Player Matchup

Ne Zha
Ne Zha
Bronze IV
Mackeyr
Ne Zha
Bronze IV
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 123L
1,110 MMR
Solo
Yu Huang
Yu Huang
Bronze IV
Odin2023
Yu Huang
Bronze IV
Level 142
God Stats
4W - 2L
1,500 SR
Queue Stats
104W - 124L
1,178 MMR
Solo
Jormungandr
Jormungandr
Silver V
SwanGDragon
Jormungandr
Silver V
Level 60
God Stats
3W - 1L
1,500 SR
Queue Stats
14W - 41L
1,146 MMR
Solo
Artemis
Artemis
Silver V
TheTealPhoenix
Artemis
Silver V
Level 126
God Stats
2W - 0L
1,634 SR
Queue Stats
13W - 18L
1,179 MMR
Solo
Osiris
Osiris
Bronze IV
soroku9
Osiris
Bronze IV
Level 114
God Stats
12W - 12L
1,284 SR
Queue Stats
40W - 57L
1,173 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 112
1,484 SR
1,157 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 131
1,476 SR
1,150 MMR
Cabrakan
Cabrakan
Silver IV
ApricotSugar157
Cabrakan
Silver IV
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 35L
1,208 MMR
Party 2
Ravana
Ravana
Bronze II
Audiomental
Ravana
Bronze II
Level 139
God Stats
2W - 3L
1,500 SR
Queue Stats
46W - 72L
929 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver IV
Disloyal64
Morgan Le Fay
Silver IV
Level 145
God Stats
0W - 2L
1,219 SR
Queue Stats
26W - 35L
1,208 MMR
Party 2
Danzaburou
Danzaburou
Silver V
Frostystarts
Danzaburou
Silver V
Level 109
God Stats
5W - 14L
1,892 SR
Queue Stats
12W - 35L
1,224 MMR
Party 1
Achilles
Achilles
Silver V
K0X Kommando
Achilles
Silver V
Level 120
God Stats
0W - 3L
1,268 SR
Queue Stats
18W - 38L
1,178 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Mackeyr
Ne Zha
15
2 / 1 / 8
8,175
511
6,906
16,777
7,966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yu Huang
Odin2023
Yu Huang
13
2 / 0 / 4
7,711
482
5,629
5,755
2,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
SwanGDragon
Jormungandr
13
2 / 0 / 8
8,434
527
7,908
12,834
12,737
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
7 / 4 / 5
9,453
591
10,934
10,972
4,333
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
soroku9
Osiris
15
1 / 2 / 1
9,031
564
8,172
15,075
14,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bans
Maman BrigitteThanatosAresBake Kujira

VS

Bans
JanusChironKing ArthurLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
12
2 / 3 / 1
7,342
459
5,643
15,249
16,272
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ravana
12
1 / 4 / 2
7,164
448
5,139
11,142
5,997
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Morgan Le Fay
Disloyal64
Morgan Le Fay
12
1 / 3 / 0
7,315
457
9,594
10,842
4,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Frostystarts
Danzaburou
13
1 / 3 / 2
7,352
460
3,484
9,567
4,062
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Achilles
K0X Kommando
Achilles
14
2 / 1 / 0
8,059
504
8,833
16,026
17,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
14
Kills
7
7
Deaths
14
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
2
3
1
0.83
L
Ravana
1
4
2
0.5
L
Morgan Le Fay
Disloyal64
Morgan Le Fay
1
3
0
0.33
L
Danzaburou
Frostystarts
Danzaburou
1
3
2
0.67
L
Achilles
K0X Kommando
Achilles
2
1
0
2
W
Ne Zha
Mackeyr
Ne Zha
2
1
8
6
W
Yu Huang
Odin2023
Yu Huang
2
0
4
4
W
Jormungandr
SwanGDragon
Jormungandr
2
0
8
6
W
7
4
5
2.38
W
Osiris
soroku9
Osiris
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,549
Damage
32,693
61,413
Taken
62,826
41,915
Mitigated
48,662
17,548
Healing
14,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
5,643
1,195
0
2,321
15,249
16,272
0
4,014
11,104
30,533
0
L
Ravana
5,139
1,007
0
794
11,142
5,997
0
2,679
8,313
0
57,985
L
Morgan Le Fay
Disloyal64
Morgan Le Fay
9,594
1,040
0
2,473
10,842
4,548
309
4,510
6,077
54,730
1,782
L
Danzaburou
Frostystarts
Danzaburou
3,484
1,478
150
2,736
9,567
4,062
0
875
8,692
0
50,811
L
Achilles
K0X Kommando
Achilles
8,833
2,660
0
5,556
16,026
17,783
0
452
15,574
0
53,271
W
Ne Zha
Mackeyr
Ne Zha
6,906
1,741
0
5,330
16,777
7,966
0
3,874
12,858
0
74,119
W
Yu Huang
Odin2023
Yu Huang
5,629
725
0
500
5,755
2,195
0
2,508
3,247
45,543
0
W
Jormungandr
SwanGDragon
Jormungandr
7,908
2,927
141
2,061
12,834
12,737
257
5,831
6,952
34,080
1,509
W
10,934
5,703
0
3,112
10,972
4,333
1,820
3,796
7,176
0
71,097
W
Osiris
soroku9
Osiris
8,172
4,504
0
6,404
15,075
14,684
0
0
13,954
0
65,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,804
Gold Earned
37,232
449
Minions Killed
395
0
Camps Cleared
0
1,463,662
Distance Traveled
1,390,537
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
7,342
459
38
2
0
253,557
5
L
Ravana
7,164
448
84
5
0
335,550
2
L
Morgan Le Fay
7,315
457
85
5
0
255,387
1
L
Danzaburou
7,352
460
90
6
0
267,967
5
L
Achilles
8,059
504
98
6
0
278,076
3
W
Ne Zha
8,175
511
97
6
0
356,931
0
W
Yu Huang
7,711
482
89
6
0
301,707
5
W
Jormungandr
8,434
527
47
3
0
294,600
0
W
Artemis
9,453
591
113
7
0
248,483
2
W
Osiris
9,031
564
103
6
0
261,941
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role