Player Matchup

Khepri
Khepri
Azelbub
Khepri
Level 88
God Stats
8W - 1L
1,500 SR
Queue Stats
100W - 100L
1,476 Elo+
Party 2
Chiron
Chiron
Darkprince77777
Chiron
Level 86
God Stats
4W - 3L
1,472 SR
Queue Stats
11W - 11L
1,272 Elo+
Solo
Ah Puch
Ah Puch
soup5667
Ah Puch
Level 64
God Stats
4W - 0L
1,809 SR
Queue Stats
97W - 96L
1,410 Elo+
Party 2
Team Averages
Level 79
1,593 SR
1,386 Elo+

VS

Team Averages
Level 125
1,500 SR
1,427 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
schnitzal_
Ganesha
Level 103
God Stats
12W - 21L
1,500 SR
Queue Stats
71W - 104L
1,281 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Azelbub
Khepri
13
0 / 2 / 13
8,763
730
5,366
9,875
8,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
9 / 0 / 7
10,510
876
10,982
9,772
4,157
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
soup5667
Ah Puch
15
8 / 0 / 7
10,131
844
11,577
7,867
3,625
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
2 / 5 / 0
8,065
672
8,711
13,473
5,638
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
 
Baron Samedi
12
0 / 4 / 2
7,300
608
4,509
9,496
4,204
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ganesha
schnitzal_
Ganesha
11
0 / 8 / 2
7,027
586
4,083
15,253
14,383
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
6
17
Kills
2
2
Deaths
17
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
2
5
0
0.4
L
Baron Samedi
 
Baron Samedi
0
4
2
0.25
W
Khepri
Azelbub
Khepri
0
2
13
3.25
W
9
0
7
12.5
L
Ganesha
schnitzal_
Ganesha
0
8
2
0.13
W
Ah Puch
soup5667
Ah Puch
8
0
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,925
Damage
17,303
27,514
Taken
38,222
16,393
Mitigated
24,225
8,065
Healing
5,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
8,711
2,523
0
1,568
13,473
5,638
0
5,703
7,697
0
35,943
L
Baron Samedi
 
Baron Samedi
4,509
84
465
2,068
9,496
4,204
0
4,640
4,736
22,749
362
W
Khepri
Azelbub
Khepri
5,366
732
439
2,035
9,875
8,611
418
2,569
7,306
21,861
2,683
W
10,982
5,784
243
2,268
9,772
4,157
1,010
1,600
8,172
0
40,584
L
Ganesha
schnitzal_
Ganesha
4,083
603
0
992
15,253
14,383
0
5,900
9,308
7,478
131
W
Ah Puch
soup5667
Ah Puch
11,577
945
0
3,080
7,867
3,625
999
4,166
3,701
34,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,404
Gold Earned
22,392
135
Minions Killed
98
0
Camps Cleared
0
644,351
Distance Traveled
572,103
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,065
672
54
5
0
224,110
0
L
Baron Samedi
7,300
608
39
3
0
175,960
0
W
Khepri
8,763
730
42
4
0
208,086
4
W
Chiron
10,510
876
56
5
0
204,780
0
L
Ganesha
7,027
586
5
0
0
172,033
0
W
Ah Puch
10,131
844
37
3
0
231,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role