Player Matchup

Scylla
Scylla
AkiChun
Scylla
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,174 Elo+
Solo
Fafnir
Fafnir
DrWhoAreYou420
Fafnir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,239 Elo+
Solo
Danzaburou
Danzaburou
StealthyEmperor
Danzaburou
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
199W - 188L
1,278 Elo+
Solo
Horus
Horus
Swissroll1
Horus
Level 105
God Stats
2W - 2L
1,500 SR
Queue Stats
131W - 143L
1,375 Elo+
Solo
Agni
Agni
YeshuaRex
Agni
Level 91
God Stats
1W - 3L
1,500 SR
Queue Stats
151W - 181L
1,507 Elo+
Solo
Team Averages
Level 60
1,500 SR
1,315 Elo+

VS

Team Averages
Level 114
1,500 SR
1,438 Elo+
Surtr
Surtr
 
Surtr
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
AxelAliceAsteris
Sun Wukong
Level 31
God Stats
2W - 3L
1,500 SR
Queue Stats
189W - 193L
1,296 Elo+
Solo
Ah Puch
Ah Puch
Gunikillu
Ah Puch
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,373 Elo+
Party 1
Khepri
Khepri
Pipuverdaderio
Khepri
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,481 Elo+
Solo
Horus
Horus
Shantal16
Horus
Level 163
God Stats
2W - 6L
1,500 SR
Queue Stats
285W - 283L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AkiChun
Scylla
13
0 / 5 / 3
6,664
740
7,998
9,395
4,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
2 / 2 / 3
8,110
901
3,183
11,626
14,451
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
StealthyEmperor
Danzaburou
14
1 / 4 / 2
7,389
821
9,261
9,804
5,563
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
10
1 / 6 / 0
6,371
708
5,606
12,746
13,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Agni
12
2 / 4 / 3
6,900
767
7,539
10,277
5,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
14
4 / 1 / 16
8,180
909
7,852
12,199
11,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Sun Wukong
AxelAliceAsteris
Sun Wukong
14
6 / 1 / 11
8,644
960
8,212
10,122
10,534
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
Gunikillu
Ah Puch
17
6 / 0 / 15
9,248
1,028
20,343
4,095
2,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 3 / 17
8,144
905
6,293
11,746
10,210
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Horus
Shantal16
Horus
14
4 / 2 / 14
8,032
892
6,124
10,897
10,870
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
94
6
Kills
21
21
Deaths
7
11
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
4
1
16
12
L
Scylla
AkiChun
Scylla
0
5
3
0.3
W
Sun Wukong
AxelAliceAsteris
Sun Wukong
6
1
11
11.5
L
2
2
3
1.75
W
Ah Puch
Gunikillu
Ah Puch
6
0
15
13.5
W
1
3
17
3.17
W
Horus
Shantal16
Horus
4
2
14
5.5
L
Danzaburou
StealthyEmperor
Danzaburou
1
4
2
0.5
L
Horus
1
6
0
0.17
L
Agni
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,587
Damage
48,824
53,848
Taken
49,059
43,026
Mitigated
45,643
11,002
Healing
23,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
7,852
1,892
2,889
3,777
12,199
11,379
619
4,625
7,364
215
12,846
L
Scylla
AkiChun
Scylla
7,998
736
290
1,205
9,395
4,552
0
5,144
4,211
13,643
0
W
Sun Wukong
AxelAliceAsteris
Sun Wukong
8,212
954
1,986
3,370
10,122
10,534
254
4,481
5,428
0
16,854
L
3,183
982
1,382
1,558
11,626
14,451
0
7,162
4,237
6,815
0
W
Ah Puch
Gunikillu
Ah Puch
20,343
911
884
643
4,095
2,650
672
1,337
2,758
38,354
0
W
6,293
518
1,893
1,417
11,746
10,210
185
3,994
7,554
8,429
1,533
W
Horus
Shantal16
Horus
6,124
1,482
3,028
3,602
10,897
10,870
190
4,486
6,171
1,787
10,181
L
Danzaburou
StealthyEmperor
Danzaburou
9,261
2,770
182
746
9,804
5,563
0
5,684
4,025
0
24,611
L
Horus
5,606
1,223
764
1,322
12,746
13,023
0
3,696
8,784
2,727
6,470
L
Agni
7,539
557
628
2,925
10,277
5,437
0
6,168
3,896
18,081
730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,434
Gold Earned
42,248
120
Minions Killed
108
0
Camps Cleared
0
726,450
Distance Traveled
918,608
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,180
909
11
1
0
184,468
0
L
Scylla
6,664
740
22
2
0
152,675
0
W
Sun Wukong
8,644
960
18
2
0
221,340
0
L
Fafnir
8,110
901
11
1
0
166,843
0
W
Ah Puch
9,248
1,028
47
5
0
186,507
0
W
Khepri
8,144
905
16
2
0
169,493
0
W
Horus
8,032
892
16
2
0
156,800
0
L
Danzaburou
7,389
821
42
5
0
157,184
0
L
Horus
6,371
708
7
1
0
123,066
0
L
Agni
6,900
767
38
4
0
126,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role