Player Matchup

Bastet
Bastet
Bronze III
 
Bastet
Bronze III
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Gold II
GLHxRYAN
Cerberus
Gold II
Level 129
God Stats
3W - 1L
1,500 SR
Queue Stats
310W - 312L
1,455 MMR
Solo
Agni
Agni
Gold V
xDarkkMatterx
Agni
Gold V
Level 124
God Stats
5W - 3L
1,511 SR
Queue Stats
48W - 57L
1,490 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 133
1,504 SR
1,482 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 109
1,465 SR
1,432 MMR
Ganesha
Ganesha
Bronze III
MrPotato_2412
Ganesha
Bronze III
Level 134
God Stats
0W - 1L
1,311 SR
Queue Stats
0W - 2L
1,449 MMR
Party 1
Serqet
Serqet
Bronze III
Mr_Guacamole17
Serqet
Bronze III
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,449 MMR
Party 1
Baron Samedi
Baron Samedi
Bronze III
pabloarepa
Baron Samedi
Bronze III
Level 68
God Stats
0W - 1L
1,584 SR
Queue Stats
0W - 2L
1,400 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
3 / 1 / 5
8,858
805
9,754
4,974
2,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
GLHxRYAN
Cerberus
13
3 / 1 / 5
8,117
738
5,525
9,730
9,049
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 0 / 5
8,789
799
8,162
5,721
2,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AchillesBake KujiraMulanGebThoth

VS

Bans
HeraKukulkanKumbhakarnaRaijinSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
12
0 / 2 / 2
6,968
633
3,849
10,810
8,807
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
2 / 4 / 0
7,046
641
4,536
8,918
4,287
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
pabloarepa
Baron Samedi
11
0 / 3 / 1
6,871
625
2,343
7,157
4,464
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
9
Kills
2
2
Deaths
9
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
3
1
5
5.5
W
Cerberus
GLHxRYAN
Cerberus
3
1
5
5.5
L
Ganesha
0
2
2
0.5
L
2
4
0
0.5
L
Baron Samedi
pabloarepa
Baron Samedi
0
3
1
0.17
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,441
Damage
10,728
20,425
Taken
26,885
13,589
Mitigated
17,558
5,061
Healing
3,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
9,754
1,867
0
2,114
4,974
2,298
586
1,028
3,939
0
29,940
W
Cerberus
GLHxRYAN
Cerberus
5,525
431
0
1,788
9,730
9,049
288
2,762
6,652
26,314
0
L
Ganesha
3,849
281
0
2,245
10,810
8,807
0
6,350
4,052
17,774
1,342
L
4,536
781
0
237
8,918
4,287
0
4,092
4,578
0
16,905
L
Baron Samedi
pabloarepa
Baron Samedi
2,343
192
119
641
7,157
4,464
0
3,094
3,892
22,284
0
W
8,162
715
0
1,159
5,721
2,242
126
2,184
3,353
42,267
597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,764
Gold Earned
20,885
161
Minions Killed
100
0
Camps Cleared
0
670,302
Distance Traveled
621,333
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,858
805
44
4
0
231,920
6
W
Cerberus
8,117
738
36
3
0
225,091
0
L
Ganesha
6,968
633
5
0
0
213,405
0
L
Serqet
7,046
641
44
4
0
220,938
0
L
Baron Samedi
6,871
625
51
5
0
186,990
0
W
Agni
8,789
799
81
7
0
213,291
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role