Player Matchup

Skadi
Skadi
LTB_Blaze
Skadi
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,331 Elo+
Party 1
Zeus
Zeus
LTB_Chino
Zeus
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
229W - 216L
1,391 Elo+
Party 1
Ne Zha
Ne Zha
LTB_Kidd
Ne Zha
Level 53
God Stats
4W - 8L
1,367 SR
Queue Stats
13W - 11L
1,447 Elo+
Party 1
Bacchus
Bacchus
Let4ik
Bacchus
Level 60
God Stats
1W - 3L
1,539 SR
Queue Stats
16W - 15L
1,499 Elo+
Solo
Cthulhu
Cthulhu
Nicnac72
Cthulhu
Level 68
God Stats
27W - 22L
1,710 SR
Queue Stats
230W - 187L
1,599 Elo+
Solo
Team Averages
Level 62
1,523 SR
1,453 Elo+

VS

Team Averages
Level 88
1,663 SR
1,457 Elo+
Medusa
Medusa
Chelmos
Medusa
Level 120
God Stats
25W - 23L
1,500 SR
Queue Stats
69W - 54L
1,272 Elo+
Solo
Chaac
Chaac
Norvorin
Chaac
Level 87
God Stats
7W - 8L
1,882 SR
Queue Stats
40W - 37L
1,517 Elo+
Solo
Serqet
Serqet
capta1nbird
Serqet
Level 68
God Stats
8W - 8L
1,719 SR
Queue Stats
307W - 292L
1,481 Elo+
Solo
Sun Wukong
Sun Wukong
raynair_
Sun Wukong
Level 104
God Stats
17W - 12L
1,714 SR
Queue Stats
95W - 103L
1,747 Elo+
Solo
Baron Samedi
Baron Samedi
swapnil20
Baron Samedi
Level 61
God Stats
7W - 3L
1,500 SR
Queue Stats
33W - 26L
1,266 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
LTB_Blaze
Skadi
13
3 / 2 / 3
8,151
479
10,020
10,543
4,729
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
14
0 / 5 / 0
8,395
494
3,747
11,209
4,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ne Zha
LTB_Kidd
Ne Zha
13
0 / 2 / 4
7,415
436
4,737
11,483
7,987
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bacchus
Let4ik
Bacchus
12
3 / 2 / 3
7,129
419
8,931
11,432
12,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Nicnac72
Cthulhu
14
1 / 1 / 0
8,167
480
13,904
19,311
16,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Chelmos
Medusa
12
1 / 1 / 1
7,721
454
5,552
7,312
2,923
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
Norvorin
Chaac
14
3 / 2 / 2
8,996
529
10,521
18,409
16,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Serqet
16
4 / 3 / 2
8,916
524
6,002
13,597
6,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
raynair_
Sun Wukong
16
2 / 1 / 0
10,019
589
13,239
18,396
15,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
swapnil20
Baron Samedi
15
2 / 0 / 1
9,274
546
6,587
6,137
2,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
18
7
Kills
12
12
Deaths
7
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Medusa
Chelmos
Medusa
1
1
1
1.5
L
Skadi
LTB_Blaze
Skadi
3
2
3
2.25
L
Zeus
0
5
0
0
L
Ne Zha
LTB_Kidd
Ne Zha
0
2
4
1
L
Bacchus
Let4ik
Bacchus
3
2
3
2.25
L
Cthulhu
Nicnac72
Cthulhu
1
1
0
1
W
Chaac
Norvorin
Chaac
3
2
2
2
W
Serqet
4
3
2
1.67
W
Sun Wukong
raynair_
Sun Wukong
2
1
0
2
W
Baron Samedi
swapnil20
Baron Samedi
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,339
Damage
41,901
63,978
Taken
63,851
45,771
Mitigated
44,867
16,671
Healing
24,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Chelmos
Medusa
5,552
1,527
0
1,418
7,312
2,923
1,017
2,014
5,091
0
52,802
L
Skadi
LTB_Blaze
Skadi
10,020
5,705
0
4,296
10,543
4,729
1,228
587
9,956
0
59,077
L
Zeus
3,747
249
0
2,674
11,209
4,253
832
4,585
6,406
62,235
2,823
L
Ne Zha
LTB_Kidd
Ne Zha
4,737
1,040
0
1,740
11,483
7,987
0
781
10,335
687
60,731
L
Bacchus
Let4ik
Bacchus
8,931
1,206
0
2,788
11,432
12,138
80
670
10,762
23,124
0
L
Cthulhu
Nicnac72
Cthulhu
13,904
1,147
0
5,173
19,311
16,664
0
0
17,923
62,187
1,824
W
Chaac
Norvorin
Chaac
10,521
1,895
190
7,817
18,409
16,801
134
6,055
11,551
3,679
32,355
W
Serqet
6,002
1,401
0
1,692
13,597
6,749
0
3,184
10,121
0
66,609
W
Sun Wukong
raynair_
Sun Wukong
13,239
2,481
0
10,399
18,396
15,597
181
9,760
6,977
0
84,718
W
Baron Samedi
swapnil20
Baron Samedi
6,587
112
292
2,631
6,137
2,797
316
2,484
3,606
65,691
2,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,257
Gold Earned
44,926
441
Minions Killed
485
0
Camps Cleared
0
1,604,375
Distance Traveled
1,634,127
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,721
454
77
5
0
317,560
0
L
Skadi
8,151
479
100
6
0
282,955
0
L
Zeus
8,395
494
129
8
0
262,379
0
L
Ne Zha
7,415
436
89
5
0
378,801
6
L
Bacchus
7,129
419
26
2
0
351,471
0
L
Cthulhu
8,167
480
97
6
0
328,769
0
W
Chaac
8,996
529
71
4
0
333,421
1
W
Serqet
8,916
524
99
6
0
370,673
0
W
Sun Wukong
10,019
589
137
8
0
297,230
0
W
Baron Samedi
9,274
546
101
6
0
315,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role