Player Matchup

Raijin
Raijin
ZeroReality7
Raijin
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 32L
1,418 Elo+
Party 1
Thanatos
Thanatos
blitzkreig2002
Thanatos
Level 15
God Stats
2W - 5L
1,209 SR
Queue Stats
3W - 6L
1,110 Elo+
Party 1
Fenrir
Fenrir
istherenone
Fenrir
Level 39
God Stats
2W - 6L
1,245 SR
Queue Stats
44W - 35L
1,409 Elo+
Party 1
Team Averages
Level 37
1,318 SR
1,312 Elo+

VS

Team Averages
Level 102
1,428 SR
1,491 Elo+
Kukulkan
Kukulkan
Heineman
Kukulkan
Level 15
God Stats
2W - 1L
1,285 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Odin
Odin
Iwanttoast
Odin
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,472 Elo+
Party 2
Hades
Hades
Sÿnÿstér
Hades
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
11
0 / 4 / 1
6,072
607
4,284
6,876
2,339
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
10
0 / 5 / 0
5,796
580
2,594
8,906
3,422
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
10
1 / 5 / 0
6,237
624
4,653
11,555
6,185
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Heineman
Kukulkan
13
5 / 1 / 7
7,900
790
5,705
4,309
1,926
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
8 / 0 / 6
8,535
854
11,931
8,203
7,328
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
1 / 0 / 12
7,441
744
4,815
5,154
5,131
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
39
1
Kills
14
14
Deaths
1
1
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Heineman
Kukulkan
5
1
7
8.5
W
8
0
6
11
W
1
0
12
7
L
Raijin
0
4
1
0.13
L
Thanatos
0
5
0
0
L
Fenrir
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,531
Damage
22,451
27,337
Taken
17,666
11,946
Mitigated
14,385
2,904
Healing
3,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Heineman
Kukulkan
5,705
1,150
0
250
4,309
1,926
782
1,285
2,862
28,092
0
W
11,931
3,630
0
498
8,203
7,328
250
1,388
6,541
3,976
26,748
W
4,815
322
1,185
2,036
5,154
5,131
450
1,010
3,928
19,083
912
L
Raijin
4,284
121
38
270
6,876
2,339
30
2,811
4,061
18,849
0
L
Thanatos
2,594
424
176
1,157
8,906
3,422
101
3,018
5,855
0
8,355
L
Fenrir
4,653
2,103
206
1,057
11,555
6,185
0
5,878
5,667
314
9,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,105
Gold Earned
23,876
64
Minions Killed
116
0
Camps Cleared
0
475,506
Distance Traveled
570,411
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,900
790
40
4
0
180,938
0
W
Odin
8,535
854
42
4
0
196,123
0
W
Hades
7,441
744
34
3
0
193,350
0
L
Raijin
6,072
607
32
3
0
152,771
2
L
Thanatos
5,796
580
16
2
0
167,817
0
L
Fenrir
6,237
624
16
2
0
154,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role