Player Matchup

Thor
Thor
DimosPhronimos78
Thor
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
246W - 264L
1,526 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Getball78
Morgan Le Fay
Level 125
God Stats
54W - 47L
1,454 SR
Queue Stats
243W - 241L
1,400 Elo+
Party 2
Neith
Neith
Kyfran-78-
Neith
Level 26
God Stats
36W - 35L
1,615 SR
Queue Stats
129W - 143L
1,445 Elo+
Party 2
Olorun
Olorun
bigballs-lauti
Olorun
Level 101
God Stats
5W - 7L
1,469 SR
Queue Stats
139W - 148L
1,586 Elo+
Party 3
Ganesha
Ganesha
blasinferno178
Ganesha
Level 61
God Stats
0W - 1L
1,467 SR
Queue Stats
66W - 70L
1,384 Elo+
Party 3
Team Averages
Level 91
1,501 SR
1,468 Elo+

VS

Team Averages
Level 116
1,489 SR
1,540 Elo+
Baron Samedi
Baron Samedi
AyJoash
Baron Samedi
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
HAZOP14
Awilix
Level 115
God Stats
5W - 1L
1,500 SR
Queue Stats
79W - 73L
1,688 Elo+
Solo
Merlin
Merlin
HamothyTheGreat
Merlin
Level 149
God Stats
10W - 12L
1,443 SR
Queue Stats
504W - 475L
1,457 Elo+
Solo
Sun Wukong
Sun Wukong
SpartanMist1991
Sun Wukong
Level 134
God Stats
1W - 2L
1,500 SR
Queue Stats
763W - 725L
1,555 Elo+
Solo
Izanami
Izanami
TrynnaChief
Izanami
Level 96
God Stats
3W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
5,097
510
1,939
11,535
4,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
Getball78
Morgan Le Fay
11
0 / 0 / 0
5,917
592
6,055
6,497
2,205
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
10
0 / 2 / 0
5,018
502
5,146
8,985
3,150
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
3 / 1 / 0
6,604
660
2,774
6,946
2,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 2 / 0
5,309
531
1,653
7,281
5,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AyJoash
Baron Samedi
10
0 / 0 / 4
5,515
552
4,000
8,064
4,547
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Awilix
HAZOP14
Awilix
11
4 / 2 / 2
6,424
642
7,451
7,779
3,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
1 / 1 / 1
5,842
584
5,315
4,427
1,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
SpartanMist1991
Sun Wukong
10
1 / 0 / 0
5,273
527
3,181
7,815
6,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
TrynnaChief
Izanami
10
2 / 1 / 2
5,538
554
5,778
4,517
1,403
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
4
Kills
8
8
Deaths
4
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AyJoash
Baron Samedi
0
0
4
2
L
0
3
1
0.17
L
Morgan Le Fay
Getball78
Morgan Le Fay
0
0
0
0
W
Awilix
HAZOP14
Awilix
4
2
2
2.5
W
1
1
1
1.5
L
Neith
0
2
0
0
W
Sun Wukong
SpartanMist1991
Sun Wukong
1
0
0
1
W
Izanami
TrynnaChief
Izanami
2
1
2
3
L
3
1
0
3
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,567
Damage
25,725
41,244
Taken
32,602
17,120
Mitigated
17,559
15,653
Healing
5,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AyJoash
Baron Samedi
4,000
576
496
2,327
8,064
4,547
46
992
7,072
19,003
0
L
1,939
613
0
5,055
11,535
4,014
0
1,423
9,966
0
42,320
L
Morgan Le Fay
Getball78
Morgan Le Fay
6,055
666
0
3,016
6,497
2,205
0
0
5,910
45,692
0
W
Awilix
HAZOP14
Awilix
7,451
3,206
64
224
7,779
3,107
0
2,514
5,265
0
42,965
W
5,315
560
0
624
4,427
1,530
0
1,195
3,232
39,952
1,544
L
Neith
5,146
1,700
0
3,464
8,985
3,150
0
2,474
6,511
0
42,390
W
Sun Wukong
SpartanMist1991
Sun Wukong
3,181
464
0
1,852
7,815
6,972
0
5,003
2,812
0
31,743
W
Izanami
TrynnaChief
Izanami
5,778
4,214
0
0
4,517
1,403
329
553
3,964
0
42,378
L
2,774
1,121
60
2,628
6,946
2,427
0
3,034
3,590
43,935
1,016
L
1,653
145
0
1,430
7,281
5,324
0
1,526
5,755
15,016
706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,945
Gold Earned
28,592
316
Minions Killed
276
0
Camps Cleared
0
974,853
Distance Traveled
1,023,937
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
5,515
552
15
2
0
187,246
2
L
Thor
5,097
510
68
7
0
221,201
0
L
Morgan Le Fay
5,917
592
68
7
0
192,727
0
W
Awilix
6,424
642
63
6
0
237,885
0
W
Merlin
5,842
584
66
7
0
227,077
2
L
Neith
5,018
502
79
8
0
184,327
0
W
Sun Wukong
5,273
527
55
6
0
206,964
0
W
Izanami
5,538
554
77
8
0
164,765
3
L
Olorun
6,604
660
93
9
0
196,848
0
L
Ganesha
5,309
531
8
1
0
179,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role