Player Matchup

Sol
Sol
 
Sol
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Fleyer1995
King Arthur
Level 88
God Stats
5W - 8L
1,176 SR
Queue Stats
168W - 158L
1,395 Elo+
Party 1
Ratatoskr
Ratatoskr
Gantar786
Ratatoskr
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 124L
1,131 Elo+
Solo
Terra
Terra
Matrizzt
Terra
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,303 Elo+
Solo
Geb
Geb
rash1318
Geb
Level 118
God Stats
4W - 3L
1,285 SR
Queue Stats
147W - 145L
1,444 Elo+
Solo
Team Averages
Level 91
1,392 SR
1,354 Elo+

VS

Team Averages
Level 97
1,500 SR
1,444 Elo+
Hades
Hades
Korish59rus
Hades
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 46L
1,304 Elo+
Solo
Ix Chel
Ix Chel
Moarduckz
Ix Chel
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Bakasura
Bakasura
eventuell-Chilli
Bakasura
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
189W - 177L
1,420 Elo+
Solo
Pele
Pele
qmanmatt
Pele
Level 138
God Stats
2W - 1L
1,500 SR
Queue Stats
503W - 509L
1,398 Elo+
Solo
Tsukuyomi
Tsukuyomi
svetlio8909
Tsukuyomi
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 38L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
6 / 2 / 13
10,462
872
18,357
9,620
4,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

King Arthur
Fleyer1995
King Arthur
17
8 / 3 / 10
10,413
868
12,331
17,590
27,083
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ratatoskr
Gantar786
Ratatoskr
13
2 / 2 / 8
8,469
706
4,615
8,436
6,377
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Terra
Matrizzt
Terra
16
3 / 3 / 15
9,130
761
5,693
15,631
13,521
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

16
3 / 3 / 15
9,440
787
17,407
18,115
20,261
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 9
8,850
738
12,613
11,833
7,679
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ix Chel
Moarduckz
Ix Chel
15
2 / 5 / 9
8,417
701
9,742
12,717
6,082
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 3 / 7
8,632
719
6,301
11,520
12,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Pele
15
4 / 6 / 5
8,935
745
7,701
14,438
6,640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
svetlio8909
Tsukuyomi
15
2 / 5 / 8
8,799
733
12,298
12,335
5,922
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
51
22
Kills
13
13
Deaths
22
61
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
6
2
13
6.25
W
King Arthur
Fleyer1995
King Arthur
8
3
10
4.33
W
Ratatoskr
Gantar786
Ratatoskr
2
2
8
3
L
3
3
9
2.5
W
Terra
Matrizzt
Terra
3
3
15
3.5
L
Ix Chel
Moarduckz
Ix Chel
2
5
9
1.3
L
2
3
7
1.83
L
Pele
4
6
5
1.08
W
3
3
15
3.5
L
Tsukuyomi
svetlio8909
Tsukuyomi
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,403
Damage
48,655
69,392
Taken
62,843
71,826
Mitigated
38,582
32,386
Healing
16,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
18,357
3,799
636
905
9,620
4,584
3,192
4,089
5,295
37,509
0
W
King Arthur
Fleyer1995
King Arthur
12,331
974
998
1,902
17,590
27,083
242
5,673
11,473
0
25,691
W
Ratatoskr
Gantar786
Ratatoskr
4,615
738
1,456
1,256
8,436
6,377
515
3,065
5,193
0
10,243
L
12,613
264
456
3,012
11,833
7,679
0
7,835
3,998
22,548
0
W
Terra
Matrizzt
Terra
5,693
274
9,133
6,226
15,631
13,521
999
4,180
11,248
11,397
318
L
Ix Chel
Moarduckz
Ix Chel
9,742
1,273
1,757
1,539
12,717
6,082
0
8,209
4,508
21,089
0
L
6,301
4,183
2,302
3,195
11,520
12,259
0
7,303
4,217
0
8,617
L
Pele
7,701
749
716
1,879
14,438
6,640
0
9,821
4,617
0
16,047
W
17,407
911
4,600
5,274
18,115
20,261
407
5,348
12,366
31,237
0
L
Tsukuyomi
svetlio8909
Tsukuyomi
12,298
2,289
616
1,067
12,335
5,922
0
8,189
4,146
0
25,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,914
Gold Earned
43,633
131
Minions Killed
108
0
Camps Cleared
0
1,095,884
Distance Traveled
1,072,275
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,462
872
44
4
0
222,619
0
W
King Arthur
10,413
868
19
2
0
229,258
0
W
Ratatoskr
8,469
706
20
2
0
195,960
0
L
Hades
8,850
738
25
2
0
208,689
0
W
Terra
9,130
761
14
1
0
217,052
0
L
Ix Chel
8,417
701
21
2
0
210,936
0
L
Bakasura
8,632
719
28
2
0
230,243
0
L
Pele
8,935
745
14
1
0
189,421
0
W
Geb
9,440
787
34
3
0
230,995
0
L
Tsukuyomi
8,799
733
20
2
0
232,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role