Player Matchup

Ymir
Ymir
Brembaman
Ymir
Level 41
God Stats
37W - 34L
1,160 SR
Queue Stats
51W - 55L
1,097 Elo+
Party 3
Charon
Charon
Doflamingo7931
Charon
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 6L
1,650 Elo+
Party 1
The Morrigan
The Morrigan
KBPZ4__
The Morrigan
Level 122
God Stats
2W - 3L
1,412 SR
Queue Stats
18W - 22L
1,428 Elo+
Solo
Charybdis
Charybdis
NaivelyDeaf
Charybdis
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 30L
1,921 Elo+
Party 1
Vamana
Vamana
Stijn_vd_Hek
Vamana
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,295 Elo+
Party 3
Team Averages
Level 87
1,414 SR
1,478 Elo+

VS

Team Averages
Level 94
1,462 SR
1,382 Elo+
Chernobog
Chernobog
 
Chernobog
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
BorealArcher238
Sobek
Level 61
God Stats
1W - 5L
1,457 SR
Queue Stats
26W - 28L
1,577 Elo+
Solo
Nemesis
Nemesis
Dime_Neutron
Nemesis
Level 89
God Stats
5W - 3L
1,500 SR
Queue Stats
123W - 126L
1,631 Elo+
Solo
Sun Wukong
Sun Wukong
ElCristhoOMG
Sun Wukong
Level 63
God Stats
1W - 3L
1,135 SR
Queue Stats
12W - 12L
1,125 Elo+
Party 2
Baba Yaga
Baba Yaga
Littlepwn
Baba Yaga
Level 129
God Stats
2W - 4L
1,715 SR
Queue Stats
29W - 23L
1,075 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
7 / 0 / 1
8,115
580
10,499
10,968
6,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 0 / 7
7,785
556
8,893
8,276
7,410
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Morrigan
KBPZ4__
The Morrigan
13
1 / 1 / 5
7,683
549
3,839
6,266
2,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charybdis
NaivelyDeaf
Charybdis
14
4 / 1 / 3
8,138
581
13,404
9,504
4,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vamana
12
0 / 0 / 4
6,675
477
3,181
7,922
6,968
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
13
1 / 3 / 1
6,890
492
5,269
10,368
4,426
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

11
0 / 3 / 1
6,359
454
3,832
14,818
13,371
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
Dime_Neutron
Nemesis
12
0 / 2 / 0
6,729
481
3,677
11,884
5,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
ElCristhoOMG
Sun Wukong
11
0 / 3 / 0
6,937
496
6,675
11,958
8,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baba Yaga
Littlepwn
Baba Yaga
13
1 / 2 / 0
7,320
523
4,998
7,744
3,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
13
Kills
2
2
Deaths
13
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
1
3
1
0.5
L
0
3
1
0.17
W
Ymir
7
0
1
7.5
L
Nemesis
Dime_Neutron
Nemesis
0
2
0
0
W
1
0
7
4.5
L
Sun Wukong
ElCristhoOMG
Sun Wukong
0
3
0
0
W
The Morrigan
KBPZ4__
The Morrigan
1
1
5
3.5
L
Baba Yaga
Littlepwn
Baba Yaga
1
2
0
0.5
W
Charybdis
NaivelyDeaf
Charybdis
4
1
3
5.5
W
Vamana
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,816
Damage
24,451
42,936
Taken
56,772
27,923
Mitigated
34,790
12,318
Healing
13,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
5,269
2,078
0
1,918
10,368
4,426
0
2,647
7,721
0
58,524
L
3,832
254
0
4,255
14,818
13,371
0
5,404
9,372
21,568
0
W
Ymir
10,499
2,667
0
1,795
10,968
6,926
0
1,854
8,889
68,589
3,717
L
Nemesis
Dime_Neutron
Nemesis
3,677
902
0
2,674
11,884
5,158
0
4,531
7,293
0
56,616
W
8,893
1,945
1,585
2,286
8,276
7,410
136
1,813
6,463
35,456
1,610
L
Sun Wukong
ElCristhoOMG
Sun Wukong
6,675
1,614
0
3,080
11,958
8,535
0
5,437
6,483
0
46,542
W
The Morrigan
KBPZ4__
The Morrigan
3,839
308
0
865
6,266
2,569
765
2,881
3,385
53,348
131
L
Baba Yaga
Littlepwn
Baba Yaga
4,998
128
0
1,935
7,744
3,300
0
4,759
2,817
57,208
1,672
W
Charybdis
NaivelyDeaf
Charybdis
13,404
8,135
0
4,449
9,504
4,050
605
2,017
7,487
0
78,582
W
Vamana
3,181
1,416
0
1,338
7,922
6,968
114
106
7,218
0
31,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,396
Gold Earned
34,235
418
Minions Killed
394
0
Camps Cleared
0
1,360,209
Distance Traveled
1,414,061
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
6,890
492
90
6
0
275,418
2
L
Sobek
6,359
454
22
2
0
290,308
1
W
Ymir
8,115
580
98
7
0
305,313
0
L
Nemesis
6,729
481
107
8
0
308,386
0
W
Charon
7,785
556
40
3
0
296,314
0
L
Sun Wukong
6,937
496
78
6
0
249,042
2
W
The Morrigan
7,683
549
101
7
0
263,831
2
L
Baba Yaga
7,320
523
97
7
0
290,907
2
W
Charybdis
8,138
581
127
9
0
258,813
0
W
Vamana
6,675
477
52
4
0
235,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role