Player Matchup

Danzaburou
Danzaburou
CoolSpudpants
Danzaburou
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 150L
1,500 Elo+
Party 1
Achilles
Achilles
InfernoIsHere_
Achilles
Level 29
God Stats
13W - 17L
1,500 SR
Queue Stats
101W - 131L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
PetrifiedGhoul0
Gilgamesh
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 21L
1,315 Elo+
Party 1
Team Averages
Level 41
1,500 SR
1,438 Elo+

VS

Team Averages
Level 64
1,468 SR
1,405 Elo+
Anubis
Anubis
 
Anubis
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
CKAWSOME1
Bastet
Level 50
God Stats
13W - 10L
1,614 SR
Queue Stats
54W - 57L
1,410 Elo+
Solo
Cerberus
Cerberus
Guesswho4519913
Cerberus
Level 58
God Stats
28W - 65L
1,290 SR
Queue Stats
313W - 546L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CoolSpudpants
Danzaburou
14
4 / 1 / 2
8,832
803
10,020
7,347
2,850
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Achilles
12
2 / 0 / 4
7,530
685
5,474
12,095
11,826
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
PetrifiedGhoul0
Gilgamesh
12
1 / 1 / 5
7,588
690
6,281
11,983
6,660
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
1 / 2 / 1
7,210
655
7,581
6,791
3,465
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
CKAWSOME1
Bastet
12
1 / 1 / 1
7,592
690
13,928
8,702
4,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
11
0 / 4 / 2
7,096
645
3,808
14,709
11,670
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
7
Kills
2
2
Deaths
7
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
2
1
0.75
L
Bastet
CKAWSOME1
Bastet
1
1
1
1.5
W
Danzaburou
CoolSpudpants
Danzaburou
4
1
2
5
L
Cerberus
0
4
2
0.25
W
Achilles
2
0
4
4
W
Gilgamesh
PetrifiedGhoul0
Gilgamesh
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,775
Damage
25,317
31,425
Taken
30,202
21,336
Mitigated
19,168
3,604
Healing
5,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
7,581
0
48
489
6,791
3,465
0
0
6,791
25,123
0
L
Bastet
CKAWSOME1
Bastet
13,928
3,343
0
2,094
8,702
4,033
0
18
8,684
0
29,539
W
Danzaburou
CoolSpudpants
Danzaburou
10,020
4,094
0
1,018
7,347
2,850
886
1,960
5,217
0
40,449
L
Cerberus
3,808
707
0
2,779
14,709
11,670
224
0
14,709
19,376
335
W
Achilles
5,474
1,142
0
1,692
12,095
11,826
60
3,608
8,074
0
15,326
W
Gilgamesh
PetrifiedGhoul0
Gilgamesh
6,281
1,327
0
894
11,983
6,660
0
5,828
5,673
0
23,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,950
Gold Earned
21,898
126
Minions Killed
119
0
Camps Cleared
0
691,213
Distance Traveled
584,115
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,210
655
43
4
0
167,236
2
L
Bastet
7,592
690
38
3
0
232,765
2
W
Danzaburou
8,832
803
72
7
0
223,984
0
L
Cerberus
7,096
645
38
3
0
184,114
0
W
Achilles
7,530
685
22
2
0
240,569
4
W
Gilgamesh
7,588
690
32
3
0
226,660
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role