Player Matchup

Chaac
Chaac
ALittleSausage
Chaac
Level 82
God Stats
6W - 2L
1,703 SR
Queue Stats
288W - 251L
1,454 Elo+
Party 2
Sobek
Sobek
Alskuh
Sobek
Level 151
God Stats
7W - 4L
1,500 SR
Queue Stats
151W - 144L
1,478 Elo+
Party 2
Medusa
Medusa
TH3 SnIpE v7
Medusa
Level 149
God Stats
13W - 7L
1,988 SR
Queue Stats
116W - 96L
1,625 Elo+
Party 3
Awilix
Awilix
THs itzztio
Awilix
Level 149
God Stats
15W - 4L
2,104 SR
Queue Stats
77W - 58L
1,663 Elo+
Party 3
Zeus
Zeus
Tionorv7
Zeus
Level 28
God Stats
23W - 18L
1,935 SR
Queue Stats
735W - 723L
1,651 Elo+
Party 3
Team Averages
Level 112
1,846 SR
1,574 Elo+

VS

Team Averages
Level 87
1,500 SR
1,664 Elo+
Ares
Ares
 
Ares
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Lalli88
Janus
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
27W - 20L
1,806 Elo+
Party 1
Danzaburou
Danzaburou
nahkainen_komeus
Danzaburou
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 72L
1,757 Elo+
Party 1
Hou Yi
Hou Yi
vihreabanaani
Hou Yi
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 2L
1,500 Elo+
Party 1
Charon
Charon
voimaton_bonobo
Charon
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 21L
1,757 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 1
8,108
541
9,218
15,845
10,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sobek
Alskuh
Sobek
14
3 / 0 / 7
8,546
570
5,581
10,820
10,665
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Medusa
15
5 / 1 / 0
8,851
590
7,734
7,653
3,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Awilix
16
4 / 0 / 4
8,276
552
8,113
7,493
3,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Zeus
14
1 / 3 / 3
8,248
550
11,266
8,072
2,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
2 / 5 / 1
7,725
515
10,965
14,525
15,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
Lalli88
Janus
13
1 / 3 / 2
6,851
457
3,142
12,619
4,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
nahkainen_komeus
Danzaburou
14
2 / 4 / 1
8,086
539
6,138
16,078
6,560
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 3 / 1
6,516
434
3,071
9,091
3,390
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

12
1 / 2 / 0
7,157
477
3,848
8,597
6,430
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
17
Kills
6
6
Deaths
17
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
2
5
1
0.5
W
4
2
1
2.25
W
Sobek
Alskuh
Sobek
3
0
7
6.5
L
Janus
Lalli88
Janus
1
3
2
0.67
W
Medusa
5
1
0
5
W
Awilix
4
0
4
6
W
Zeus
1
3
3
0.83
L
Danzaburou
nahkainen_komeus
Danzaburou
2
4
1
0.63
L
0
3
1
0.17
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,912
Damage
27,164
49,883
Taken
60,910
30,577
Mitigated
35,801
13,455
Healing
16,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
10,965
358
0
2,786
14,525
15,286
0
1,339
13,186
56,409
2,074
W
9,218
2,283
0
5,136
15,845
10,745
0
9,538
6,307
0
60,926
W
Sobek
Alskuh
Sobek
5,581
610
0
4,856
10,820
10,665
0
3,547
7,273
25,091
2,474
L
Janus
Lalli88
Janus
3,142
428
0
5,301
12,619
4,135
0
984
11,635
53,731
0
W
Medusa
7,734
2,380
0
2,816
7,653
3,179
2,066
2,049
5,604
0
80,655
W
Awilix
8,113
2,593
0
500
7,493
3,633
0
1,575
5,918
0
88,832
W
Zeus
11,266
726
0
147
8,072
2,355
0
809
7,263
63,069
1,249
L
Danzaburou
nahkainen_komeus
Danzaburou
6,138
2,718
0
5,513
16,078
6,560
30
9,465
6,613
0
67,728
L
3,071
956
0
1,145
9,091
3,390
0
496
8,595
0
50,460
L
3,848
795
0
2,098
8,597
6,430
0
3,843
4,754
23,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,029
Gold Earned
36,335
476
Minions Killed
415
0
Camps Cleared
0
1,584,204
Distance Traveled
1,362,291
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,725
515
83
6
0
266,586
2
W
Chaac
8,108
541
80
5
0
321,285
4
W
Sobek
8,546
570
45
3
0
331,560
3
L
Janus
6,851
457
94
6
0
304,519
0
W
Medusa
8,851
590
119
8
0
258,865
0
W
Awilix
8,276
552
126
8
0
395,978
0
W
Zeus
8,248
550
106
7
0
276,516
0
L
Danzaburou
8,086
539
121
8
0
266,075
2
L
Hou Yi
6,516
434
89
6
0
238,803
3
L
Charon
7,157
477
28
2
0
286,308
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role