Player Matchup

Ares
Ares
Clawzzo
Ares
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 14L
1,494 Elo+
Party 1
Susano
Susano
Dyoguu
Susano
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,706 Elo+
Party 1
Ra
Ra
MEOW1143
Ra
Level 123
God Stats
2W - 2L
1,500 SR
Queue Stats
23W - 24L
1,424 Elo+
Party 1
Team Averages
Level 111
1,500 SR
1,541 Elo+

VS

Team Averages
Level 102
1,525 SR
1,582 Elo+
Arachne
Arachne
Forwez
Arachne
Level 124
God Stats
5W - 1L
1,898 SR
Queue Stats
93W - 78L
1,744 Elo+
Solo
Ares
Ares
Kroshtol
Ares
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Sỉesta
Ix Chel
Level 127
God Stats
0W - 4L
1,176 SR
Queue Stats
16W - 15L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Clawzzo
Ares
13
2 / 1 / 5
7,923
792
3,399
6,558
8,169
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Susano
Dyoguu
Susano
12
2 / 4 / 3
7,415
742
4,908
7,424
3,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
4 / 2 / 4
8,307
831
8,854
6,946
3,793
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Forwez
Arachne
7
0 / 0 / 1
5,760
576
0
860
293
Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Ares
12
3 / 4 / 2
7,523
752
2,900
11,919
9,373
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ix Chel
Sỉesta
Ix Chel
14
4 / 4 / 2
8,154
815
6,157
9,982
4,610
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
12
8
Kills
7
7
Deaths
8
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ares
Clawzzo
Ares
2
1
5
4.5
W
Susano
Dyoguu
Susano
2
4
3
0.88
L
Arachne
Forwez
Arachne
0
0
1
0.5
L
Ares
3
4
2
1
W
4
2
4
3
L
Ix Chel
Sỉesta
Ix Chel
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,161
Damage
9,057
20,928
Taken
22,761
15,756
Mitigated
14,276
1,946
Healing
1,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Clawzzo
Ares
3,399
376
0
0
6,558
8,169
510
1,817
4,741
10,353
3,593
W
Susano
Dyoguu
Susano
4,908
1,166
0
197
7,424
3,794
406
2,970
3,934
0
25,153
L
Arachne
Forwez
Arachne
0
0
0
0
860
293
0
637
217
0
915
L
Ares
2,900
567
0
520
11,919
9,373
0
5,762
6,000
6,589
0
W
8,854
789
519
1,230
6,946
3,793
569
4,157
2,789
45,029
0
L
Ix Chel
Sỉesta
Ix Chel
6,157
573
134
1,171
9,982
4,610
0
5,226
4,730
35,901
548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,645
Gold Earned
21,437
123
Minions Killed
68
0
Camps Cleared
0
554,494
Distance Traveled
313,569
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,923
792
21
2
0
191,197
0
W
Susano
7,415
742
44
4
0
173,564
0
L
Arachne
5,760
576
4
0
0
32,734
0
L
Ares
7,523
752
7
1
0
136,381
0
W
Ra
8,307
831
58
6
0
189,733
0
L
Ix Chel
8,154
815
57
6
0
144,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role