Player Matchup

Kuzenbo
Kuzenbo
Silver II
Crandaff
Kuzenbo
Silver II
Level 117
God Stats
1W - 3L
1,500 SR
Queue Stats
25W - 33L
1,360 MMR
Solo
King Arthur
King Arthur
Silver II
MargaAfro
King Arthur
Silver II
Level 130
God Stats
53W - 45L
1,677 SR
Queue Stats
262W - 280L
1,268 MMR
Party 2
Bastet
Bastet
Bronze III
OGUN-THE-IRON
Bastet
Bronze III
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 51L
1,393 MMR
Solo
Skadi
Skadi
Gold V
bubba200
Skadi
Gold V
Level 142
God Stats
175W - 161L
1,510 SR
Queue Stats
340W - 353L
1,475 MMR
Party 2
Hera
Hera
Silver III
lClhino_antrax
Hera
Silver III
Level 172
God Stats
1W - 1L
1,284 SR
Queue Stats
152W - 162L
1,484 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 141
1,494 SR
1,396 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 152
1,503 SR
1,398 MMR
Mulan
Mulan
Gold V
BadAtPC
Mulan
Gold V
Level 104
God Stats
5W - 5L
1,699 SR
Queue Stats
169W - 164L
1,614 MMR
Party 1
Charon
Charon
Silver II
One_Ugly_poTaTo
Charon
Silver II
Level 232
God Stats
12W - 10L
1,533 SR
Queue Stats
280W - 309L
1,336 MMR
Solo
Raijin
Raijin
Silver III
Your_Majestyy
Raijin
Silver III
Level 163
God Stats
4W - 1L
1,500 SR
Queue Stats
230W - 232L
1,442 MMR
Solo
Bellona
Bellona
Silver III
hxmble
Bellona
Silver III
Level 121
God Stats
7W - 4L
1,284 SR
Queue Stats
311W - 300L
1,274 MMR
Party 1
Anhur
Anhur
Gold V
sligmaballz
Anhur
Gold V
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
385W - 394L
1,322 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Crandaff
Kuzenbo
13
0 / 1 / 0
6,452
403
1,405
10,143
10,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

King Arthur
MargaAfro
King Arthur
11
1 / 2 / 1
7,671
479
7,674
15,128
12,548
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 4 / 2
7,363
460
6,022
12,592
4,989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Skadi
bubba200
Skadi
14
1 / 1 / 0
7,974
498
4,796
8,052
2,999
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 6 / 2
8,297
519
12,618
12,160
4,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Ao KuangMaman BrigitteAthenaOsiris

VS

Bans
Bake KujiraArachneJanusAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
BadAtPC
Mulan
16
8 / 1 / 1
9,536
596
7,536
11,465
5,942
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 1 / 5
8,320
520
7,148
9,928
9,882
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 2 / 8
8,866
554
7,376
11,422
4,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
hxmble
Bellona
15
1 / 1 / 3
9,258
579
6,894
14,578
14,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
0 / 1 / 4
8,226
514
2,635
9,162
3,539
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
6
Kills
13
14
Deaths
6
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Mulan
BadAtPC
Mulan
8
1
1
8.5
L
Kuzenbo
Crandaff
Kuzenbo
0
1
0
0
L
King Arthur
MargaAfro
King Arthur
1
2
1
0.75
L
2
4
2
0.75
W
1
1
5
3.5
W
3
2
8
3.5
L
Skadi
bubba200
Skadi
1
1
0
1
W
Bellona
hxmble
Bellona
1
1
3
2.5
L
2
6
2
0.5
W
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,515
Damage
31,589
58,075
Taken
56,555
35,673
Mitigated
38,038
8,720
Healing
20,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
BadAtPC
Mulan
7,536
645
0
5,714
11,465
5,942
96
2,446
8,986
0
80,668
L
Kuzenbo
Crandaff
Kuzenbo
1,405
731
0
1,306
10,143
10,666
0
749
9,394
40,869
868
L
King Arthur
MargaAfro
King Arthur
7,674
1,206
0
1,927
15,128
12,548
0
3,828
11,211
551
55,365
L
6,022
1,693
0
2,796
12,592
4,989
0
2,953
9,557
0
45,618
W
7,148
1,130
0
1,745
9,928
9,882
0
2,134
7,761
29,092
2,092
W
7,376
312
0
3,920
11,422
4,248
910
6,284
5,138
49,764
1,224
L
Skadi
bubba200
Skadi
4,796
1,624
0
1,978
8,052
2,999
911
1,363
6,657
0
72,158
W
Bellona
hxmble
Bellona
6,894
2,709
0
5,068
14,578
14,427
209
2,303
12,275
0
70,261
L
12,618
3,825
0
713
12,160
4,471
9
4,386
7,318
67,167
443
W
2,635
1,208
0
4,536
9,162
3,539
132
1,867
7,191
0
71,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,757
Gold Earned
44,206
451
Minions Killed
493
0
Camps Cleared
0
1,499,546
Distance Traveled
1,591,927
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,536
596
106
7
0
361,280
0
L
Kuzenbo
6,452
403
62
4
0
304,176
0
L
King Arthur
7,671
479
89
6
0
280,134
2
L
Bastet
7,363
460
71
4
0
364,144
0
W
Charon
8,320
520
29
2
0
308,369
5
W
Raijin
8,866
554
93
6
0
285,094
2
L
Skadi
7,974
498
117
7
0
264,261
3
W
Bellona
9,258
579
145
9
0
336,076
0
L
Hera
8,297
519
112
7
0
286,831
2
W
Anhur
8,226
514
120
8
0
301,108
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role