Player Matchup

Hun Batz
Hun Batz
AlvaroAina
Hun Batz
Level 46
God Stats
1W - 1L
1,770 SR
Queue Stats
21W - 16L
1,723 Elo+
Solo
Thor
Thor
TerenHD
Thor
Level 143
God Stats
4W - 5L
1,715 SR
Queue Stats
144W - 146L
1,577 Elo+
Party 2
Ullr
Ullr
ZaneX8
Ullr
Level 98
God Stats
4W - 5L
1,408 SR
Queue Stats
33W - 34L
1,424 Elo+
Solo
Mulan
Mulan
rokus021229
Mulan
Level 103
God Stats
1W - 1L
1,733 SR
Queue Stats
142W - 133L
1,512 Elo+
Party 2
Anubis
Anubis
x_xdawa_zonex_x
Anubis
Level 152
God Stats
554W - 521L
1,647 SR
Queue Stats
581W - 563L
1,606 Elo+
Solo
Team Averages
Level 108
1,655 SR
1,568 Elo+

VS

Team Averages
Level 113
1,385 SR
1,436 Elo+
Khepri
Khepri
 
Khepri
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Hari_Gersack
Danzaburou
Level 75
God Stats
24W - 14L
1,212 SR
Queue Stats
168W - 189L
1,434 Elo+
Party 3
Achilles
Achilles
XxhuterzxX
Achilles
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 125L
1,302 Elo+
Party 1
He Bo
He Bo
mahatma_bambi_7
He Bo
Level 68
God Stats
2W - 5L
1,212 SR
Queue Stats
91W - 92L
1,526 Elo+
Party 3
Lancelot
Lancelot
primpheonix742
Lancelot
Level 109
God Stats
4W - 1L
1,500 SR
Queue Stats
236W - 225L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AlvaroAina
Hun Batz
9
0 / 3 / 0
4,976
415
2,759
11,209
3,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thor
TerenHD
Thor
11
0 / 1 / 0
5,691
474
1,905
10,189
4,887
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

Ullr
ZaneX8
Ullr
12
3 / 0 / 3
6,981
582
7,485
8,495
3,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
4 / 2 / 2
6,538
545
4,264
8,276
5,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

13
1 / 0 / 1
7,142
595
5,968
4,495
2,211
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
10
0 / 2 / 3
5,914
493
2,954
8,546
6,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
Hari_Gersack
Danzaburou
11
0 / 3 / 0
5,623
469
4,945
7,250
2,794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
XxhuterzxX
Achilles
10
2 / 1 / 0
6,516
543
7,848
9,581
5,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 1 / 1
5,763
480
2,626
7,137
1,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lancelot
11
1 / 1 / 2
5,992
499
5,615
9,638
4,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
12
8
Kills
6
6
Deaths
8
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
0
2
3
0.75
L
Hun Batz
AlvaroAina
Hun Batz
0
3
0
0
W
Danzaburou
Hari_Gersack
Danzaburou
0
3
0
0
L
Thor
TerenHD
Thor
0
1
0
0
W
Achilles
XxhuterzxX
Achilles
2
1
0
2
L
Ullr
ZaneX8
Ullr
3
0
3
4.5
W
3
1
1
3.5
W
Lancelot
1
1
2
2
L
4
2
2
2.5
L
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,381
Damage
23,988
42,664
Taken
42,152
19,616
Mitigated
20,778
16,769
Healing
11,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
2,954
519
0
2,842
8,546
6,050
0
1,769
6,777
22,062
1,149
L
Hun Batz
AlvaroAina
Hun Batz
2,759
849
0
4,262
11,209
3,729
0
414
10,683
0
29,627
W
Danzaburou
Hari_Gersack
Danzaburou
4,945
1,730
0
1,348
7,250
2,794
0
0
7,250
0
42,131
L
Thor
TerenHD
Thor
1,905
416
0
3,628
10,189
4,887
0
0
9,519
0
31,280
W
Achilles
XxhuterzxX
Achilles
7,848
2,005
0
3,462
9,581
5,589
165
467
9,114
0
44,499
L
Ullr
ZaneX8
Ullr
7,485
4,249
0
3,185
8,495
3,614
215
1,365
7,130
0
49,967
W
2,626
556
0
1,186
7,137
1,895
0
2,783
4,354
27,296
0
W
Lancelot
5,615
1,352
0
2,250
9,638
4,450
0
803
8,835
0
54,452
L
4,264
749
0
2,458
8,276
5,175
0
2,180
6,079
0
17,666
L
5,968
37
66
3,170
4,495
2,211
0
1,370
3,077
65,102
2,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,328
Gold Earned
29,808
304
Minions Killed
290
0
Camps Cleared
0
1,111,750
Distance Traveled
1,214,962
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
5,914
493
32
3
0
252,297
4
L
Hun Batz
4,976
415
45
4
0
247,538
0
W
Danzaburou
5,623
469
66
6
0
220,766
2
L
Thor
5,691
474
43
4
0
193,865
0
W
Achilles
6,516
543
61
5
0
240,318
0
L
Ullr
6,981
582
91
8
0
224,207
0
W
He Bo
5,763
480
49
4
0
217,441
2
W
Lancelot
5,992
499
82
7
0
284,140
0
L
Mulan
6,538
545
20
2
0
238,660
0
L
Anubis
7,142
595
105
9
0
207,480
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role