Player Matchup

Ah Puch
Ah Puch
BuIIetMagnet
Ah Puch
Level 83
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 14L
1,771 Elo+
Party 1
Zhong Kui
Zhong Kui
Pemoluks7024
Zhong Kui
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 48L
1,534 Elo+
Solo
Hercules
Hercules
YYxXYZZxYY
Hercules
Level 128
God Stats
6W - 6L
1,715 SR
Queue Stats
290W - 316L
1,533 Elo+
Party 1
Bakasura
Bakasura
megumi09
Bakasura
Level 38
God Stats
2W - 0L
1,500 SR
Queue Stats
174W - 214L
1,251 Elo+
Solo
Athena
Athena
x50cal BEASTx
Athena
Level 107
God Stats
3W - 2L
1,500 SR
Queue Stats
216W - 227L
1,710 Elo+
Party 1
Team Averages
Level 85
1,543 SR
1,560 Elo+

VS

Team Averages
Level 71
1,500 SR
1,431 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
 
Thoth
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Sefow
Nu Wa
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 73L
1,291 Elo+
Solo
Neith
Neith
Steakiechan
Neith
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,623 Elo+
Solo
Gilgamesh
Gilgamesh
dyIn Il
Gilgamesh
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,242 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BuIIetMagnet
Ah Puch
14
3 / 4 / 8
8,729
794
6,519
9,737
3,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
Pemoluks7024
Zhong Kui
16
2 / 1 / 10
8,828
803
8,509
8,940
8,139
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hercules
YYxXYZZxYY
Hercules
16
5 / 1 / 9
9,161
833
7,906
20,633
16,972
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
megumi09
Bakasura
14
0 / 4 / 8
7,880
716
2,117
12,431
9,222
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
8 / 2 / 10
9,742
886
8,614
15,049
12,604
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
17
5 / 5 / 5
10,095
918
18,883
12,830
6,013
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Thoth
 
Thoth
16
2 / 5 / 2
8,322
757
7,382
9,178
3,946
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
Sefow
Nu Wa
14
3 / 5 / 4
8,328
757
15,699
8,335
3,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
1 / 3 / 6
8,435
767
10,998
9,726
4,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
dyIn Il
Gilgamesh
2
0 / 0 / 0
3,068
279
0
0
0

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
28
18
Kills
11
12
Deaths
18
45
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
5
5
5
1.5
L
Thoth
 
Thoth
2
5
2
0.6
W
Ah Puch
BuIIetMagnet
Ah Puch
3
4
8
1.75
W
Zhong Kui
Pemoluks7024
Zhong Kui
2
1
10
7
L
Nu Wa
Sefow
Nu Wa
3
5
4
1
L
1
3
6
1.33
W
Hercules
YYxXYZZxYY
Hercules
5
1
9
9.5
L
Gilgamesh
dyIn Il
Gilgamesh
0
0
0
0
W
Bakasura
megumi09
Bakasura
0
4
8
1
W
8
2
10
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,665
Damage
52,962
66,790
Taken
40,069
50,460
Mitigated
17,434
30,388
Healing
8,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
18,883
3,851
458
3,499
12,830
6,013
666
7,355
5,360
0
33,878
L
Thoth
 
Thoth
7,382
486
154
1,154
9,178
3,946
345
4,263
4,761
18,364
350
W
Ah Puch
BuIIetMagnet
Ah Puch
6,519
592
399
1,439
9,737
3,523
0
2,626
7,111
25,484
0
W
Zhong Kui
Pemoluks7024
Zhong Kui
8,509
1,017
2,473
2,587
8,940
8,139
945
2,950
5,990
23,581
1,533
L
Nu Wa
Sefow
Nu Wa
15,699
7,194
85
438
8,335
3,465
170
5,109
3,029
24,253
0
L
10,998
2,502
225
2,705
9,726
4,010
371
6,005
3,567
0
20,871
W
Hercules
YYxXYZZxYY
Hercules
7,906
1,158
587
12,208
20,633
16,972
359
6,801
13,832
0
14,335
L
Gilgamesh
dyIn Il
Gilgamesh
0
0
0
0
0
0
0
0
0
0
0
W
Bakasura
megumi09
Bakasura
2,117
770
161
2,990
12,431
9,222
58
3,707
8,724
0
7,777
W
8,614
1,524
1,847
5,697
15,049
12,604
248
6,806
8,243
23,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,340
Gold Earned
38,248
152
Minions Killed
128
0
Camps Cleared
0
977,649
Distance Traveled
768,204
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
10,095
918
41
4
0
205,229
0
L
Thoth
8,322
757
32
3
0
186,669
0
W
Ah Puch
8,729
794
38
3
0
149,021
0
W
Zhong Kui
8,828
803
39
4
0
200,513
0
L
Nu Wa
8,328
757
23
2
0
178,350
0
L
Neith
8,435
767
32
3
0
197,956
4
W
Hercules
9,161
833
19
2
0
203,937
0
L
Gilgamesh
3,068
279
0
0
0
0
0
W
Bakasura
7,880
716
37
3
0
213,513
0
W
Athena
9,742
886
19
2
0
210,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role