Player Matchup

Gilgamesh
Gilgamesh
Silver III
Bpositive247
Gilgamesh
Silver III
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 16L
1,454 MMR
Solo
Awilix
Awilix
Bronze III
Catastrophic696
Awilix
Bronze III
Level 144
God Stats
28W - 24L
1,490 SR
Queue Stats
109W - 98L
1,454 MMR
Solo
Anubis
Anubis
Bronze III
Gunslinger445607
Anubis
Bronze III
Level 147
God Stats
2W - 5L
1,500 SR
Queue Stats
121W - 121L
1,410 MMR
Solo
Hachiman
Hachiman
Silver I
JimSchrute
Hachiman
Silver I
Level 129
God Stats
29W - 23L
1,463 SR
Queue Stats
111W - 105L
1,411 MMR
Party 1
Geb
Geb
Silver I
SaintSanti
Geb
Silver I
Level 106
God Stats
1W - 1L
1,263 SR
Queue Stats
69W - 70L
1,410 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 136
1,443 SR
1,428 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 132
1,468 SR
1,434 MMR
Izanami
Izanami
Bronze III
LeaffPott
Izanami
Bronze III
Level 105
God Stats
7W - 9L
1,328 SR
Queue Stats
98W - 124L
1,408 MMR
Solo
Horus
Horus
Silver II
Percival__1999
Horus
Silver II
Level 142
God Stats
36W - 31L
1,607 SR
Queue Stats
223W - 231L
1,454 MMR
Solo
Sobek
Sobek
Gold V
TsukuyomiShock
Sobek
Gold V
Level 140
God Stats
1W - 2L
1,280 SR
Queue Stats
74W - 80L
1,445 MMR
Solo
Raijin
Raijin
Silver I
damiannicolas
Raijin
Silver I
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 117L
1,453 MMR
Solo
Serqet
Serqet
Silver IV
fullgore_
Serqet
Silver IV
Level 146
God Stats
51W - 120L
1,625 SR
Queue Stats
63W - 144L
1,408 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bpositive247
Gilgamesh
15
2 / 1 / 4
8,877
555
6,270
14,514
13,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
6 / 0 / 6
9,816
614
13,085
10,419
4,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

15
1 / 5 / 3
9,368
586
6,184
11,511
5,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hachiman
JimSchrute
Hachiman
15
5 / 1 / 6
9,617
601
10,389
5,067
1,945
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
3 / 0 / 6
9,544
597
5,444
12,941
11,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
BakasuraSusanoThanatosBake Kujira

VS

Bans
AthenaAo KuangThorAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
LeaffPott
Izanami
14
1 / 4 / 0
8,402
525
4,929
12,076
3,811
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 3 / 0
8,783
549
7,877
14,493
10,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
0 / 5 / 1
7,314
457
4,909
15,932
13,437
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

17
5 / 3 / 0
9,465
592
8,271
11,919
4,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
fullgore_
Serqet
10
0 / 3 / 0
6,671
417
1,713
8,336
3,177
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
8
17
Kills
7
7
Deaths
18
25
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Bpositive247
Gilgamesh
2
1
4
4
W
6
0
6
9
W
1
5
3
0.5
W
Hachiman
JimSchrute
Hachiman
5
1
6
8
L
Izanami
LeaffPott
Izanami
1
4
0
0.25
L
1
3
0
0.33
W
3
0
6
6
L
0
5
1
0.1
L
5
3
0
1.67
L
Serqet
fullgore_
Serqet
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,372
Damage
27,699
54,452
Taken
62,756
37,008
Mitigated
35,940
13,270
Healing
14,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Bpositive247
Gilgamesh
6,270
1,909
0
3,952
14,514
13,031
913
1,330
12,168
0
49,605
W
13,085
5,045
0
1,116
10,419
4,290
789
2,579
7,532
0
82,402
W
6,184
48
0
3,930
11,511
5,774
0
6,259
5,252
85,240
970
W
Hachiman
JimSchrute
Hachiman
10,389
7,445
0
1,585
5,067
1,945
1,837
1,651
3,416
0
86,881
L
Izanami
LeaffPott
Izanami
4,929
3,520
0
2,722
12,076
3,811
3,064
858
11,218
0
69,196
L
7,877
3,285
80
5,532
14,493
10,837
0
1,000
12,760
0
69,348
W
5,444
920
0
2,687
12,941
11,968
427
2,666
10,227
32,668
0
L
4,909
482
0
4,673
15,932
13,437
0
3,701
12,096
16,955
825
L
8,271
700
0
1,370
11,919
4,678
0
4,282
7,637
87,647
1,422
L
Serqet
fullgore_
Serqet
1,713
215
0
0
8,336
3,177
0
1,725
6,560
0
32,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,222
Gold Earned
40,635
503
Minions Killed
448
0
Camps Cleared
0
1,686,812
Distance Traveled
1,454,007
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,877
555
87
5
0
315,884
0
W
Awilix
9,816
614
106
7
0
404,232
3
W
Anubis
9,368
586
156
10
0
281,372
6
W
Hachiman
9,617
601
127
8
0
315,191
2
L
Izanami
8,402
525
118
7
0
266,022
4
L
Horus
8,783
549
103
6
0
296,165
6
W
Geb
9,544
597
27
2
0
370,133
3
L
Sobek
7,314
457
20
1
0
288,805
0
L
Raijin
9,465
592
154
10
0
307,396
5
L
Serqet
6,671
417
53
3
0
295,619
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role