Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Deimos1950
Baron Samedi
Level 141
God Stats
6W - 4L
1,245 SR
Queue Stats
145W - 132L
1,330 Elo+
Solo
Bastet
Bastet
Prixna
Bastet
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,457 Elo+
Solo
Team Averages
Level 98
1,415 SR
1,429 Elo+

VS

Team Averages
Level 73
1,576 SR
1,425 Elo+
Kukulkan
Kukulkan
Miguel Mozao
Kukulkan
Level 24
God Stats
0W - 1L
1,729 SR
Queue Stats
59W - 116L
1,326 Elo+
Party 1
He Bo
He Bo
barreto1972
He Bo
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 119L
1,340 Elo+
Party 1
Artio
Artio
valencts
Artio
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
129W - 149L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
7 / 1 / 4
10,362
942
7,786
7,060
2,997
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Deimos1950
Baron Samedi
15
4 / 0 / 8
9,701
882
10,715
7,046
4,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
Prixna
Bastet
13
3 / 2 / 8
8,964
815
6,464
8,121
3,050
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Miguel Mozao
Kukulkan
12
1 / 6 / 2
7,404
673
3,064
10,060
4,270
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

12
0 / 8 / 2
7,087
644
4,539
10,890
4,292
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Artio
valencts
Artio
10
1 / 0 / 2
7,215
656
1,695
6,819
5,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
14
Kills
2
3
Deaths
14
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
7
1
4
9
W
Baron Samedi
Deimos1950
Baron Samedi
4
0
8
8
L
Kukulkan
Miguel Mozao
Kukulkan
1
6
2
0.33
W
Bastet
Prixna
Bastet
3
2
8
3.5
L
0
8
2
0.13
L
Artio
valencts
Artio
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,965
Damage
9,298
22,227
Taken
27,769
10,612
Mitigated
14,479
7,257
Healing
1,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
7,786
3,483
0
865
7,060
2,997
1,589
2,469
4,591
0
43,310
W
Baron Samedi
Deimos1950
Baron Samedi
10,715
836
781
3,893
7,046
4,565
524
3,483
3,563
39,927
0
L
Kukulkan
Miguel Mozao
Kukulkan
3,064
477
0
0
10,060
4,270
0
3,761
6,259
24,150
0
W
Bastet
Prixna
Bastet
6,464
1,545
0
1,718
8,121
3,050
89
3,442
4,679
0
38,708
L
4,539
53
0
0
10,890
4,292
0
4,599
6,244
25,289
0
L
Artio
valencts
Artio
1,695
364
160
928
6,819
5,917
0
2,387
4,414
4,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,027
Gold Earned
21,706
187
Minions Killed
93
0
Camps Cleared
0
616,994
Distance Traveled
450,624
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,362
942
76
7
0
199,702
0
W
Baron Samedi
9,701
882
61
6
0
197,375
0
L
Kukulkan
7,404
673
40
4
0
177,077
0
W
Bastet
8,964
815
50
5
0
219,917
0
L
He Bo
7,087
644
48
4
0
162,209
0
L
Artio
7,215
656
5
0
0
111,338
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role