Player Matchup

Cernunnos
Cernunnos
Bovyy
Cernunnos
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
245W - 241L
1,340 Elo+
Solo
King Arthur
King Arthur
KevinDoAmapa
King Arthur
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 21L
1,725 Elo+
Solo
Ao Kuang
Ao Kuang
Lostblack513
Ao Kuang
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
296W - 309L
1,545 Elo+
Solo
Hera
Hera
Xerces911
Hera
Level 25
God Stats
3W - 0L
1,500 SR
Queue Stats
33W - 59L
1,314 Elo+
Party 1
Kukulkan
Kukulkan
ruffient
Kukulkan
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 28L
1,372 Elo+
Party 1
Team Averages
Level 87
1,500 SR
1,459 Elo+

VS

Team Averages
Level 110
1,549 SR
1,447 Elo+
He Bo
He Bo
 
He Bo
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
JasonBlood1981
Cabrakan
Level 148
God Stats
2W - 2L
1,500 SR
Queue Stats
201W - 200L
1,566 Elo+
Solo
Poseidon
Poseidon
New_Age_Attila
Poseidon
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 26L
1,200 Elo+
Solo
Mulan
Mulan
daddysdad
Mulan
Level 84
God Stats
1W - 1L
1,744 SR
Queue Stats
90W - 77L
1,545 Elo+
Solo
Anhur
Anhur
zx Khal Drogo
Anhur
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Bovyy
Cernunnos
20
8 / 1 / 11
12,184
870
18,030
10,766
5,611
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
KevinDoAmapa
King Arthur
18
4 / 4 / 9
10,955
783
7,537
12,691
13,559
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ao Kuang
Lostblack513
Ao Kuang
2
0 / 0 / 0
4,238
303
0
0
0
Hera
19
3 / 2 / 15
10,988
785
14,274
10,048
4,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
ruffient
Kukulkan
19
8 / 3 / 9
11,455
818
23,019
7,555
4,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
15
1 / 6 / 4
9,082
649
5,585
13,970
6,706
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cabrakan
16
2 / 3 / 5
9,410
672
6,634
25,137
28,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Poseidon
12
1 / 4 / 4
8,137
581
6,613
8,729
3,500
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
daddysdad
Mulan
19
4 / 4 / 4
10,500
750
8,201
15,303
18,396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
1 / 6 / 4
8,601
614
3,316
11,507
5,063
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
30
23
Kills
9
10
Deaths
23
44
Assists
21
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
1
6
4
0.5
W
Cernunnos
Bovyy
Cernunnos
8
1
11
13.5
L
Cabrakan
2
3
5
1.5
W
King Arthur
KevinDoAmapa
King Arthur
4
4
9
2.13
W
Ao Kuang
Lostblack513
Ao Kuang
0
0
0
0
L
Poseidon
1
4
4
0.75
W
Hera
3
2
15
5.25
L
Mulan
daddysdad
Mulan
4
4
4
1.5
W
Kukulkan
ruffient
Kukulkan
8
3
9
4.17
L
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,860
Damage
30,349
41,060
Taken
74,646
27,709
Mitigated
62,085
10,961
Healing
21,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
5,585
330
210
1,138
13,970
6,706
0
5,982
7,988
18,745
329
W
Cernunnos
Bovyy
Cernunnos
18,030
8,055
740
4,438
10,766
5,611
4,652
4,427
6,071
0
45,392
L
Cabrakan
6,634
763
1,500
10,981
25,137
28,420
0
14,717
10,420
16,248
290
W
King Arthur
KevinDoAmapa
King Arthur
7,537
474
639
1,880
12,691
13,559
366
5,022
7,108
0
18,687
W
Ao Kuang
Lostblack513
Ao Kuang
0
0
0
0
0
0
0
0
0
0
0
L
Poseidon
6,613
660
1,295
2,137
8,729
3,500
0
3,827
4,902
19,630
174
W
Hera
14,274
4,305
165
1,250
10,048
4,437
1,446
5,799
3,907
28,074
0
L
Mulan
daddysdad
Mulan
8,201
546
1,212
1,182
15,303
18,396
80
6,056
9,247
0
20,605
W
Kukulkan
ruffient
Kukulkan
23,019
1,471
844
1,005
7,555
4,102
1,251
2,148
5,291
50,338
0
L
3,316
2,765
589
1,081
11,507
5,063
184
6,711
4,796
0
16,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,820
Gold Earned
45,730
166
Minions Killed
137
0
Camps Cleared
0
1,001,285
Distance Traveled
1,023,734
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,082
649
31
2
0
237,745
0
W
Cernunnos
12,184
870
51
4
0
260,752
0
L
Cabrakan
9,410
672
23
2
0
223,784
0
W
King Arthur
10,955
783
21
2
0
174,773
0
W
Ao Kuang
4,238
303
0
0
0
0
0
L
Poseidon
8,137
581
23
2
0
153,034
0
W
Hera
10,988
785
33
2
0
285,890
0
L
Mulan
10,500
750
25
2
0
246,779
0
W
Kukulkan
11,455
818
61
4
0
279,870
0
L
Anhur
8,601
614
35
3
0
162,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role