Player Matchup

Scylla
Scylla
Silver III
 
Scylla
Silver III
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Gold V
NoxMainSinceBeta
Ravana
Gold V
Level 49
God Stats
2W - 1L
1,753 SR
Queue Stats
11W - 8L
1,496 MMR
Solo
Hachiman
Hachiman
Bronze III
SinfulPlays
Hachiman
Bronze III
Level 118
God Stats
1W - 2L
1,505 SR
Queue Stats
10W - 15L
1,499 MMR
Solo
Baron Samedi
Baron Samedi
Bronze III
WretchedSadist
Baron Samedi
Bronze III
Level 50
God Stats
12W - 7L
1,727 SR
Queue Stats
59W - 57L
1,499 MMR
Solo
Izanami
Izanami
Bronze III
owwn1981_YT
Izanami
Bronze III
Level 101
God Stats
2W - 1L
1,500 SR
Queue Stats
51W - 50L
1,499 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 85
1,597 SR
1,499 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 146
1,530 SR
1,498 MMR
Kuzenbo
Kuzenbo
Gold IV
Alepeno
Kuzenbo
Gold IV
Level 157
God Stats
15W - 15L
1,285 SR
Queue Stats
333W - 323L
1,490 MMR
Solo
Anhur
Anhur
Bronze III
Jeeringlamb123
Anhur
Bronze III
Level 126
God Stats
4W - 2L
1,500 SR
Queue Stats
89W - 74L
1,500 MMR
Solo
Bellona
Bellona
Bronze III
KodaDB
Bellona
Bronze III
Level 100
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 21L
1,500 MMR
Solo
Nemesis
Nemesis
Bronze III
TrippyRatzz
Nemesis
Bronze III
Level 151
God Stats
3W - 2L
1,865 SR
Queue Stats
4W - 4L
1,500 MMR
Solo
Merlin
Merlin
Bronze III
lxAfterlifexl
Merlin
Bronze III
Level 195
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 23L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
7
0 / 0 / 0
3,844
641
735
2,948
789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

6
0 / 0 / 0
3,446
574
723
2,070
763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
SinfulPlays
Hachiman
7
0 / 0 / 0
3,913
652
1,913
3,455
934
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Baron Samedi
WretchedSadist
Baron Samedi
6
0 / 2 / 0
3,723
621
2,139
5,184
3,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
owwn1981_YT
Izanami
7
0 / 1 / 0
3,701
617
2,245
5,106
1,983
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
ThanatosThorAwilixTyr

VS

Bans
Maman BrigitteKukulkanSurtrTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Alepeno
Kuzenbo
7
0 / 0 / 3
4,383
731
2,574
3,850
2,586
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
1 / 0 / 2
4,626
771
2,409
2,954
1,069
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bellona
KodaDB
Bellona
9
0 / 0 / 0
4,824
804
1,552
3,769
3,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Nemesis
TrippyRatzz
Nemesis
8
2 / 0 / 1
4,223
704
2,362
3,432
1,187
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 0 / 0
4,052
675
1,715
2,552
774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
9
0
Kills
3
3
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
0
0
0
W
Kuzenbo
Alepeno
Kuzenbo
0
0
3
1.5
W
1
0
2
2
W
Bellona
KodaDB
Bellona
0
0
0
0
L
0
0
0
0
L
Hachiman
SinfulPlays
Hachiman
0
0
0
0
W
Nemesis
TrippyRatzz
Nemesis
2
0
1
2.5
L
Baron Samedi
WretchedSadist
Baron Samedi
0
2
0
0
W
0
0
0
0
L
Izanami
owwn1981_YT
Izanami
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,755
Damage
10,612
18,763
Taken
16,557
7,669
Mitigated
8,688
6,609
Healing
7,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
735
47
0
871
2,948
789
0
979
1,857
18,151
0
W
Kuzenbo
Alepeno
Kuzenbo
2,574
1,319
0
1,642
3,850
2,586
0
1,006
2,844
9,440
0
W
2,409
1,530
0
1,317
2,954
1,069
0
1,026
1,928
0
30,183
W
Bellona
KodaDB
Bellona
1,552
284
0
2,427
3,769
3,072
0
0
3,769
0
33,132
L
723
395
0
696
2,070
763
0
165
1,885
0
15,565
L
Hachiman
SinfulPlays
Hachiman
1,913
1,131
0
1,346
3,455
934
0
0
3,455
0
22,151
W
Nemesis
TrippyRatzz
Nemesis
2,362
1,123
0
895
3,432
1,187
0
198
3,234
0
23,778
L
Baron Samedi
WretchedSadist
Baron Samedi
2,139
507
34
1,834
5,184
3,200
0
1,904
3,212
9,403
0
W
1,715
0
0
816
2,552
774
0
644
1,908
23,314
1,501
L
Izanami
owwn1981_YT
Izanami
2,245
1,631
0
1,828
5,106
1,983
0
969
4,137
0
27,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,627
Gold Earned
22,108
191
Minions Killed
242
0
Camps Cleared
0
569,071
Distance Traveled
705,428
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
3,844
641
41
7
0
126,119
0
W
Kuzenbo
4,383
731
13
2
0
152,195
1
W
Anhur
4,626
771
63
11
0
124,324
2
W
Bellona
4,824
804
65
11
0
143,205
0
L
Ravana
3,446
574
34
6
0
84,501
0
L
Hachiman
3,913
652
44
7
0
120,114
0
W
Nemesis
4,223
704
48
8
0
165,152
0
L
Baron Samedi
3,723
621
10
2
0
124,214
0
W
Merlin
4,052
675
53
9
0
120,552
1
L
Izanami
3,701
617
62
10
0
114,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role