Player Matchup

Sol
Sol
 
Sol
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Hiroshik19
Hel
Level 69
God Stats
1W - 1L
1,726 SR
Queue Stats
29W - 27L
1,544 Elo+
Solo
Kuzenbo
Kuzenbo
Shahzaib_H
Kuzenbo
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
70W - 75L
1,588 Elo+
Solo
Mulan
Mulan
diegonatic
Mulan
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 34L
1,422 Elo+
Solo
Freya
Freya
zweroboi
Freya
Level 81
God Stats
0W - 6L
1,500 SR
Queue Stats
187W - 191L
1,544 Elo+
Solo
Team Averages
Level 112
1,545 SR
1,520 Elo+

VS

Team Averages
Level 100
1,500 SR
1,414 Elo+
Bacchus
Bacchus
DrDelirium13
Bacchus
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,313 Elo+
Party 1
Hel
Hel
Egincorth
Hel
Level 102
God Stats
4W - 2L
1,500 SR
Queue Stats
124W - 115L
1,447 Elo+
Solo
Ganesha
Ganesha
Jkzie
Ganesha
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,313 Elo+
Party 1
Awilix
Awilix
Morkoshka
Awilix
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 12L
1,469 Elo+
Solo
Jing Wei
Jing Wei
svetlio8909
Jing Wei
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 33L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
3 / 4 / 4
8,021
729
19,757
13,305
5,702
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
1 / 3 / 7
7,611
692
9,166
11,908
5,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
Shahzaib_H
Kuzenbo
2
0 / 0 / 1
2,881
262
0
0
0
Mulan
15
2 / 3 / 6
8,170
743
10,705
13,390
15,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Freya
zweroboi
Freya
15
2 / 4 / 2
7,876
716
9,905
10,665
4,631
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DrDelirium13
Bacchus
15
1 / 1 / 12
8,716
792
8,145
14,529
18,443
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
5 / 2 / 9
9,365
851
9,675
12,077
6,811
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ganesha
Jkzie
Ganesha
14
0 / 3 / 13
8,995
818
7,574
15,551
18,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Awilix
Morkoshka
Awilix
14
1 / 2 / 10
8,422
766
7,599
13,524
10,722
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jing Wei
svetlio8909
Jing Wei
16
7 / 1 / 7
9,887
899
11,554
10,717
5,919
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
65
8
Kills
14
14
Deaths
9
20
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
3
4
4
1.25
W
Bacchus
DrDelirium13
Bacchus
1
1
12
7
W
5
2
9
4.75
L
1
3
7
1.5
W
Ganesha
Jkzie
Ganesha
0
3
13
2.17
W
Awilix
Morkoshka
Awilix
1
2
10
3
L
Kuzenbo
Shahzaib_H
Kuzenbo
0
0
1
0.5
L
Mulan
2
3
6
1.67
W
Jing Wei
svetlio8909
Jing Wei
7
1
7
10.5
L
Freya
zweroboi
Freya
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,533
Damage
44,547
49,268
Taken
66,398
30,575
Mitigated
60,790
20,641
Healing
38,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
19,757
3,701
901
4,590
13,305
5,702
1,114
7,225
6,080
35,559
458
W
Bacchus
DrDelirium13
Bacchus
8,145
602
1,654
3,341
14,529
18,443
731
6,335
7,819
16,399
686
W
9,675
1,159
18,101
6,612
12,077
6,811
1,509
6,808
4,808
21,372
223
L
9,166
1,157
5,888
5,379
11,908
5,027
39
5,035
6,873
13,939
0
W
Ganesha
Jkzie
Ganesha
7,574
639
688
1,352
15,551
18,895
934
9,243
5,836
11,971
0
W
Awilix
Morkoshka
Awilix
7,599
2,543
1,829
1,697
13,524
10,722
1,407
7,796
5,298
0
19,755
L
Kuzenbo
Shahzaib_H
Kuzenbo
0
0
0
0
0
0
0
0
0
0
0
L
Mulan
10,705
807
544
1,767
13,390
15,215
0
6,537
6,853
377
15,988
W
Jing Wei
svetlio8909
Jing Wei
11,554
6,814
1,955
972
10,717
5,919
3,732
7,296
3,040
0
33,841
L
Freya
zweroboi
Freya
9,905
3,226
285
1,287
10,665
4,631
46
6,238
4,427
21,109
245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,559
Gold Earned
45,385
88
Minions Killed
123
0
Camps Cleared
0
713,580
Distance Traveled
1,031,650
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,021
729
45
4
0
161,491
0
W
Bacchus
8,716
792
28
3
0
229,260
0
W
Hel
9,365
851
27
2
0
206,703
0
L
Hel
7,611
692
13
1
0
190,525
0
W
Ganesha
8,995
818
1
0
0
183,100
0
W
Awilix
8,422
766
21
2
0
205,633
0
L
Kuzenbo
2,881
262
0
0
0
0
0
L
Mulan
8,170
743
9
1
0
192,088
0
W
Jing Wei
9,887
899
46
4
0
206,954
0
L
Freya
7,876
716
21
2
0
169,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role