Player Matchup

Sylvanus
Sylvanus
TIREDOFPOOPING
Sylvanus
Level 138
God Stats
10W - 4L
1,636 SR
Queue Stats
182W - 171L
1,518 Elo+
Party 1
Cu Chulainn
Cu Chulainn
guessimg_
Cu Chulainn
Level 138
God Stats
3W - 0L
1,204 SR
Queue Stats
85W - 83L
1,553 Elo+
Party 1
Ix Chel
Ix Chel
master0takuu_ttv
Ix Chel
Level 121
God Stats
2W - 2L
1,519 SR
Queue Stats
11W - 14L
1,584 Elo+
Party 1
Kali
Kali
nate359dogg
Kali
Level 115
God Stats
6W - 0L
1,500 SR
Queue Stats
144W - 143L
1,417 Elo+
Party 1
Danzaburou
Danzaburou
temp-722020
Danzaburou
Level 85
God Stats
7W - 3L
1,802 SR
Queue Stats
173W - 159L
1,588 Elo+
Party 1
Team Averages
Level 119
1,532 SR
1,532 Elo+

VS

Team Averages
Level 98
1,547 SR
1,649 Elo+
Hercules
Hercules
 
Hercules
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Faetaly
Mulan
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 78L
1,596 Elo+
Solo
Ix Chel
Ix Chel
GollyWhoKnows
Ix Chel
Level 161
God Stats
10W - 10L
1,736 SR
Queue Stats
201W - 186L
1,529 Elo+
Solo
Susano
Susano
SSwace
Susano
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 42L
1,810 Elo+
Party 2
Heimdallr
Heimdallr
TimmyInDaStreets
Heimdallr
Level 31
God Stats
1W - 2L
1,500 SR
Queue Stats
38W - 42L
1,810 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
9
0 / 0 / 4
5,355
536
3,040
7,766
5,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cu Chulainn
guessimg_
Cu Chulainn
11
4 / 1 / 0
6,690
669
5,551
7,724
6,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

11
1 / 0 / 0
6,135
614
2,059
1,903
715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

10
2 / 2 / 2
5,534
553
2,900
9,264
3,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
temp-722020
Danzaburou
9
1 / 1 / 3
5,319
532
6,175
4,874
1,862
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
8
1 / 3 / 0
4,928
493
3,847
7,323
6,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mulan
Faetaly
Mulan
7
0 / 2 / 1
4,802
480
4,144
9,138
6,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ix Chel
12
0 / 0 / 0
6,200
620
642
4,290
1,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

Susano
SSwace
Susano
10
1 / 2 / 1
5,345
535
3,379
6,999
2,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
9
2 / 1 / 0
5,265
527
4,927
5,568
2,368
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
8
Kills
4
4
Deaths
8
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
3
0
0.33
L
Mulan
Faetaly
Mulan
0
2
1
0.25
L
Ix Chel
0
0
0
0
L
Susano
SSwace
Susano
1
2
1
0.75
W
Sylvanus
0
0
4
2
L
Heimdallr
2
1
0
2
W
Cu Chulainn
guessimg_
Cu Chulainn
4
1
0
4
W
1
0
0
1
W
2
2
2
1.5
W
Danzaburou
temp-722020
Danzaburou
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,725
Damage
16,939
31,531
Taken
33,318
17,957
Mitigated
19,236
15,698
Healing
12,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
3,847
1,527
0
2,260
7,323
6,576
0
0
6,857
0
28,849
L
Mulan
Faetaly
Mulan
4,144
431
0
3,082
9,138
6,333
0
2,262
6,876
0
16,095
L
Ix Chel
642
0
50
1,253
4,290
1,642
0
1,432
2,858
56,492
180
L
Susano
SSwace
Susano
3,379
1,443
0
3,487
6,999
2,317
0
447
6,470
0
28,071
W
Sylvanus
3,040
874
842
3,950
7,766
5,500
0
895
6,871
14,709
0
L
Heimdallr
4,927
2,510
0
1,939
5,568
2,368
0
958
4,610
0
38,062
W
Cu Chulainn
guessimg_
Cu Chulainn
5,551
1,396
0
2,741
7,724
6,139
0
0
7,415
0
45,436
W
2,059
310
154
616
1,903
715
0
472
1,431
49,647
0
W
2,900
1,555
0
5,542
9,264
3,741
0
0
9,264
0
37,192
W
Danzaburou
temp-722020
Danzaburou
6,175
3,459
0
1,853
4,874
1,862
0
0
4,873
0
36,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,033
Gold Earned
26,540
314
Minions Killed
320
0
Camps Cleared
0
1,040,391
Distance Traveled
934,848
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
4,928
493
46
5
0
150,723
3
L
Mulan
4,802
480
25
3
0
202,133
6
L
Ix Chel
6,200
620
125
13
0
200,588
0
L
Susano
5,345
535
52
5
0
201,755
0
W
Sylvanus
5,355
536
22
2
0
208,158
5
L
Heimdallr
5,265
527
72
7
0
179,649
0
W
Cu Chulainn
6,690
669
80
8
0
200,786
2
W
Ix Chel
6,135
614
94
9
0
197,334
1
W
Kali
5,534
553
61
6
0
233,657
0
W
Danzaburou
5,319
532
57
6
0
200,456
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role