Player Matchup

Scylla
Scylla
DigitalAthlete
Scylla
Level 107
God Stats
7W - 4L
1,751 SR
Queue Stats
84W - 62L
1,449 Elo+
Solo
Gilgamesh
Gilgamesh
Mj235835
Gilgamesh
Level 156
God Stats
8W - 7L
1,819 SR
Queue Stats
93W - 89L
1,876 Elo+
Solo
Susano
Susano
Selion_dragon
Susano
Level 56
God Stats
0W - 3L
1,500 SR
Queue Stats
13W - 17L
1,759 Elo+
Solo
Geb
Geb
ThatOneWaifu
Geb
Level 121
God Stats
4W - 7L
1,500 SR
Queue Stats
245W - 227L
1,677 Elo+
Solo
Apollo
Apollo
elexgamer
Apollo
Level 154
God Stats
0W - 3L
1,500 SR
Queue Stats
25W - 28L
1,424 Elo+
Solo
Team Averages
Level 119
1,614 SR
1,637 Elo+

VS

Team Averages
Level 77
1,421 SR
1,506 Elo+
Nemesis
Nemesis
Enier
Nemesis
Level 31
God Stats
4W - 0L
1,500 SR
Queue Stats
39W - 26L
1,636 Elo+
Party 2
Danzaburou
Danzaburou
JasonsRealm
Danzaburou
Level 97
God Stats
8W - 6L
1,416 SR
Queue Stats
24W - 23L
1,448 Elo+
Party 1
Ymir
Ymir
Manthin77
Ymir
Level 119
God Stats
7W - 4L
1,500 SR
Queue Stats
115W - 112L
1,617 Elo+
Party 1
Surtr
Surtr
beastpinto85
Surtr
Level 68
God Stats
6W - 3L
1,519 SR
Queue Stats
50W - 34L
1,556 Elo+
Party 2
Zeus
Zeus
elusive-awe1
Zeus
Level 68
God Stats
14W - 10L
1,169 SR
Queue Stats
87W - 109L
1,273 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 1
5,842
531
3,676
5,198
1,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Mj235835
Gilgamesh
8
1 / 2 / 0
5,341
486
4,534
8,127
5,552
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
2 / 4 / 1
4,921
447
3,076
7,535
2,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 3 / 0
6,775
616
3,113
7,889
3,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Apollo
elexgamer
Apollo
10
0 / 3 / 1
5,722
520
3,888
6,169
2,325
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Enier
Nemesis
11
2 / 1 / 4
5,893
536
3,158
7,911
3,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
JasonsRealm
Danzaburou
11
6 / 1 / 0
6,802
618
7,438
5,025
1,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ymir
9
0 / 1 / 7
5,837
531
3,023
5,824
4,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
4 / 2 / 2
7,066
642
6,032
7,630
3,770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 0 / 1
6,829
621
2,640
4,112
1,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
5
Kills
13
13
Deaths
5
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
Nemesis
Enier
Nemesis
2
1
4
4
W
Danzaburou
JasonsRealm
Danzaburou
6
1
0
6
W
Ymir
0
1
7
3.5
L
Gilgamesh
Mj235835
Gilgamesh
1
2
0
0.5
L
2
4
1
0.63
L
2
3
0
0.67
W
4
2
2
2.5
L
Apollo
elexgamer
Apollo
0
3
1
0.17
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,287
Damage
22,291
34,918
Taken
30,502
15,655
Mitigated
14,720
5,316
Healing
7,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,676
430
0
615
5,198
1,841
0
1,896
3,302
46,123
0
W
Nemesis
Enier
Nemesis
3,158
1,099
0
825
7,911
3,306
0
1,633
6,278
0
40,707
W
Danzaburou
JasonsRealm
Danzaburou
7,438
3,497
0
1,976
5,025
1,859
0
0
5,025
0
52,606
W
Ymir
3,023
659
0
1,641
5,824
4,340
0
0
5,824
11,985
1,663
L
Gilgamesh
Mj235835
Gilgamesh
4,534
1,014
0
1,311
8,127
5,552
0
1,711
6,416
0
18,421
L
3,076
522
0
718
7,535
2,286
0
656
6,879
0
11,251
L
3,113
258
0
1,160
7,889
3,651
0
564
7,325
48,860
0
W
6,032
2,831
0
2,023
7,630
3,770
4
3,150
4,480
1,629
43,417
L
Apollo
elexgamer
Apollo
3,888
2,499
0
1,512
6,169
2,325
0
947
5,222
0
48,096
W
2,640
462
0
1,160
4,112
1,445
608
2,006
2,106
43,781
2,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,601
Gold Earned
32,427
325
Minions Killed
339
0
Camps Cleared
0
1,056,162
Distance Traveled
1,102,026
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,842
531
97
9
0
199,454
0
W
Nemesis
5,893
536
65
6
0
242,581
0
W
Danzaburou
6,802
618
80
7
0
205,661
0
W
Ymir
5,837
531
19
2
0
239,454
0
L
Gilgamesh
5,341
486
16
1
0
227,680
0
L
Susano
4,921
447
14
1
0
231,261
0
L
Geb
6,775
616
111
10
0
199,784
3
W
Surtr
7,066
642
80
7
0
214,581
0
L
Apollo
5,722
520
87
8
0
197,983
2
W
Zeus
6,829
621
95
9
0
199,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role