Player Matchup

Danzaburou
Danzaburou
UndeadFrys
Danzaburou
Level 16
God Stats
4W - 6L
1,540 SR
Queue Stats
10W - 23L
1,647 Elo+
Party 2
Chang'e
Chang'e
VapeNationMason
Chang'e
Level 127
God Stats
1W - 3L
1,276 SR
Queue Stats
356W - 381L
1,547 Elo+
Party 2
Arachne
Arachne
XxxTimbTacoTown
Arachne
Level 88
God Stats
10W - 7L
1,505 SR
Queue Stats
289W - 326L
1,434 Elo+
Party 2
Team Averages
Level 77
1,440 SR
1,543 Elo+

VS

Team Averages
Level 83
1,601 SR
1,487 Elo+
Hel
Hel
BabyIvy-
Hel
Level 103
God Stats
1W - 4L
1,500 SR
Queue Stats
151W - 161L
1,494 Elo+
Solo
Amaterasu
Amaterasu
CasualDan18
Amaterasu
Level 41
God Stats
49W - 30L
1,577 SR
Queue Stats
88W - 89L
1,441 Elo+
Party 1
Anhur
Anhur
Father5ausage1
Anhur
Level 106
God Stats
2W - 1L
1,725 SR
Queue Stats
115W - 117L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
UndeadFrys
Danzaburou
13
1 / 1 / 2
7,780
648
6,669
9,199
3,532
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 4 / 0
7,592
633
5,351
15,153
4,767
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

13
2 / 2 / 1
7,879
657
8,593
11,600
5,604
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 3
7,597
633
3,904
6,990
3,158
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Amaterasu
CasualDan18
Amaterasu
15
5 / 1 / 2
9,111
759
10,522
10,434
10,699
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
2 / 1 / 4
8,895
741
14,601
10,170
4,432
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
16
3
Kills
7
7
Deaths
3
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
0
1
3
1.5
W
Amaterasu
CasualDan18
Amaterasu
5
1
2
6
W
2
1
4
4
L
Danzaburou
UndeadFrys
Danzaburou
1
1
2
2
L
0
4
0
0
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,613
Damage
29,027
35,952
Taken
27,594
13,903
Mitigated
18,289
7,359
Healing
11,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,904
845
3,044
3,333
6,990
3,158
108
599
6,346
27,364
0
W
Amaterasu
CasualDan18
Amaterasu
10,522
3,127
0
2,225
10,434
10,699
0
2,640
7,779
0
25,549
W
14,601
8,190
0
2,701
10,170
4,432
54
2,271
7,892
0
56,297
L
Danzaburou
UndeadFrys
Danzaburou
6,669
2,985
0
640
9,199
3,532
0
921
8,093
0
24,042
L
5,351
195
1,718
4,497
15,153
4,767
0
1,098
13,545
30,572
0
L
8,593
6,820
0
504
11,600
5,604
0
1,980
9,344
0
26,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,251
Gold Earned
25,603
135
Minions Killed
193
0
Camps Cleared
0
654,628
Distance Traveled
606,318
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,597
633
54
5
0
182,329
0
W
Amaterasu
9,111
759
29
2
0
243,862
0
W
Anhur
8,895
741
110
9
0
180,127
0
L
Danzaburou
7,780
648
37
3
0
210,788
0
L
Chang'e
7,592
633
54
5
0
205,357
0
L
Arachne
7,879
657
44
4
0
238,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role