Player Matchup

Thoth
Thoth
Asesinoninja99
Thoth
Level 114
God Stats
13W - 7L
1,815 SR
Queue Stats
329W - 314L
1,543 Elo+
Party 2
Ah Puch
Ah Puch
DrDirtyJoe
Ah Puch
Level 109
God Stats
14W - 13L
1,083 SR
Queue Stats
185W - 175L
1,274 Elo+
Party 3
Mercury
Mercury
GeniuS_LIEP
Mercury
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 118L
1,487 Elo+
Party 2
Medusa
Medusa
ffunkimonki
Medusa
Level 86
God Stats
5W - 2L
1,500 SR
Queue Stats
184W - 168L
1,514 Elo+
Party 3
Fenrir
Fenrir
toastious
Fenrir
Level 124
God Stats
36W - 15L
1,500 SR
Queue Stats
137W - 106L
1,612 Elo+
Party 3
Team Averages
Level 112
1,479 SR
1,486 Elo+

VS

Team Averages
Level 118
1,626 SR
1,667 Elo+
Bastet
Bastet
Dlsan
Bastet
Level 146
God Stats
21W - 9L
1,890 SR
Queue Stats
151W - 114L
1,727 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Pølsemanden123
Morgan Le Fay
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
116W - 120L
1,678 Elo+
Solo
Fafnir
Fafnir
Sernold
Fafnir
Level 123
God Stats
3W - 1L
1,500 SR
Queue Stats
149W - 112L
1,727 Elo+
Party 1
Cernunnos
Cernunnos
StonerAccount
Cernunnos
Level 69
God Stats
2W - 0L
1,739 SR
Queue Stats
3W - 1L
1,726 Elo+
Solo
Chaac
Chaac
UrbanKingJ
Chaac
Level 128
God Stats
5W - 1L
1,500 SR
Queue Stats
192W - 177L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 2
8,150
543
7,170
6,985
2,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ah Puch
DrDirtyJoe
Ah Puch
14
0 / 2 / 2
8,127
542
5,648
10,537
3,954
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mercury
GeniuS_LIEP
Mercury
14
1 / 5 / 1
7,477
498
5,589
13,155
5,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
16
8 / 3 / 1
10,261
684
13,829
12,426
6,125
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
toastious
Fenrir
12
3 / 6 / 7
7,520
501
9,636
14,190
6,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Dlsan
Bastet
16
10 / 2 / 3
9,032
602
14,569
14,345
5,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
Pølsemanden123
Morgan Le Fay
14
2 / 4 / 2
8,388
559
4,381
11,805
5,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fafnir
Sernold
Fafnir
11
2 / 4 / 7
7,553
504
4,784
12,680
12,827
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
StonerAccount
Cernunnos
16
4 / 3 / 5
9,724
648
10,493
13,354
6,109
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
16
1 / 1 / 3
9,127
608
6,548
13,142
14,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
39
14
Kills
19
19
Deaths
14
13
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
W
Bastet
Dlsan
Bastet
10
2
3
5.75
L
Ah Puch
DrDirtyJoe
Ah Puch
0
2
2
0.5
L
Mercury
GeniuS_LIEP
Mercury
1
5
1
0.3
W
Morgan Le Fay
Pølsemanden123
Morgan Le Fay
2
4
2
0.75
W
Fafnir
Sernold
Fafnir
2
4
7
1.38
W
Cernunnos
StonerAccount
Cernunnos
4
3
5
2.17
W
Chaac
1
1
3
2.5
L
Medusa
8
3
1
2.83
L
Fenrir
toastious
Fenrir
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,872
Damage
40,775
57,293
Taken
65,326
24,363
Mitigated
44,734
15,079
Healing
19,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,170
120
0
500
6,985
2,034
0
1,118
5,807
64,999
1,207
W
Bastet
Dlsan
Bastet
14,569
3,453
0
8,233
14,345
5,967
77
2,642
11,632
0
62,802
L
Ah Puch
DrDirtyJoe
Ah Puch
5,648
352
0
5,623
10,537
3,954
0
0
9,986
68,370
0
L
Mercury
GeniuS_LIEP
Mercury
5,589
3,628
0
595
13,155
5,903
0
2,148
10,805
0
72,285
W
Morgan Le Fay
Pølsemanden123
Morgan Le Fay
4,381
60
0
754
11,805
5,292
0
3,095
8,576
55,597
71
W
Fafnir
Sernold
Fafnir
4,784
1,613
0
2,030
12,680
12,827
476
1,352
10,850
14,145
0
W
Cernunnos
StonerAccount
Cernunnos
10,493
5,593
0
3,903
13,354
6,109
1,199
0
13,280
0
74,697
W
Chaac
6,548
709
0
4,736
13,142
14,539
0
5,648
7,494
0
79,376
L
Medusa
13,829
7,386
0
3,901
12,426
6,125
526
705
11,721
0
97,212
L
Fenrir
toastious
Fenrir
9,636
3,213
0
4,460
14,190
6,347
0
4,754
9,329
0
28,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,535
Gold Earned
43,824
536
Minions Killed
460
0
Camps Cleared
0
1,459,935
Distance Traveled
1,540,220
0
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,150
543
118
8
0
303,991
0
W
Bastet
9,032
602
82
5
0
371,659
0
L
Ah Puch
8,127
542
128
9
0
260,707
0
L
Mercury
7,477
498
114
8
0
311,365
0
W
Morgan Le Fay
8,388
559
115
8
0
272,345
2
W
Fafnir
7,553
504
11
1
0
317,275
8
W
Cernunnos
9,724
648
127
8
0
286,932
2
W
Chaac
9,127
608
125
8
0
292,009
4
L
Medusa
10,261
684
148
10
0
279,550
0
L
Fenrir
7,520
501
28
2
0
304,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role