Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Aisw1
Kukulkan
Level 6
God Stats
3W - 0L
1,820 SR
Queue Stats
6W - 6L
1,519 Elo+
Party 1
Apollo
Apollo
Alliezzz
Apollo
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,610 Elo+
Party 1
Nike
Nike
JingsFlatChest
Nike
Level 201
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 67L
1,417 Elo+
Solo
Aphrodite
Aphrodite
VioletEvermore
Aphrodite
Level 128
God Stats
7W - 4L
1,670 SR
Queue Stats
7W - 5L
1,668 Elo+
Party 1
Team Averages
Level 119
1,598 SR
1,543 Elo+

VS

Team Averages
Level 120
1,670 SR
1,599 Elo+
Chaac
Chaac
 
Chaac
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
CrypticDragons
Baron Samedi
Level 119
God Stats
3W - 2L
1,813 SR
Queue Stats
18W - 14L
1,754 Elo+
Solo
Thor
Thor
HappyJonkoGuy
Thor
Level 123
God Stats
1W - 1L
1,769 SR
Queue Stats
15W - 12L
1,669 Elo+
Party 2
Ymir
Ymir
QuintenBenjamin
Ymir
Level 104
God Stats
1W - 2L
1,769 SR
Queue Stats
5W - 8L
1,570 Elo+
Party 2
Ishtar
Ishtar
youriplooster
Ishtar
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 21L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
0 / 0 / 5
5,066
563
2,723
7,660
3,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Aisw1
Kukulkan
8
0 / 4 / 0
4,635
515
2,045
5,136
1,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apollo
Alliezzz
Apollo
9
4 / 1 / 1
5,392
599
8,484
5,808
2,193
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
4 / 0 / 2
6,282
698
7,253
9,274
8,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
VioletEvermore
Aphrodite
8
0 / 0 / 4
5,113
568
3,550
5,332
2,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
8
0 / 3 / 0
4,485
498
4,676
8,704
6,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
CrypticDragons
Baron Samedi
11
4 / 0 / 0
6,152
684
4,063
3,846
1,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 1 / 1
4,748
528
3,044
9,358
3,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 3 / 0
4,552
506
1,455
9,020
5,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
1 / 1 / 0
4,511
501
5,033
6,443
2,157
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
8
Kills
5
5
Deaths
8
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
0
0
5
2.5
L
Chaac
 
Chaac
0
3
0
0
W
Kukulkan
Aisw1
Kukulkan
0
4
0
0
W
Apollo
Alliezzz
Apollo
4
1
1
4.5
L
Baron Samedi
CrypticDragons
Baron Samedi
4
0
0
4
L
0
1
1
0.5
W
4
0
2
5
L
0
3
0
0
W
Aphrodite
VioletEvermore
Aphrodite
0
0
4
2
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,055
Damage
18,271
33,210
Taken
37,371
18,636
Mitigated
20,022
13,364
Healing
13,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
2,723
641
0
5,369
7,660
3,376
0
338
7,280
0
37,801
L
Chaac
 
Chaac
4,676
1,391
0
3,124
8,704
6,780
0
0
8,089
0
29,473
W
Kukulkan
Aisw1
Kukulkan
2,045
309
0
0
5,136
1,972
0
3,710
1,426
25,748
0
W
Apollo
Alliezzz
Apollo
8,484
5,320
0
500
5,808
2,193
51
831
4,977
0
40,631
L
Baron Samedi
CrypticDragons
Baron Samedi
4,063
329
55
1,507
3,846
1,983
0
1,838
2,008
37,939
1,466
L
3,044
798
0
4,646
9,358
3,277
0
686
8,583
0
33,414
W
7,253
1,526
0
1,636
9,274
8,448
0
0
8,712
0
40,310
L
1,455
118
0
1,904
9,020
5,825
0
799
8,176
16,021
0
W
Aphrodite
VioletEvermore
Aphrodite
3,550
123
2,619
3,240
5,332
2,647
0
624
4,708
13,397
2,904
L
5,033
3,581
0
2,094
6,443
2,157
0
1,826
4,617
0
26,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,488
Gold Earned
24,448
266
Minions Killed
243
0
Camps Cleared
0
945,852
Distance Traveled
866,559
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
5,066
563
61
7
0
232,415
0
L
Chaac
4,485
498
40
4
0
149,939
2
W
Kukulkan
4,635
515
49
5
0
149,338
0
W
Apollo
5,392
599
64
7
0
195,020
0
L
Baron Samedi
6,152
684
74
8
0
157,189
4
L
Thor
4,748
528
60
7
0
214,420
1
W
Nike
6,282
698
70
8
0
177,988
0
L
Ymir
4,552
506
13
1
0
176,632
2
W
Aphrodite
5,113
568
22
2
0
191,091
0
L
Ishtar
4,511
501
56
6
0
168,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role