Player Matchup

Ravana
Ravana
Bronze III
AhnvI
Ravana
Bronze III
Level 159
God Stats
5W - 6L
1,298 SR
Queue Stats
232W - 216L
1,500 MMR
Solo
Chiron
Chiron
Silver II
DINGODILE-VR-
Chiron
Silver II
Level 144
God Stats
4W - 4L
1,795 SR
Queue Stats
139W - 138L
1,499 MMR
Party 1
Gilgamesh
Gilgamesh
Silver II
ForzaTex
Gilgamesh
Silver II
Level 109
God Stats
12W - 14L
1,727 SR
Queue Stats
152W - 155L
1,499 MMR
Party 1
Tyr
Tyr
Silver II
Sythemeister
Tyr
Silver II
Level 159
God Stats
18W - 18L
1,620 SR
Queue Stats
71W - 63L
1,500 MMR
Solo
Chang'e
Chang'e
Bronze III
itzzGabiMann
Chang'e
Bronze III
Level 96
God Stats
5W - 2L
1,848 SR
Queue Stats
41W - 43L
1,500 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 133
1,657 SR
1,500 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 125
1,501 SR
1,499 MMR
Susano
Susano
Bronze III
FaZe_Valen77
Susano
Bronze III
Level 123
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 3L
1,500 MMR
Party 2
Hachiman
Hachiman
Bronze III
GodsRyu-_-
Hachiman
Bronze III
Level 115
God Stats
0W - 4L
1,296 SR
Queue Stats
3W - 5L
1,500 MMR
Party 2
Baron Samedi
Baron Samedi
Bronze III
Imthedominator4
Baron Samedi
Bronze III
Level 113
God Stats
0W - 1L
1,180 SR
Queue Stats
12W - 16L
1,499 MMR
Solo
Hercules
Hercules
Bronze III
JackOldDaniels
Hercules
Bronze III
Level 123
God Stats
1W - 1L
1,771 SR
Queue Stats
5W - 9L
1,499 MMR
Solo
Anhur
Anhur
Gold IV
SirBreck007
Anhur
Gold IV
Level 151
God Stats
19W - 16L
1,760 SR
Queue Stats
288W - 275L
1,499 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
AhnvI
Ravana
17
10 / 0 / 2
11,020
689
18,458
10,568
11,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

15
3 / 3 / 4
8,372
523
7,063
11,894
4,521
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
ForzaTex
Gilgamesh
15
1 / 0 / 5
8,502
531
5,024
12,603
5,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

13
5 / 3 / 8
9,051
566
11,183
14,544
10,807
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
itzzGabiMann
Chang'e
15
2 / 1 / 2
8,692
543
3,782
8,915
3,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
BellonaBacchusSerqetArachne

VS

Bans
MedusaThanatosPersephoneThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
14
3 / 1 / 2
8,005
500
6,602
12,126
5,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
GodsRyu-_-
Hachiman
14
3 / 1 / 4
8,527
533
7,190
9,071
3,406
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Imthedominator4
Baron Samedi
11
0 / 8 / 2
6,599
412
5,804
15,062
9,545
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hercules
13
0 / 7 / 0
7,693
481
3,155
17,200
11,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
0 / 4 / 1
9,212
576
5,912
12,315
5,328
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
15
21
Kills
6
7
Deaths
21
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ravana
AhnvI
Ravana
10
0
2
11
W
3
3
4
1.67
L
Susano
3
1
2
4
W
Gilgamesh
ForzaTex
Gilgamesh
1
0
5
3.5
L
Hachiman
GodsRyu-_-
Hachiman
3
1
4
5
L
Baron Samedi
Imthedominator4
Baron Samedi
0
8
2
0.13
L
Hercules
0
7
0
0
L
0
4
1
0.13
W
5
3
8
3
W
Chang'e
itzzGabiMann
Chang'e
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,510
Damage
28,663
58,524
Taken
65,774
35,970
Mitigated
34,761
22,881
Healing
20,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
AhnvI
Ravana
18,458
5,627
0
6,116
10,568
11,553
259
0
10,263
217
89,556
W
7,063
1,739
441
3,333
11,894
4,521
675
3,129
8,765
0
62,542
L
Susano
6,602
1,604
0
4,567
12,126
5,089
0
1,200
10,626
0
60,269
W
Gilgamesh
ForzaTex
Gilgamesh
5,024
702
0
4,544
12,603
5,909
183
461
12,142
0
76,957
L
Hachiman
GodsRyu-_-
Hachiman
7,190
4,609
0
3,679
9,071
3,406
0
500
8,515
0
56,871
L
Baron Samedi
Imthedominator4
Baron Samedi
5,804
899
511
4,129
15,062
9,545
0
996
14,015
40,577
0
L
Hercules
3,155
1,332
0
4,698
17,200
11,393
0
93
16,114
0
52,968
L
5,912
3,175
0
3,233
12,315
5,328
1,642
1,210
11,005
0
86,987
W
11,183
1,130
0
4,030
14,544
10,807
43
1,673
12,871
0
40,597
W
Chang'e
itzzGabiMann
Chang'e
3,782
178
975
3,442
8,915
3,180
1,061
541
8,374
74,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,637
Gold Earned
40,036
528
Minions Killed
508
0
Camps Cleared
0
1,641,536
Distance Traveled
1,510,085
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
11,020
689
127
8
0
312,796
4
W
Chiron
8,372
523
89
6
0
295,685
1
L
Susano
8,005
500
112
7
0
391,489
0
W
Gilgamesh
8,502
531
119
7
0
349,249
0
L
Hachiman
8,527
533
104
7
0
319,635
0
L
Baron Samedi
6,599
412
32
2
0
263,770
0
L
Hercules
7,693
481
100
6
0
264,605
1
L
Anhur
9,212
576
160
10
0
270,586
0
W
Tyr
9,051
566
52
3
0
338,497
0
W
Chang'e
8,692
543
141
9
0
345,309
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role