Player Matchup

Sun Wukong
Sun Wukong
Silver I
MisterCharlie
Sun Wukong
Silver I
Level 119
God Stats
4W - 4L
1,613 SR
Queue Stats
23W - 26L
1,584 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold III
Real-Inspector
Ah Muzen Cab
Gold III
Level 180
God Stats
14W - 7L
1,698 SR
Queue Stats
540W - 288L
1,819 MMR
Solo
Discordia
Discordia
Platinum II
Romance12B
Discordia
Platinum II
Level 125
God Stats
53W - 73L
1,646 SR
Queue Stats
483W - 622L
1,979 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 141
1,653 SR
1,794 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 127
1,407 SR
1,576 MMR
Geb
Geb
Gold II
ImStillDreaming
Geb
Gold II
Level 108
God Stats
24W - 28L
1,572 SR
Queue Stats
39W - 40L
1,660 MMR
Party 1
Agni
Agni
Gold V
ST5Distant-
Agni
Gold V
Level 124
God Stats
1W - 4L
1,366 SR
Queue Stats
17W - 17L
1,490 MMR
Party 1
Thor
Thor
Gold III
ST5Pending-
Thor
Gold III
Level 148
God Stats
0W - 2L
1,285 SR
Queue Stats
60W - 54L
1,577 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MisterCharlie
Sun Wukong
16
2 / 1 / 4
9,993
714
10,776
13,235
15,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
Real-Inspector
Ah Muzen Cab
14
0 / 2 / 6
9,515
680
7,879
12,091
5,665
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Discordia
Romance12B
Discordia
17
5 / 3 / 2
11,293
807
12,427
9,570
4,343
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bans
AchillesNe ZhaKuzenboThoth

VS

Bans
AthenaBake KujiraBacchusMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 5
8,470
605
7,346
13,137
11,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
2 / 2 / 3
9,051
647
7,380
10,837
4,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
4 / 1 / 1
9,636
688
11,451
12,116
5,203
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
15
7
Kills
6
6
Deaths
7
12
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
4
5
0.63
W
Sun Wukong
MisterCharlie
Sun Wukong
2
1
4
4
W
Ah Muzen Cab
Real-Inspector
Ah Muzen Cab
0
2
6
1.5
W
Discordia
Romance12B
Discordia
5
3
2
2
L
2
2
3
1.75
L
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,082
Damage
26,177
34,896
Taken
36,090
25,496
Mitigated
20,920
5,262
Healing
1,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,346
130
0
370
13,137
11,343
0
4,775
7,853
24,686
0
W
Sun Wukong
MisterCharlie
Sun Wukong
10,776
1,574
0
1,552
13,235
15,488
285
5,921
7,263
281
33,296
W
Ah Muzen Cab
Real-Inspector
Ah Muzen Cab
7,879
1,097
0
3,009
12,091
5,665
1,500
3,536
8,481
0
52,657
W
Discordia
Romance12B
Discordia
12,427
143
0
701
9,570
4,343
842
5,370
4,200
50,770
2,375
L
7,380
543
0
500
10,837
4,374
0
4,204
6,256
32,654
0
L
11,451
1,475
0
250
12,116
5,203
0
3,307
8,302
0
30,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,801
Gold Earned
27,157
221
Minions Killed
133
0
Camps Cleared
0
817,198
Distance Traveled
744,144
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,470
605
26
2
0
247,269
4
W
Sun Wukong
9,993
714
50
4
0
281,107
0
W
Ah Muzen Cab
9,515
680
80
6
0
271,283
4
W
Discordia
11,293
807
91
7
0
264,808
0
L
Agni
9,051
647
49
4
0
249,186
2
L
Thor
9,636
688
58
4
0
247,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role