Player Matchup

Bakasura
Bakasura
BaptainBimmy
Bakasura
Level 128
God Stats
2W - 3L
1,500 SR
Queue Stats
79W - 82L
1,518 Elo+
Party 1
Sun Wukong
Sun Wukong
BigLocDog88
Sun Wukong
Level 214
God Stats
1W - 4L
1,500 SR
Queue Stats
184W - 207L
1,369 Elo+
Party 1
Ymir
Ymir
SheLovTov
Ymir
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 104L
1,492 Elo+
Solo
Da Ji
Da Ji
Sonic_Sardaar
Da Ji
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,547 Elo+
Solo
Bellona
Bellona
kochnev
Bellona
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 33L
1,517 Elo+
Solo
Team Averages
Level 129
1,500 SR
1,489 Elo+

VS

Team Averages
Level 125
1,500 SR
1,444 Elo+
Hun Batz
Hun Batz
Krsus
Hun Batz
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,187 Elo+
Solo
Hades
Hades
Ley-End-
Hades
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 78L
1,721 Elo+
Solo
Jing Wei
Jing Wei
jozz98
Jing Wei
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 49L
1,512 Elo+
Solo
Anubis
Anubis
xNetsuAx
Anubis
Level 140
God Stats
2W - 1L
1,500 SR
Queue Stats
73W - 69L
1,370 Elo+
Party 2
Maman Brigitte
Maman Brigitte
x_Am0n0s1ty_x
Maman Brigitte
Level 98
God Stats
2W - 3L
1,500 SR
Queue Stats
311W - 323L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BaptainBimmy
Bakasura
17
6 / 4 / 9
10,395
650
9,994
22,722
22,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sun Wukong
BigLocDog88
Sun Wukong
18
3 / 4 / 11
10,736
671
13,250
21,531
28,767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ymir
18
4 / 5 / 9
11,091
693
8,510
20,685
31,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

14
1 / 7 / 10
8,976
561
8,372
15,781
9,462
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
kochnev
Bellona
18
8 / 4 / 10
11,145
697
15,230
19,943
26,880
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Krsus
Hun Batz
20
10 / 5 / 10
12,475
780
21,590
16,089
10,016
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hades
Ley-End-
Hades
17
0 / 5 / 21
10,579
661
13,473
22,065
25,075
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Jing Wei
jozz98
Jing Wei
20
4 / 3 / 18
12,084
755
21,275
9,279
4,142
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
xNetsuAx
Anubis
20
8 / 3 / 13
12,513
782
20,366
10,450
5,892
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Maman Brigitte
x_Am0n0s1ty_x
Maman Brigitte
17
2 / 7 / 15
10,623
664
11,246
14,686
7,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
101
22
Kills
24
24
Deaths
23
49
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Bakasura
BaptainBimmy
Bakasura
6
4
9
2.63
L
Sun Wukong
BigLocDog88
Sun Wukong
3
4
11
2.13
W
Hun Batz
Krsus
Hun Batz
10
5
10
3
W
Hades
Ley-End-
Hades
0
5
21
2.1
L
Ymir
4
5
9
1.7
L
1
7
10
0.86
W
Jing Wei
jozz98
Jing Wei
4
3
18
4.33
L
Bellona
kochnev
Bellona
8
4
10
3.25
W
Anubis
xNetsuAx
Anubis
8
3
13
4.83
W
Maman Brigitte
x_Am0n0s1ty_x
Maman Brigitte
2
7
15
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,356
Damage
87,950
100,662
Taken
72,569
118,901
Mitigated
52,301
23,289
Healing
21,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
BaptainBimmy
Bakasura
9,994
6,895
2,711
9,648
22,722
22,738
132
6,560
16,162
0
9,676
L
Sun Wukong
BigLocDog88
Sun Wukong
13,250
1,324
817
2,430
21,531
28,767
70
11,847
9,684
0
33,541
W
Hun Batz
Krsus
Hun Batz
21,590
2,407
744
2,061
16,089
10,016
2,589
708
14,549
0
36,159
W
Hades
Ley-End-
Hades
13,473
1,202
1,334
5,963
22,065
25,075
131
4,290
16,151
26,547
1,423
L
Ymir
8,510
1,192
18
1,176
20,685
31,054
35
8,495
12,190
21,056
0
L
8,372
417
121
1,653
15,781
9,462
0
7,074
8,707
0
15,987
W
Jing Wei
jozz98
Jing Wei
21,275
10,575
1,307
2,806
9,279
4,142
4,098
603
8,141
0
47,667
L
Bellona
kochnev
Bellona
15,230
2,583
1,013
3,702
19,943
26,880
145
8,802
11,141
0
26,654
W
Anubis
xNetsuAx
Anubis
20,366
164
738
3,527
10,450
5,892
1,162
814
9,051
49,940
0
W
Maman Brigitte
x_Am0n0s1ty_x
Maman Brigitte
11,246
481
578
1,970
14,686
7,176
0
2,095
11,887
19,416
1,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,343
Gold Earned
58,274
157
Minions Killed
201
0
Camps Cleared
0
1,299,177
Distance Traveled
1,387,097
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,395
650
31
2
0
284,668
0
L
Sun Wukong
10,736
671
49
3
0
272,554
0
W
Hun Batz
12,475
780
40
3
0
275,943
0
W
Hades
10,579
661
36
2
0
251,035
0
L
Ymir
11,091
693
23
1
0
242,943
0
L
Da Ji
8,976
561
21
1
0
242,013
0
W
Jing Wei
12,084
755
46
3
0
291,811
0
L
Bellona
11,145
697
33
2
0
256,999
0
W
Anubis
12,513
782
58
4
0
287,666
0
W
Maman Brigitte
10,623
664
21
1
0
280,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role