Player Matchup

Danzaburou
Danzaburou
Feated
Danzaburou
Level 61
God Stats
23W - 14L
1,656 SR
Queue Stats
70W - 62L
1,502 Elo+
Solo
Ix Chel
Ix Chel
Istari_elder
Ix Chel
Level 40
God Stats
64W - 64L
1,715 SR
Queue Stats
316W - 326L
1,481 Elo+
Party 3
Athena
Athena
Wiewich
Athena
Level 102
God Stats
4W - 1L
1,500 SR
Queue Stats
112W - 109L
1,498 Elo+
Solo
Bellona
Bellona
WunderwaffIe
Bellona
Level 176
God Stats
5W - 1L
1,500 SR
Queue Stats
316W - 311L
1,479 Elo+
Solo
Ratatoskr
Ratatoskr
Zedfer_
Ratatoskr
Level 119
God Stats
3W - 5L
1,500 SR
Queue Stats
269W - 251L
1,481 Elo+
Party 3
Team Averages
Level 100
1,574 SR
1,488 Elo+

VS

Team Averages
Level 111
1,547 SR
1,526 Elo+
Anubis
Anubis
MTX_Jagoda69
Anubis
Level 107
God Stats
3W - 2L
1,500 SR
Queue Stats
49W - 43L
1,443 Elo+
Solo
Osiris
Osiris
Meadows lol
Osiris
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 65L
1,504 Elo+
Party 2
Thor
Thor
RS Nixx
Thor
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 79L
1,392 Elo+
Party 2
Aphrodite
Aphrodite
SigmaLilith
Aphrodite
Level 106
God Stats
6W - 3L
1,735 SR
Queue Stats
27W - 18L
1,671 Elo+
Party 1
Ishtar
Ishtar
chikendrugs
Ishtar
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 49L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Feated
Danzaburou
16
3 / 1 / 2
9,408
588
10,183
13,992
6,735
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ix Chel
Istari_elder
Ix Chel
14
3 / 1 / 5
8,846
553
8,310
6,094
2,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
Wiewich
Athena
15
4 / 4 / 10
9,500
594
10,056
21,900
21,996
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate

Breastplate

+20
Physical Protection

Bellona
WunderwaffIe
Bellona
14
5 / 2 / 2
9,080
568
9,798
19,015
22,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ratatoskr
Zedfer_
Ratatoskr
16
9 / 1 / 3
9,345
584
11,617
15,973
7,686
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
0 / 8 / 0
6,131
383
3,881
12,288
6,854
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Osiris
12
0 / 8 / 2
7,348
459
13,021
21,029
29,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
RS Nixx
Thor
14
3 / 3 / 4
8,070
504
9,985
13,349
6,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
SigmaLilith
Aphrodite
13
1 / 1 / 6
8,440
528
6,092
14,648
12,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ishtar
16
5 / 4 / 1
9,541
596
15,097
14,872
6,429
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
22
24
Kills
9
9
Deaths
24
22
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Feated
Danzaburou
3
1
2
4
W
Ix Chel
Istari_elder
Ix Chel
3
1
5
5.5
L
Anubis
0
8
0
0
L
Osiris
0
8
2
0.13
L
Thor
RS Nixx
Thor
3
3
4
1.67
L
Aphrodite
SigmaLilith
Aphrodite
1
1
6
4
W
Athena
Wiewich
Athena
4
4
10
2.25
W
Bellona
WunderwaffIe
Bellona
5
2
2
3
W
Ratatoskr
Zedfer_
Ratatoskr
9
1
3
10.5
L
Ishtar
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,964
Damage
48,076
76,974
Taken
76,186
60,995
Mitigated
62,557
22,259
Healing
19,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Feated
Danzaburou
10,183
4,796
0
5,062
13,992
6,735
704
1,146
12,846
0
77,759
W
Ix Chel
Istari_elder
Ix Chel
8,310
1,325
1,663
2,563
6,094
2,127
47
2,540
3,518
50,747
2,469
L
Anubis
3,881
697
26
2,024
12,288
6,854
0
5,755
6,533
28,544
572
L
Osiris
13,021
5,117
0
2,260
21,029
29,787
0
2,389
18,640
0
53,717
L
Thor
RS Nixx
Thor
9,985
2,215
0
260
13,349
6,537
0
2,622
10,727
0
73,271
L
Aphrodite
SigmaLilith
Aphrodite
6,092
1,682
4,434
7,053
14,648
12,950
0
4,680
9,968
31,568
732
W
Athena
Wiewich
Athena
10,056
3,190
0
3,534
21,900
21,996
63
4,027
17,729
31,451
0
W
Bellona
WunderwaffIe
Bellona
9,798
4,900
0
9,187
19,015
22,451
0
0
17,751
0
57,141
W
Ratatoskr
Zedfer_
Ratatoskr
11,617
2,682
0
250
15,973
7,686
300
2,144
13,788
0
86,777
L
Ishtar
15,097
11,446
0
3,488
14,872
6,429
804
2,535
12,337
0
94,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,179
Gold Earned
39,530
465
Minions Killed
439
0
Camps Cleared
0
1,669,785
Distance Traveled
1,344,315
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,408
588
108
7
0
316,426
0
W
Ix Chel
8,846
553
89
6
0
296,271
5
L
Anubis
6,131
383
52
3
0
206,262
0
L
Osiris
7,348
459
72
5
0
271,656
0
L
Thor
8,070
504
113
7
0
301,815
0
L
Aphrodite
8,440
528
51
3
0
299,121
0
W
Athena
9,500
594
52
3
0
369,788
2
W
Bellona
9,080
568
95
6
0
286,550
1
W
Ratatoskr
9,345
584
121
8
0
400,750
0
L
Ishtar
9,541
596
151
9
0
265,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role