Player Matchup

Atlas
Atlas
DaraGaluska
Atlas
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 70L
1,515 Elo+
Solo
Anhur
Anhur
GalateaNociva
Anhur
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
416W - 435L
1,460 Elo+
Party 1
Erlang Shen
Erlang Shen
XxJuaN-xX
Erlang Shen
Level 158
God Stats
2W - 1L
1,715 SR
Queue Stats
233W - 256L
1,490 Elo+
Solo
Ao Kuang
Ao Kuang
darkness2442
Ao Kuang
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
238W - 240L
1,444 Elo+
Party 1
Sobek
Sobek
r-k840
Sobek
Level 109
God Stats
1W - 3L
1,500 SR
Queue Stats
213W - 194L
1,734 Elo+
Solo
Team Averages
Level 108
1,543 SR
1,529 Elo+

VS

Team Averages
Level 96
1,515 SR
1,449 Elo+
Camazotz
Camazotz
 
Camazotz
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
 
Jormungandr
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Ghillie_Killer-
Neith
Level 49
God Stats
9W - 5L
1,702 SR
Queue Stats
370W - 416L
1,427 Elo+
Solo
Bellona
Bellona
High3741
Bellona
Level 118
God Stats
2W - 3L
1,372 SR
Queue Stats
62W - 43L
1,397 Elo+
Solo
Danzaburou
Danzaburou
wzr03
Danzaburou
Level 69
God Stats
6W - 1L
1,500 SR
Queue Stats
99W - 91L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 8
7,880
716
10,861
15,808
16,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 6 / 7
6,895
627
8,809
10,378
3,743
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
XxJuaN-xX
Erlang Shen
14
4 / 4 / 4
7,966
724
8,315
17,219
16,230
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
darkness2442
Ao Kuang
14
4 / 3 / 4
8,101
736
9,335
10,402
6,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sobek
r-k840
Sobek
15
1 / 3 / 8
8,188
744
7,947
13,474
18,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
15
4 / 4 / 9
8,955
814
7,952
10,433
4,942
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
 
Jormungandr
14
1 / 4 / 11
8,689
790
9,551
13,979
13,457
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
2 / 1 / 13
8,368
761
11,371
8,498
4,188
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bellona
High3741
Bellona
17
6 / 0 / 10
9,218
838
11,508
16,432
13,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
wzr03
Danzaburou
16
7 / 2 / 8
9,702
882
17,084
7,507
4,235
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
71
11
Kills
20
20
Deaths
11
31
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
4
4
9
2.13
W
Jormungandr
 
Jormungandr
1
4
11
1.63
L
1
4
8
1.25
L
1
6
7
0.75
W
2
1
13
8.5
W
Bellona
High3741
Bellona
6
0
10
11
L
Erlang Shen
XxJuaN-xX
Erlang Shen
4
4
4
1.5
L
Ao Kuang
darkness2442
Ao Kuang
4
3
4
2
L
Sobek
r-k840
Sobek
1
3
8
1.67
W
Danzaburou
wzr03
Danzaburou
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,267
Damage
57,466
67,281
Taken
56,849
61,375
Mitigated
40,683
17,902
Healing
22,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
7,952
1,626
0
3,350
10,433
4,942
0
4,283
6,067
0
12,922
W
Jormungandr
 
Jormungandr
9,551
2,220
1,557
1,598
13,979
13,457
0
5,534
8,166
23,438
0
L
10,861
2,222
1,360
3,670
15,808
16,224
0
2,310
13,268
19,649
971
L
8,809
3,890
99
180
10,378
3,743
855
886
9,166
0
14,994
W
11,371
3,118
617
3,016
8,498
4,188
550
4,043
4,408
0
19,841
W
Bellona
High3741
Bellona
11,508
741
1,249
10,135
16,432
13,861
364
7,004
9,259
0
16,932
L
Erlang Shen
XxJuaN-xX
Erlang Shen
8,315
4,099
1,230
3,000
17,219
16,230
422
2,429
14,347
0
15,739
L
Ao Kuang
darkness2442
Ao Kuang
9,335
1,903
1,333
2,740
10,402
6,855
315
2,363
7,987
14,545
1,108
L
Sobek
r-k840
Sobek
7,947
174
811
3,479
13,474
18,323
75
1,563
11,538
21,180
211
W
Danzaburou
wzr03
Danzaburou
17,084
5,625
287
1,154
7,507
4,235
1,613
4,949
2,467
0
31,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,030
Gold Earned
44,932
91
Minions Killed
113
0
Camps Cleared
0
957,907
Distance Traveled
898,847
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
8,955
814
20
2
0
154,335
0
W
Jormungandr
8,689
790
18
2
0
157,177
0
L
Atlas
7,880
716
24
2
0
194,441
0
L
Anhur
6,895
627
15
1
0
149,111
0
W
Neith
8,368
761
12
1
0
190,606
0
W
Bellona
9,218
838
17
2
0
225,923
0
L
Erlang Shen
7,966
724
18
2
0
202,040
0
L
Ao Kuang
8,101
736
12
1
0
205,246
0
L
Sobek
8,188
744
22
2
0
207,069
0
W
Danzaburou
9,702
882
46
4
0
170,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role