Player Matchup

Lancelot
Lancelot
LilSlumber31
Lancelot
Level 101
God Stats
3W - 2L
1,286 SR
Queue Stats
64W - 76L
1,309 Elo+
Party 1
Freya
Freya
TRu3xBASS
Freya
Level 108
God Stats
1W - 1L
1,371 SR
Queue Stats
62W - 68L
1,338 Elo+
Party 1
Maui
Maui
TRu3xSkillzZ
Maui
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
246W - 252L
1,423 Elo+
Party 1
Team Averages
Level 119
1,386 SR
1,357 Elo+

VS

Team Averages
Level 71
1,462 SR
1,489 Elo+
Loki
Loki
ChristianIQ301
Loki
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Yemoja
Yemoja
Dwaunw1993
Yemoja
Level 158
God Stats
3W - 10L
1,385 SR
Queue Stats
239W - 258L
1,501 Elo+
Solo
Aphrodite
Aphrodite
deimon05
Aphrodite
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
LilSlumber31
Lancelot
13
2 / 1 / 3
8,300
692
9,224
9,333
4,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Freya
TRu3xBASS
Freya
13
1 / 0 / 3
7,865
655
8,325
7,833
3,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 0 / 3
7,895
658
3,895
8,568
9,886
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 0
7,270
606
3,580
7,465
2,924
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
Dwaunw1993
Yemoja
13
1 / 0 / 0
7,733
644
6,267
9,306
4,794
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Aphrodite
deimon05
Aphrodite
11
0 / 3 / 1
7,362
614
8,925
11,978
7,121
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
2
5
Kills
1
1
Deaths
5
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Yemoja
Dwaunw1993
Yemoja
1
0
0
1
W
Lancelot
LilSlumber31
Lancelot
2
1
3
3.5
W
Freya
TRu3xBASS
Freya
1
0
3
2.5
W
2
0
3
3.5
L
Aphrodite
deimon05
Aphrodite
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,444
Damage
18,772
25,734
Taken
28,749
18,694
Mitigated
14,839
3,937
Healing
14,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,580
428
0
214
7,465
2,924
0
2,993
4,453
0
16,487
L
Yemoja
Dwaunw1993
Yemoja
6,267
1,239
5,014
1,656
9,306
4,794
54
3,577
5,729
18,236
1,209
W
Lancelot
LilSlumber31
Lancelot
9,224
2,237
0
1,000
9,333
4,890
0
5,032
4,301
0
41,837
W
Freya
TRu3xBASS
Freya
8,325
2,091
0
1,968
7,833
3,918
0
4,320
3,513
23,955
3,298
W
3,895
649
0
969
8,568
9,886
87
4,956
3,612
15,529
0
L
Aphrodite
deimon05
Aphrodite
8,925
1,131
3,599
4,217
11,978
7,121
0
4,585
7,345
33,305
792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,060
Gold Earned
22,365
129
Minions Killed
110
0
Camps Cleared
0
713,606
Distance Traveled
639,241
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,270
606
30
3
0
224,817
0
L
Yemoja
7,733
644
25
2
0
200,592
0
W
Lancelot
8,300
692
58
5
0
250,335
0
W
Freya
7,865
655
48
4
0
237,475
1
W
Maui
7,895
658
23
2
0
225,796
0
L
Aphrodite
7,362
614
55
5
0
213,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role