Player Matchup

Cerberus
Cerberus
ChrisAFR
Cerberus
Level 30
God Stats
6W - 6L
1,812 SR
Queue Stats
77W - 83L
1,452 Elo+
Party 2
Ix Chel
Ix Chel
Kimewki
Ix Chel
Level 31
God Stats
5W - 11L
1,526 SR
Queue Stats
15W - 18L
1,450 Elo+
Solo
Kukulkan
Kukulkan
OTOLOZ
Kukulkan
Level 146
God Stats
94W - 88L
1,748 SR
Queue Stats
1,869W - 2,017L
1,495 Elo+
Solo
Nike
Nike
Toxic8008
Nike
Level 41
God Stats
2W - 4L
1,500 SR
Queue Stats
77W - 86L
1,500 Elo+
Party 2
Skadi
Skadi
Zipper44
Skadi
Level 96
God Stats
3W - 4L
1,544 SR
Queue Stats
55W - 44L
1,468 Elo+
Solo
Team Averages
Level 69
1,626 SR
1,473 Elo+

VS

Team Averages
Level 70
1,506 SR
1,384 Elo+
Tsukuyomi
Tsukuyomi
Captain_AMCooke
Tsukuyomi
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
187W - 196L
1,625 Elo+
Solo
Hachiman
Hachiman
Cr1istal
Hachiman
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,233 Elo+
Party 1
Nu Wa
Nu Wa
Stanjesi
Nu Wa
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,233 Elo+
Party 1
Zeus
Zeus
Sudaj
Zeus
Level 157
God Stats
170W - 140L
1,648 SR
Queue Stats
1,025W - 1,086L
1,517 Elo+
Solo
Odin
Odin
storkeSAU
Odin
Level 69
God Stats
1W - 4L
1,380 SR
Queue Stats
82W - 87L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ChrisAFR
Cerberus
18
6 / 0 / 14
12,210
1,110
12,856
16,657
26,645
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ix Chel
Kimewki
Ix Chel
17
3 / 1 / 10
11,357
1,032
11,411
12,779
7,666
Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Kukulkan
OTOLOZ
Kukulkan
17
8 / 0 / 12
11,761
1,069
23,499
3,872
1,682
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Nike
18
4 / 2 / 17
11,729
1,066
15,275
19,396
28,960
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Skadi
Zipper44
Skadi
17
5 / 2 / 8
11,434
1,039
9,776
9,761
4,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

267

VS

Team 2 Tickets

138

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Captain_AMCooke
Tsukuyomi
16
1 / 7 / 2
10,415
947
12,132
19,415
7,858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Hachiman
Cr1istal
Hachiman
16
2 / 7 / 2
10,446
950
12,837
13,933
5,690
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nu Wa
Stanjesi
Nu Wa
16
0 / 4 / 3
10,281
935
8,390
12,474
4,778
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Zeus
Sudaj
Zeus
16
1 / 4 / 3
10,538
958
15,917
12,749
4,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Odin
16
1 / 4 / 3
9,970
906
6,458
20,876
9,692
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
18
26
Kills
5
5
Deaths
26
61
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Captain_AMCooke
Tsukuyomi
1
7
2
0.29
W
Cerberus
ChrisAFR
Cerberus
6
0
14
13
L
Hachiman
Cr1istal
Hachiman
2
7
2
0.43
W
Ix Chel
Kimewki
Ix Chel
3
1
10
8
W
Kukulkan
OTOLOZ
Kukulkan
8
0
12
14
L
Nu Wa
Stanjesi
Nu Wa
0
4
3
0.38
L
Zeus
Sudaj
Zeus
1
4
3
0.63
W
Nike
4
2
17
6.25
W
Skadi
Zipper44
Skadi
5
2
8
4.5
L
Odin
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,817
Damage
55,734
62,465
Taken
79,447
69,679
Mitigated
32,734
14,107
Healing
602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Captain_AMCooke
Tsukuyomi
12,132
2,545
0
443
19,415
7,858
0
10,242
9,173
0
36,263
W
Cerberus
ChrisAFR
Cerberus
12,856
615
0
2,044
16,657
26,645
0
4,923
11,734
36,519
1,884
L
Hachiman
Cr1istal
Hachiman
12,837
7,965
0
0
13,933
5,690
0
6,721
7,212
0
28,830
W
Ix Chel
Kimewki
Ix Chel
11,411
1,524
3,618
5,548
12,779
7,666
0
6,368
6,411
36,175
2,954
W
Kukulkan
OTOLOZ
Kukulkan
23,499
1,017
0
614
3,872
1,682
0
2,458
1,414
45,352
0
L
Nu Wa
Stanjesi
Nu Wa
8,390
1,071
0
0
12,474
4,778
0
7,996
4,478
22,405
0
L
Zeus
Sudaj
Zeus
15,917
651
0
0
12,749
4,716
0
7,143
5,606
45,590
0
W
Nike
15,275
1,904
0
1,685
19,396
28,960
0
6,515
12,881
0
26,972
W
Skadi
Zipper44
Skadi
9,776
3,583
0
598
9,761
4,726
0
4,043
5,718
0
26,145
L
Odin
6,458
2,352
0
159
20,876
9,692
0
13,413
7,463
0
13,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,491
Gold Earned
51,650
272
Minions Killed
187
7
Camps Cleared
6
1,058,042
Distance Traveled
933,714
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
10,415
947
35
3
4
198,028
0
W
Cerberus
12,210
1,110
84
8
0
236,575
0
L
Hachiman
10,446
950
38
3
2
168,763
0
W
Ix Chel
11,357
1,032
57
5
3
189,421
0
W
Kukulkan
11,761
1,069
53
5
1
233,985
0
L
Nu Wa
10,281
935
33
3
0
192,880
0
L
Zeus
10,538
958
67
6
0
172,069
1
W
Nike
11,729
1,066
26
2
0
225,584
0
W
Skadi
11,434
1,039
52
5
3
172,477
0
L
Odin
9,970
906
14
1
0
201,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role