Player Matchup

Artemis
Artemis
BYZANTINIUM
Artemis
Level 89
God Stats
19W - 12L
1,711 SR
Queue Stats
435W - 449L
1,478 Elo+
Solo
Hun Batz
Hun Batz
King Zenith2555
Hun Batz
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,434 Elo+
Party 1
Xing Tian
Xing Tian
MR CRIBBIN
Xing Tian
Level 7
God Stats
1W - 3L
1,307 SR
Queue Stats
3W - 4L
1,281 Elo+
Party 1
Cthulhu
Cthulhu
csantos
Cthulhu
Level 99
God Stats
3W - 2L
1,528 SR
Queue Stats
109W - 110L
1,440 Elo+
Solo
Kukulkan
Kukulkan
unicornnohorn
Kukulkan
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,649 Elo+
Solo
Team Averages
Level 80
1,509 SR
1,456 Elo+

VS

Team Averages
Level 134
1,804 SR
1,771 Elo+
Zeus
Zeus
 
Zeus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Dragnel-SN
Sol
Level 126
God Stats
3W - 0L
1,715 SR
Queue Stats
33W - 31L
1,501 Elo+
Solo
Ganesha
Ganesha
Greenleaf15
Ganesha
Level 148
God Stats
92W - 93L
1,392 SR
Queue Stats
852W - 893L
1,621 Elo+
Solo
Achilles
Achilles
Siccabitur
Achilles
Level 129
God Stats
38W - 0L
2,217 SR
Queue Stats
267W - 4L
2,194 Elo+
Party 2
Danzaburou
Danzaburou
SpooksMate
Danzaburou
Level 148
God Stats
19W - 0L
2,195 SR
Queue Stats
493W - 36L
2,040 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BYZANTINIUM
Artemis
14
0 / 3 / 1
9,650
877
1,899
3,969
1,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
14
2 / 7 / 0
10,468
952
15,715
26,485
16,402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Xing Tian
MR CRIBBIN
Xing Tian
14
0 / 5 / 0
9,963
906
4,598
15,859
16,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cthulhu
csantos
Cthulhu
14
0 / 1 / 1
9,468
861
1,129
2,554
1,556
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
unicornnohorn
Kukulkan
14
0 / 0 / 0
7,680
698
0
0
0
Team 1 Tickets

0

VS

Team 2 Tickets

420

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
3 / 0 / 7
11,003
1,000
9,722
5,626
2,217
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

17
0 / 0 / 11
11,457
1,042
6,330
3,542
1,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
Greenleaf15
Ganesha
18
0 / 0 / 12
12,558
1,142
3,864
4,249
3,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Achilles
Siccabitur
Achilles
16
5 / 0 / 6
11,149
1,014
7,485
4,874
4,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
SpooksMate
Danzaburou
17
8 / 2 / 8
12,599
1,145
17,235
10,533
4,566
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
60
2
Kills
16
16
Deaths
2
2
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
3
0
7
6.5
L
Artemis
BYZANTINIUM
Artemis
0
3
1
0.17
W
0
0
11
5.5
W
Ganesha
Greenleaf15
Ganesha
0
0
12
6
L
Hun Batz
2
7
0
0.29
L
Xing Tian
MR CRIBBIN
Xing Tian
0
5
0
0
W
Achilles
Siccabitur
Achilles
5
0
6
8
W
Danzaburou
SpooksMate
Danzaburou
8
2
8
6
L
Cthulhu
csantos
Cthulhu
0
1
1
0.5
L
Kukulkan
unicornnohorn
Kukulkan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,341
Damage
44,636
48,867
Taken
28,824
35,639
Mitigated
16,771
1,187
Healing
6,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
9,722
1,215
24
1,133
5,626
2,217
0
1,288
4,338
35,840
0
L
Artemis
BYZANTINIUM
Artemis
1,899
610
0
139
3,969
1,395
0
293
3,597
0
7,056
W
6,330
2,238
85
585
3,542
1,473
0
678
2,864
36,046
4,029
W
Ganesha
Greenleaf15
Ganesha
3,864
566
27
2,300
4,249
3,562
0
2,105
2,144
29,576
1,041
L
Hun Batz
15,715
3,508
0
415
26,485
16,402
0
9,798
16,416
0
34,315
L
Xing Tian
MR CRIBBIN
Xing Tian
4,598
712
0
504
15,859
16,286
0
8,738
6,945
10,573
0
W
Achilles
Siccabitur
Achilles
7,485
1,701
0
1,259
4,874
4,953
0
701
4,173
0
10,217
W
Danzaburou
SpooksMate
Danzaburou
17,235
13,264
0
910
10,533
4,566
0
951
8,317
0
32,840
L
Cthulhu
csantos
Cthulhu
1,129
74
0
129
2,554
1,556
0
451
1,987
4,712
28
L
Kukulkan
unicornnohorn
Kukulkan
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,229
Gold Earned
58,766
60
Minions Killed
252
1
Camps Cleared
14
428,190
Distance Traveled
915,870
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,003
1,000
83
8
1
200,481
0
L
Artemis
9,650
877
10
1
0
54,763
0
W
Sol
11,457
1,042
103
9
9
202,212
0
W
Ganesha
12,558
1,142
8
1
0
178,205
0
L
Hun Batz
10,468
952
35
3
0
194,999
0
L
Xing Tian
9,963
906
7
1
0
139,997
0
W
Achilles
11,149
1,014
21
2
0
166,506
0
W
Danzaburou
12,599
1,145
37
3
4
168,466
0
L
Cthulhu
9,468
861
8
1
1
38,431
0
L
Kukulkan
7,680
698
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role