Player Matchup

Pele
Pele
 
Pele
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
BBA_Bourney
Mulan
Level 46
God Stats
5W - 1L
1,500 SR
Queue Stats
28W - 30L
1,389 Elo+
Solo
Ra
Ra
Theslob0305
Ra
Level 40
God Stats
3W - 0L
1,196 SR
Queue Stats
91W - 97L
1,535 Elo+
Solo
Neith
Neith
lerebelle123
Neith
Level 83
God Stats
1W - 0L
1,488 SR
Queue Stats
19W - 24L
1,029 Elo+
Solo
Fafnir
Fafnir
wolfyALG
Fafnir
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
128W - 114L
1,487 Elo+
Solo
Team Averages
Level 54
1,437 SR
1,388 Elo+

VS

Team Averages
Level 84
1,424 SR
1,403 Elo+
Raijin
Raijin
Derverbante
Raijin
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 21L
1,579 Elo+
Solo
Izanami
Izanami
Kabra_34
Izanami
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
214W - 207L
1,373 Elo+
Solo
Sun Wukong
Sun Wukong
R4R3_90s
Sun Wukong
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 69L
1,621 Elo+
Solo
Ares
Ares
Yournanonsniff
Ares
Level 124
God Stats
3W - 1L
1,500 SR
Queue Stats
153W - 156L
1,336 Elo+
Solo
Arachne
Arachne
xN3xUsRiPsYoUrKD
Arachne
Level 101
God Stats
0W - 4L
1,121 SR
Queue Stats
1W - 8L
1,104 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
5
0 / 0 / 0
3,310
662
587
4,000
1,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

8
1 / 0 / 0
4,154
831
2,712
3,427
1,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

8
1 / 0 / 0
4,411
882
1,108
1,257
408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

7
2 / 0 / 1
3,841
768
3,687
1,762
556
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fafnir
wolfyALG
Fafnir
6
1 / 0 / 2
3,977
795
1,784
4,264
3,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
8
0 / 1 / 0
3,570
714
319
2,685
908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Kabra_34
Izanami
5
0 / 2 / 0
3,037
607
1,823
3,834
1,064
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
R4R3_90s
Sun Wukong
6
0 / 1 / 0
3,647
729
1,445
4,549
2,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 1 / 0
3,150
630
1,370
4,506
3,237
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

1
0 / 0 / 0
1,096
219
0
0
0

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
0
5
Kills
0
0
Deaths
5
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
0
0
0
0
W
1
0
0
1
L
Raijin
0
1
0
0
L
Izanami
Kabra_34
Izanami
0
2
0
0
L
Sun Wukong
R4R3_90s
Sun Wukong
0
1
0
0
W
1
0
0
1
L
0
1
0
0
W
2
0
1
2.5
W
Fafnir
wolfyALG
Fafnir
1
0
2
2
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,878
Damage
4,957
14,710
Taken
15,574
7,003
Mitigated
7,632
5,317
Healing
3,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
587
76
0
215
4,000
1,336
0
0
4,000
0
22,732
W
2,712
254
0
1,501
3,427
1,484
0
0
3,106
0
21,931
L
Raijin
319
0
0
623
2,685
908
0
1,108
1,577
24,119
0
L
Izanami
Kabra_34
Izanami
1,823
1,204
0
0
3,834
1,064
0
1,102
2,732
0
12,413
L
Sun Wukong
R4R3_90s
Sun Wukong
1,445
73
0
1,794
4,549
2,423
0
0
4,189
0
18,504
W
1,108
187
0
953
1,257
408
0
319
938
24,538
1,616
L
1,370
208
0
1,007
4,506
3,237
0
657
3,849
10,694
0
W
3,687
2,440
0
1,041
1,762
556
21
426
1,336
0
22,550
W
Fafnir
wolfyALG
Fafnir
1,784
750
0
1,607
4,264
3,219
0
944
3,320
9,886
867
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,693
Gold Earned
14,500
174
Minions Killed
131
0
Camps Cleared
0
579,108
Distance Traveled
437,423
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
3,310
662
39
8
0
120,514
0
W
Mulan
4,154
831
42
8
0
118,410
1
L
Raijin
3,570
714
44
9
0
96,906
0
L
Izanami
3,037
607
29
6
0
110,468
0
L
Sun Wukong
3,647
729
40
8
0
118,109
0
W
Ra
4,411
882
46
9
0
99,266
0
L
Ares
3,150
630
18
4
0
111,940
0
W
Neith
3,841
768
26
5
0
107,576
0
W
Fafnir
3,977
795
21
4
0
133,342
2
L
Arachne
1,096
219
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role