Player Matchup

Ne Zha
Ne Zha
Chef408
Ne Zha
Level 88
God Stats
4W - 8L
1,692 SR
Queue Stats
132W - 154L
1,347 Elo+
Party 2
Scylla
Scylla
Emilianol23
Scylla
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 34L
1,573 Elo+
Solo
Amaterasu
Amaterasu
MiamiMeech18
Amaterasu
Level 30
God Stats
29W - 36L
1,344 SR
Queue Stats
34W - 49L
1,277 Elo+
Party 2
Sol
Sol
NDfan360
Sol
Level 66
God Stats
0W - 4L
1,174 SR
Queue Stats
12W - 12L
1,441 Elo+
Party 2
Geb
Geb
PeanuButtaJC
Geb
Level 33
God Stats
18W - 10L
1,479 SR
Queue Stats
153W - 153L
1,768 Elo+
Solo
Team Averages
Level 60
1,438 SR
1,481 Elo+

VS

Team Averages
Level 93
1,484 SR
1,512 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
GrimbleGobbler
Medusa
Level 57
God Stats
6W - 5L
1,480 SR
Queue Stats
105W - 93L
1,502 Elo+
Party 1
Fenrir
Fenrir
SethBlazed01
Fenrir
Level 68
God Stats
36W - 39L
1,447 SR
Queue Stats
81W - 75L
1,502 Elo+
Party 1
Achilles
Achilles
kingdadyrabbit3
Achilles
Level 126
God Stats
9W - 7L
1,316 SR
Queue Stats
171W - 138L
1,509 Elo+
Solo
Bacchus
Bacchus
roninMRP
Bacchus
Level 67
God Stats
21W - 13L
1,677 SR
Queue Stats
102W - 80L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Chef408
Ne Zha
10
1 / 4 / 0
5,292
529
2,690
8,754
3,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
9
0 / 2 / 0
4,939
494
650
3,886
1,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
MiamiMeech18
Amaterasu
7
0 / 1 / 0
4,436
444
347
5,385
3,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 3 / 1
4,484
448
4,268
6,909
2,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

6
0 / 3 / 1
4,456
446
2,463
6,271
4,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
12
4 / 0 / 1
7,405
741
2,782
3,054
1,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

10
3 / 0 / 3
5,975
598
4,309
5,831
2,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
11
4 / 1 / 4
6,485
649
4,514
6,904
3,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
13
2 / 0 / 0
7,462
746
3,335
5,541
3,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bacchus
roninMRP
Bacchus
8
0 / 0 / 7
5,764
576
3,893
7,349
4,314
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
1
Kills
13
13
Deaths
1
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
4
0
1
4.5
L
Ne Zha
Chef408
Ne Zha
1
4
0
0.25
L
Scylla
0
2
0
0
W
3
0
3
4.5
L
Amaterasu
MiamiMeech18
Amaterasu
0
1
0
0
L
0
3
1
0.17
L
0
3
1
0.17
W
Fenrir
4
1
4
6
W
Achilles
2
0
0
2
W
Bacchus
roninMRP
Bacchus
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,418
Damage
18,833
31,205
Taken
28,679
14,518
Mitigated
14,203
6,498
Healing
9,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
2,782
783
0
716
3,054
1,147
0
456
2,572
43,409
14,978
L
Ne Zha
Chef408
Ne Zha
2,690
1,434
0
294
8,754
3,970
0
460
8,249
0
38,270
L
Scylla
650
175
0
500
3,886
1,063
0
1,510
2,376
29,730
0
W
4,309
2,240
0
1,594
5,831
2,041
639
3,153
2,678
0
31,630
L
Amaterasu
MiamiMeech18
Amaterasu
347
174
0
1,785
5,385
3,121
0
0
4,936
0
14,611
L
4,268
1,644
0
2,724
6,909
2,184
0
2,646
4,263
23,859
0
L
2,463
449
0
1,195
6,271
4,180
0
1,439
4,832
12,436
687
W
Fenrir
4,514
1,088
0
628
6,904
3,288
0
451
6,423
0
43,723
W
Achilles
3,335
786
0
2,630
5,541
3,413
0
0
5,541
0
57,095
W
Bacchus
roninMRP
Bacchus
3,893
751
1,285
2,183
7,349
4,314
0
3,247
4,102
20,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,607
Gold Earned
33,091
204
Minions Killed
335
0
Camps Cleared
0
840,582
Distance Traveled
1,082,602
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
7,405
741
99
10
0
201,122
3
L
Ne Zha
5,292
529
68
7
0
211,685
1
L
Scylla
4,939
494
53
5
0
190,902
4
W
Medusa
5,975
598
45
5
0
204,111
2
L
Amaterasu
4,436
444
30
3
0
123,940
0
L
Sol
4,484
448
42
4
0
175,029
1
L
Geb
4,456
446
11
1
0
139,026
0
W
Fenrir
6,485
649
69
7
0
250,862
2
W
Achilles
7,462
746
104
10
0
215,236
0
W
Bacchus
5,764
576
18
2
0
211,271
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role