Player Matchup

Danzaburou
Danzaburou
RichardLong1472
Danzaburou
Level 28
God Stats
49W - 41L
1,400 SR
Queue Stats
124W - 129L
1,518 Elo+
Party 2
Baron Samedi
Baron Samedi
TakenF0rGranted
Baron Samedi
Level 69
God Stats
1W - 4L
1,500 SR
Queue Stats
31W - 35L
1,279 Elo+
Party 2
Bacchus
Bacchus
YG Yela
Bacchus
Level 35
God Stats
22W - 21L
1,321 SR
Queue Stats
80W - 74L
1,279 Elo+
Party 2
Team Averages
Level 44
1,407 SR
1,359 Elo+

VS

Team Averages
Level 59
1,457 SR
1,558 Elo+
Bacchus
Bacchus
Jaxe jp
Bacchus
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 6L
1,750 Elo+
Party 1
Skadi
Skadi
RogueQuasar1860
Skadi
Level 87
God Stats
2W - 3L
1,475 SR
Queue Stats
27W - 21L
1,326 Elo+
Solo
Olorun
Olorun
SGG Christ
Olorun
Level 67
God Stats
1W - 0L
1,397 SR
Queue Stats
13W - 12L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
RichardLong1472
Danzaburou
14
1 / 8 / 2
8,894
635
8,845
15,756
6,616
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Baron Samedi
TakenF0rGranted
Baron Samedi
15
5 / 8 / 2
10,337
738
11,212
14,409
8,739
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
YG Yela
Bacchus
14
2 / 3 / 3
9,118
651
6,977
16,005
18,850
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Jaxe jp
Bacchus
15
1 / 2 / 13
9,839
703
5,501
13,097
16,429
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
13 / 2 / 5
12,202
872
21,466
12,555
5,607
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
SGG Christ
Olorun
15
3 / 4 / 10
10,516
751
9,364
10,375
4,936
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
45
8
Kills
17
19
Deaths
8
7
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Jaxe jp
Bacchus
1
2
13
3.75
L
Danzaburou
RichardLong1472
Danzaburou
1
8
2
0.25
W
13
2
5
7.75
W
Olorun
SGG Christ
Olorun
3
4
10
2
L
Baron Samedi
TakenF0rGranted
Baron Samedi
5
8
2
0.75
L
Bacchus
YG Yela
Bacchus
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,034
Damage
36,331
46,170
Taken
36,027
34,205
Mitigated
26,972
4,810
Healing
4,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Jaxe jp
Bacchus
5,501
1,336
0
312
13,097
16,429
0
4,627
8,470
11,799
2,712
L
Danzaburou
RichardLong1472
Danzaburou
8,845
4,226
0
1,474
15,756
6,616
126
4,580
11,057
0
30,227
W
21,466
8,847
0
2,545
12,555
5,607
480
7,423
5,132
0
49,182
W
Olorun
SGG Christ
Olorun
9,364
2,833
688
1,244
10,375
4,936
1,933
6,209
4,166
45,353
2,130
L
Baron Samedi
TakenF0rGranted
Baron Samedi
11,212
1,369
233
2,007
14,409
8,739
130
3,978
10,346
43,554
1,247
L
Bacchus
YG Yela
Bacchus
6,977
572
0
1,096
16,005
18,850
0
5,449
10,435
12,650
176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,349
Gold Earned
32,557
113
Minions Killed
136
0
Camps Cleared
0
646,239
Distance Traveled
678,549
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,839
703
11
1
0
245,066
0
L
Danzaburou
8,894
635
47
3
0
210,973
0
W
Skadi
12,202
872
53
4
0
226,776
0
W
Olorun
10,516
751
72
5
0
206,707
0
L
Baron Samedi
10,337
738
50
4
0
189,271
0
L
Bacchus
9,118
651
16
1
0
245,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role