Player Matchup

Baron Samedi
Baron Samedi
Davidys
Baron Samedi
Level 152
God Stats
10W - 3L
1,305 SR
Queue Stats
128W - 116L
1,672 Elo+
Party 1
Bacchus
Bacchus
LordDanzar
Bacchus
Level 27
God Stats
2W - 1L
1,842 SR
Queue Stats
7W - 5L
1,635 Elo+
Party 1
Xbalanque
Xbalanque
Rockst4r_xRoyaI
Xbalanque
Level 148
God Stats
1W - 0L
1,762 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Team Averages
Level 109
1,636 SR
1,603 Elo+

VS

Team Averages
Level 108
1,485 SR
1,525 Elo+
Pele
Pele
 
Pele
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Borhot
Izanami
Level 120
God Stats
5W - 8L
1,556 SR
Queue Stats
47W - 37L
1,619 Elo+
Solo
Nox
Nox
chus1993
Nox
Level 46
God Stats
1W - 5L
1,399 SR
Queue Stats
316W - 338L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Davidys
Baron Samedi
14
2 / 3 / 4
8,773
731
9,020
6,899
3,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
LordDanzar
Bacchus
13
2 / 1 / 5
8,790
733
7,962
8,908
9,148
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
Rockst4r_xRoyaI
Xbalanque
15
3 / 3 / 4
9,493
791
9,848
10,463
4,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
3 / 2 / 2
8,864
739
9,412
12,346
9,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mace

Mace

+10
Physical Power

Izanami
Borhot
Izanami
14
1 / 3 / 2
8,558
713
4,022
8,994
3,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
3 / 2 / 3
8,496
708
4,371
8,398
3,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
14
7
Kills
7
7
Deaths
7
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
3
2
2
2
L
Izanami
Borhot
Izanami
1
3
2
0.67
W
Baron Samedi
Davidys
Baron Samedi
2
3
4
1.33
W
Bacchus
LordDanzar
Bacchus
2
1
5
4.5
W
Xbalanque
Rockst4r_xRoyaI
Xbalanque
3
3
4
1.67
L
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,830
Damage
17,805
26,270
Taken
29,738
16,679
Mitigated
16,931
6,577
Healing
4,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
9,412
1,906
0
2,203
12,346
9,089
0
7,751
4,595
0
40,152
L
Izanami
Borhot
Izanami
4,022
2,584
0
1,497
8,994
3,869
0
4,181
4,813
0
40,122
W
Baron Samedi
Davidys
Baron Samedi
9,020
1,033
914
1,886
6,899
3,402
31
1,170
5,355
30,667
0
W
Bacchus
LordDanzar
Bacchus
7,962
952
0
1,418
8,908
9,148
0
2,052
6,258
11,751
2,496
W
Xbalanque
Rockst4r_xRoyaI
Xbalanque
9,848
4,804
0
2,359
10,463
4,129
1,402
936
9,247
0
46,549
L
4,371
646
0
1,193
8,398
3,973
0
4,239
4,159
18,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,056
Gold Earned
25,918
145
Minions Killed
173
0
Camps Cleared
0
654,300
Distance Traveled
625,500
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,864
739
53
4
0
234,272
0
L
Izanami
8,558
713
77
6
0
204,556
4
W
Baron Samedi
8,773
731
53
4
0
216,955
0
W
Bacchus
8,790
733
16
1
0
235,134
6
W
Xbalanque
9,493
791
76
6
0
202,211
0
L
Nox
8,496
708
43
4
0
186,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role