Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Casey Manlyman
Xing Tian
Level 128
God Stats
8W - 12L
1,130 SR
Queue Stats
121W - 109L
1,405 Elo+
Solo
Janus
Janus
M4GUSHex
Janus
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 44L
1,432 Elo+
Party 1
King Arthur
King Arthur
MaNu74
King Arthur
Level 124
God Stats
0W - 3L
1,476 SR
Queue Stats
147W - 142L
1,515 Elo+
Party 1
Medusa
Medusa
ianpog
Medusa
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
152W - 128L
1,542 Elo+
Solo
Team Averages
Level 103
1,421 SR
1,479 Elo+

VS

Team Averages
Level 124
1,590 SR
1,556 Elo+
Loki
Loki
Abraham_caro
Loki
Level 156
God Stats
21W - 6L
1,692 SR
Queue Stats
70W - 53L
1,627 Elo+
Solo
Danzaburou
Danzaburou
OnePolarExpress
Danzaburou
Level 149
God Stats
11W - 14L
1,256 SR
Queue Stats
219W - 217L
1,320 Elo+
Solo
Kuzenbo
Kuzenbo
SeventhSquash06
Kuzenbo
Level 156
God Stats
5W - 3L
2,000 SR
Queue Stats
132W - 98L
1,739 Elo+
Solo
Poseidon
Poseidon
Voucn
Poseidon
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
78W - 67L
1,571 Elo+
Solo
Guan Yu
Guan Yu
dunezs
Guan Yu
Level 33
God Stats
2W - 0L
1,500 SR
Queue Stats
66W - 66L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
3
0 / 0 / 0
3,161
527
685
1,783
578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
Casey Manlyman
Xing Tian
7
0 / 0 / 2
4,436
739
1,520
3,952
2,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
M4GUSHex
Janus
7
0 / 1 / 0
4,101
684
1,323
2,533
757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
MaNu74
King Arthur
6
0 / 3 / 0
3,859
643
2,447
5,675
3,208
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
ianpog
Medusa
7
2 / 1 / 1
4,267
711
2,488
2,169
732
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 1
4,305
718
2,051
4,745
1,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Danzaburou
OnePolarExpress
Danzaburou
7
0 / 1 / 0
3,666
611
1,245
2,773
870
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 1 / 1
4,075
679
873
4,293
3,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Poseidon
Voucn
Poseidon
8
1 / 0 / 0
4,476
746
1,445
2,699
721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Guan Yu
dunezs
Guan Yu
8
3 / 0 / 0
4,659
777
2,754
4,984
3,155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
7
2
Kills
5
5
Deaths
3
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
0
0
0
0
W
1
1
1
1.5
L
Xing Tian
Casey Manlyman
Xing Tian
0
0
2
1
L
Janus
M4GUSHex
Janus
0
1
0
0
L
King Arthur
MaNu74
King Arthur
0
3
0
0
W
Danzaburou
OnePolarExpress
Danzaburou
0
1
0
0
W
0
1
1
0.5
W
Poseidon
Voucn
Poseidon
1
0
0
1
W
Guan Yu
dunezs
Guan Yu
3
0
0
3
L
Medusa
ianpog
Medusa
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,463
Damage
8,368
16,112
Taken
19,494
7,698
Mitigated
9,543
3,634
Healing
8,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
685
424
0
726
1,783
578
0
358
1,425
0
7,330
W
2,051
792
0
2,417
4,745
1,348
0
310
4,416
0
25,021
L
Xing Tian
Casey Manlyman
Xing Tian
1,520
200
0
866
3,952
2,423
0
446
3,506
14,657
0
L
Janus
M4GUSHex
Janus
1,323
120
0
855
2,533
757
0
1,514
1,019
20,106
557
L
King Arthur
MaNu74
King Arthur
2,447
675
0
500
5,675
3,208
0
0
5,675
0
19,278
W
Danzaburou
OnePolarExpress
Danzaburou
1,245
580
0
1,134
2,773
870
0
672
2,101
0
20,429
W
873
407
0
1,769
4,293
3,449
0
848
3,445
11,286
0
W
Poseidon
Voucn
Poseidon
1,445
359
0
1,250
2,699
721
0
912
1,705
27,970
0
W
Guan Yu
dunezs
Guan Yu
2,754
965
20
1,418
4,984
3,155
0
0
4,984
0
24,278
L
Medusa
ianpog
Medusa
2,488
959
0
687
2,169
732
0
0
2,169
0
29,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,824
Gold Earned
21,181
157
Minions Killed
196
0
Camps Cleared
0
599,276
Distance Traveled
672,054
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
3,161
527
15
3
0
65,404
0
W
Loki
4,305
718
44
7
0
135,523
0
L
Xing Tian
4,436
739
24
4
0
139,862
1
L
Janus
4,101
684
49
8
0
139,098
0
L
King Arthur
3,859
643
33
6
0
127,559
0
W
Danzaburou
3,666
611
34
6
0
130,526
0
W
Kuzenbo
4,075
679
10
2
0
133,781
0
W
Poseidon
4,476
746
68
11
0
133,299
0
W
Guan Yu
4,659
777
40
7
0
138,925
0
L
Medusa
4,267
711
36
6
0
127,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role