Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
BLiND2FEAR
Ah Puch
Level 181
God Stats
14W - 2L
1,733 SR
Queue Stats
328W - 323L
1,526 Elo+
Party 1
Bacchus
Bacchus
BatGirl333
Bacchus
Level 108
God Stats
11W - 4L
1,500 SR
Queue Stats
289W - 289L
1,382 Elo+
Party 1
Artio
Artio
K N 0 W L I F E
Artio
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
109W - 112L
1,460 Elo+
Party 1
Bastet
Bastet
Zilkanju
Bastet
Level 148
God Stats
12W - 12L
1,500 SR
Queue Stats
849W - 901L
1,499 Elo+
Solo
Team Averages
Level 141
1,547 SR
1,474 Elo+

VS

Team Averages
Level 134
1,500 SR
1,510 Elo+
Freya
Freya
BlackLiz3r
Freya
Level 154
God Stats
0W - 3L
1,500 SR
Queue Stats
92W - 108L
1,452 Elo+
Solo
Merlin
Merlin
Dolila
Merlin
Level 153
God Stats
15W - 8L
1,500 SR
Queue Stats
312W - 341L
1,489 Elo+
Solo
Eset
Eset
GraduatingLife
Eset
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 38L
1,592 Elo+
Solo
Ares
Ares
NaGaSONa
Ares
Level 155
God Stats
3W - 3L
1,500 SR
Queue Stats
189W - 125L
1,516 Elo+
Solo
Artemis
Artemis
ThunderOwl3294
Artemis
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
11
1 / 1 / 5
6,461
1,077
3,164
8,803
8,205
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
BLiND2FEAR
Ah Puch
13
4 / 0 / 4
6,708
1,118
7,784
4,018
2,346
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bacchus
BatGirl333
Bacchus
11
0 / 0 / 5
6,234
1,039
933
5,647
5,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
1 / 0 / 6
6,592
1,099
1,408
6,156
5,641
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bastet
Zilkanju
Bastet
11
2 / 1 / 5
6,107
1,018
4,714
4,485
2,404
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
1
0 / 0 / 0
1,628
271
0
0
0
Merlin
Dolila
Merlin
12
0 / 2 / 2
5,823
971
8,456
4,003
1,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 1 / 2
5,736
956
2,898
4,958
3,792
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ares
11
1 / 1 / 1
5,268
878
3,864
5,206
6,287
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

10
1 / 4 / 1
5,447
908
5,126
6,219
3,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
8
Kills
2
2
Deaths
8
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
1
1
5
3.5
W
Ah Puch
BLiND2FEAR
Ah Puch
4
0
4
6
W
Bacchus
BatGirl333
Bacchus
0
0
5
2.5
L
Freya
0
0
0
0
L
Merlin
Dolila
Merlin
0
2
2
0.5
L
0
1
2
1
W
1
0
6
4
L
Ares
1
1
1
1.5
L
1
4
1
0.38
W
Bastet
Zilkanju
Bastet
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,003
Damage
20,344
29,109
Taken
20,386
24,349
Mitigated
15,046
12,567
Healing
3,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
3,164
1,197
2,090
2,958
8,803
8,205
52
3,566
5,237
6,104
0
W
Ah Puch
BLiND2FEAR
Ah Puch
7,784
464
483
763
4,018
2,346
140
2,081
1,937
26,278
1,414
W
Bacchus
BatGirl333
Bacchus
933
67
0
876
5,647
5,753
29
4,012
1,635
3,049
0
L
Freya
0
0
0
0
0
0
0
0
0
0
0
L
Merlin
Dolila
Merlin
8,456
426
0
0
4,003
1,943
0
2,205
1,798
23,323
0
L
2,898
369
999
742
4,958
3,792
0
2,862
2,096
9,797
0
W
1,408
69
1,999
1,825
6,156
5,641
27
3,681
2,475
4,718
1,033
L
Ares
3,864
47
736
1,177
5,206
6,287
0
2,714
2,492
4,932
0
L
5,126
1,121
0
0
6,219
3,024
0
5,166
1,053
0
7,347
W
Bastet
Zilkanju
Bastet
4,714
1,264
700
873
4,485
2,404
0
1,878
2,607
0
7,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,102
Gold Earned
23,902
75
Minions Killed
83
0
Camps Cleared
0
630,503
Distance Traveled
427,611
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
6,461
1,077
14
2
0
105,802
0
W
Ah Puch
6,708
1,118
34
6
0
134,265
0
W
Bacchus
6,234
1,039
9
2
0
123,376
0
L
Freya
1,628
271
0
0
0
0
0
L
Merlin
5,823
971
37
6
0
103,690
0
L
Eset
5,736
956
30
5
0
102,828
0
W
Artio
6,592
1,099
13
2
0
131,014
0
L
Ares
5,268
878
3
1
0
126,514
0
L
Artemis
5,447
908
13
2
0
94,579
0
W
Bastet
6,107
1,018
5
1
0
136,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role