
Cu Chulainn
Hanna-Chris
Cu Chulainn
0
6
3
0.25
L
1
5
3
0.5
W
Ah Puch
Sartek2507
Ah Puch
1
0
23
12.5
L
Thor
Uehwa
Thor
2
8
3
0.44
L
Vulcan
giladish
Vulcan
4
1
2
5
W
Bakasura
jackxd_5
Bakasura
8
2
15
7.75
L
Artio
lichquenn
Artio
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,104
Damage
40,668
49,079
Taken
66,942
27,367
Mitigated
67,182
25,977
Healing
13,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
12,878
1,789
7,669
4,494
7,607
4,438
167
3,639
3,536
27,289
771
W
Nemesis
Aaleixia
Nemesis
11,694
5,459
854
3,274
12,439
6,930
641
6,014
5,972
0
21,757
W
11,820
339
1,548
2,505
11,832
5,072
278
5,184
6,411
30,139
0
L
Cu Chulainn
Hanna-Chris
Cu Chulainn
6,114
1,298
545
1,487
15,851
16,995
0
8,502
7,100
0
17,156
L
3,589
521
181
898
10,837
16,352
0
5,441
4,996
0
4,785
W
Ah Puch
Sartek2507
Ah Puch
14,495
257
1,356
1,629
7,152
3,417
261
3,094
3,783
36,788
0
L
Thor
Uehwa
Thor
6,716
1,414
1,136
689
12,823
6,471
0
7,937
4,676
0
13,151
L
Vulcan
giladish
Vulcan
18,562
4,480
699
1,770
6,817
3,988
0
3,915
2,743
36,824
1,508
W
Bakasura
jackxd_5
Bakasura
8,217
4,910
895
1,753
10,049
7,510
250
5,031
4,845
0
9,250
L
Artio
lichquenn
Artio
5,687
615
2,205
3,530
20,614
23,376
0
13,116
7,071
13,983
863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,134
Gold Earned
42,531
166
Minions Killed
113
0
Camps Cleared
0
1,305,974
Distance Traveled
1,170,998
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,201
785
32
2
0
254,409
0
W
Nemesis
11,013
847
27
2
0
259,536
0
W
He Bo
9,402
723
35
3
0
247,405
0
L
Cu Chulainn
7,997
615
30
2
0
204,584
0
L
Serqet
8,450
650
9
1
0
225,351
0
W
Ah Puch
10,208
785
55
4
0
272,267
0
L
Thor
8,186
630
18
1
0
223,475
0
L
Vulcan
9,254
712
40
3
0
306,126
0
W
Bakasura
10,310
793
17
1
0
272,357
0
L
Artio
8,644
665
16
1
0
211,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role