Player Matchup

Achilles
Achilles
Facepain
Achilles
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,488 Elo+
Party 2
Hades
Hades
QpelmenQ
Hades
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,488 Elo+
Party 2
Apollo
Apollo
QvarenikQ
Apollo
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,488 Elo+
Party 2
Team Averages
Level 58
1,500 SR
1,488 Elo+

VS

Team Averages
Level 83
1,675 SR
1,536 Elo+
Agni
Agni
Edocc
Agni
Level 98
God Stats
2W - 1L
1,715 SR
Queue Stats
27W - 21L
1,560 Elo+
Party 1
Hercules
Hercules
Ziooox
Hercules
Level 30
God Stats
3W - 0L
1,500 SR
Queue Stats
54W - 53L
1,467 Elo+
Party 1
Anhur
Anhur
kamyk220
Anhur
Level 121
God Stats
16W - 7L
1,811 SR
Queue Stats
65W - 64L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Facepain
Achilles
17
7 / 4 / 2
11,903
744
16,664
20,315
22,774
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hades
QpelmenQ
Hades
15
2 / 4 / 5
9,923
620
9,032
13,519
7,751
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
QvarenikQ
Apollo
16
1 / 6 / 4
10,069
629
7,599
12,306
5,263
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Edocc
Agni
16
3 / 5 / 9
11,603
725
12,859
11,779
4,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Ziooox
Hercules
15
1 / 3 / 9
10,341
646
8,755
16,328
18,033
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anhur
kamyk220
Anhur
18
10 / 2 / 4
13,391
837
15,533
13,822
6,213
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
36
10
Kills
14
14
Deaths
10
11
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Agni
Edocc
Agni
3
5
9
1.5
L
Achilles
Facepain
Achilles
7
4
2
2
L
Hades
QpelmenQ
Hades
2
4
5
1.13
L
Apollo
QvarenikQ
Apollo
1
6
4
0.5
W
Hercules
Ziooox
Hercules
1
3
9
1.83
W
Anhur
kamyk220
Anhur
10
2
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,295
Damage
37,147
46,140
Taken
41,929
35,788
Mitigated
28,856
3,717
Healing
7,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
Edocc
Agni
12,859
924
0
147
11,779
4,610
540
2,161
9,618
40,474
1,680
L
Achilles
Facepain
Achilles
16,664
2,078
0
335
20,315
22,774
0
3,794
16,336
237
38,362
L
Hades
QpelmenQ
Hades
9,032
853
411
2,131
13,519
7,751
25
4,051
9,434
30,746
0
L
Apollo
QvarenikQ
Apollo
7,599
3,957
557
283
12,306
5,263
490
4,075
8,126
0
36,090
W
Hercules
Ziooox
Hercules
8,755
2,511
0
3,364
16,328
18,033
160
4,634
11,694
0
25,164
W
Anhur
kamyk220
Anhur
15,533
8,169
0
3,560
13,822
6,213
2,007
2,728
11,094
0
72,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,895
Gold Earned
35,335
144
Minions Killed
168
0
Camps Cleared
0
804,505
Distance Traveled
787,035
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,603
725
55
3
0
254,916
0
L
Achilles
11,903
744
34
2
0
286,266
0
L
Hades
9,923
620
44
3
0
247,414
0
L
Apollo
10,069
629
66
4
0
270,825
0
W
Hercules
10,341
646
21
1
0
282,246
3
W
Anhur
13,391
837
92
6
0
249,873
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role