Player Matchup

Shiva
Shiva
 
Shiva
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
DeepDarkFantasys
Loki
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,486 Elo+
Party 1
Agni
Agni
Dingbat2003
Agni
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
155W - 149L
1,435 Elo+
Party 2
Cernunnos
Cernunnos
Johnald98
Cernunnos
Level 29
God Stats
16W - 10L
1,515 SR
Queue Stats
136W - 141L
1,431 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Just_Funing
Kumbhakarna
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,220 Elo+
Party 1
Team Averages
Level 78
1,503 SR
1,414 Elo+

VS

Team Averages
Level 46
1,510 SR
1,399 Elo+
Aphrodite
Aphrodite
Asseyluum
Aphrodite
Level 7
God Stats
1W - 7L
1,258 SR
Queue Stats
2W - 11L
1,319 Elo+
Party 4
Martichoras
Martichoras
GamelionYT
Martichoras
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 60L
1,476 Elo+
Party 3
Bellona
Bellona
LeoTheSnake1
Bellona
Level 45
God Stats
23W - 25L
1,566 SR
Queue Stats
92W - 82L
1,377 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Stroudell
Ah Muzen Cab
Level 29
God Stats
23W - 10L
1,726 SR
Queue Stats
34W - 25L
1,468 Elo+
Party 3
Persephone
Persephone
Treizzer
Persephone
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,352 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
10
0 / 3 / 2
6,490
464
4,597
10,711
8,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

14
12 / 0 / 1
8,402
600
12,209
7,310
2,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

11
0 / 2 / 2
6,694
478
4,360
8,017
2,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cernunnos
Johnald98
Cernunnos
14
1 / 0 / 7
8,228
588
5,028
6,428
2,599
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
Just_Funing
Kumbhakarna
10
1 / 0 / 6
7,091
507
4,043
9,417
7,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Asseyluum
Aphrodite
11
0 / 3 / 1
6,734
481
1,060
6,367
4,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Martichoras
GamelionYT
Martichoras
13
2 / 3 / 0
7,871
562
9,146
10,671
4,212
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bellona
LeoTheSnake1
Bellona
12
0 / 2 / 1
6,759
483
3,190
11,370
8,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Short Sword

Short Sword

+25
Physical Power

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Ah Muzen Cab
Stroudell
Ah Muzen Cab
11
0 / 4 / 0
6,623
473
4,761
11,811
5,143
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Persephone
Treizzer
Persephone
12
3 / 2 / 0
8,249
589
6,947
6,637
2,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
14
Kills
5
5
Deaths
14
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
0
3
2
0.33
L
Aphrodite
Asseyluum
Aphrodite
0
3
1
0.17
W
12
0
1
12.5
W
0
2
2
0.5
L
Martichoras
GamelionYT
Martichoras
2
3
0
0.67
W
Cernunnos
Johnald98
Cernunnos
1
0
7
4.5
W
Kumbhakarna
Just_Funing
Kumbhakarna
1
0
6
4
L
Bellona
LeoTheSnake1
Bellona
0
2
1
0.25
L
Ah Muzen Cab
Stroudell
Ah Muzen Cab
0
4
0
0
L
Persephone
Treizzer
Persephone
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,237
Damage
25,104
41,883
Taken
46,856
23,019
Mitigated
23,892
9,534
Healing
10,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
4,597
334
0
894
10,711
8,020
0
6,046
4,665
137
31,005
L
Aphrodite
Asseyluum
Aphrodite
1,060
399
1,975
2,364
6,367
4,267
0
1,381
4,941
7,817
0
W
12,209
4,307
0
1,083
7,310
2,590
0
463
6,847
0
45,109
W
4,360
315
0
1,712
8,017
2,765
0
0
8,017
40,357
2,671
L
Martichoras
GamelionYT
Martichoras
9,146
2,902
0
1,975
10,671
4,212
383
2,841
7,785
0
72,945
W
Cernunnos
Johnald98
Cernunnos
5,028
2,694
0
2,950
6,428
2,599
1,694
869
5,559
0
71,118
W
Kumbhakarna
Just_Funing
Kumbhakarna
4,043
727
0
2,895
9,417
7,045
0
525
8,892
10,982
0
L
Bellona
LeoTheSnake1
Bellona
3,190
625
0
1,632
11,370
8,171
325
2,860
8,302
157
40,823
L
Ah Muzen Cab
Stroudell
Ah Muzen Cab
4,761
1,468
0
1,278
11,811
5,143
628
1,441
10,370
0
61,105
L
Persephone
Treizzer
Persephone
6,947
299
0
1,611
6,637
2,099
180
0
6,254
47,919
1,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,905
Gold Earned
36,236
316
Minions Killed
367
0
Camps Cleared
0
1,411,180
Distance Traveled
1,262,768
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
6,490
464
55
4
0
264,183
0
L
Aphrodite
6,734
481
11
1
0
243,052
0
W
Loki
8,402
600
55
4
0
349,553
0
W
Agni
6,694
478
75
5
0
239,248
0
L
Martichoras
7,871
562
114
8
0
244,963
0
W
Cernunnos
8,228
588
118
8
0
259,337
0
W
Kumbhakarna
7,091
507
13
1
0
298,859
0
L
Bellona
6,759
483
59
4
0
310,430
0
L
Ah Muzen Cab
6,623
473
89
6
0
207,559
0
L
Persephone
8,249
589
94
7
0
256,764
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role