Player Matchup

Khepri
Khepri
DivineMightAtlas
Khepri
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 22L
1,486 Elo+
Party 2
King Arthur
King Arthur
Gerilac
King Arthur
Level 88
God Stats
1W - 2L
1,447 SR
Queue Stats
60W - 56L
1,824 Elo+
Party 1
Hun Batz
Hun Batz
Rudoss
Hun Batz
Level 184
God Stats
18W - 11L
1,500 SR
Queue Stats
183W - 168L
1,824 Elo+
Party 1
Ishtar
Ishtar
RustedReflex
Ishtar
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 22L
1,620 Elo+
Party 2
Zhong Kui
Zhong Kui
prinzlipsy
Zhong Kui
Level 121
God Stats
16W - 13L
1,261 SR
Queue Stats
22W - 17L
1,302 Elo+
Solo
Team Averages
Level 139
1,442 SR
1,611 Elo+

VS

Team Averages
Level 61
1,567 SR
1,431 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Badape97
Jing Wei
Level 62
God Stats
9W - 8L
1,619 SR
Queue Stats
101W - 77L
1,484 Elo+
Party 4
Baron Samedi
Baron Samedi
NathanIII
Baron Samedi
Level 64
God Stats
3W - 2L
1,718 SR
Queue Stats
108W - 115L
1,473 Elo+
Party 3
Da Ji
Da Ji
afrosburgernips
Da Ji
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 69L
1,489 Elo+
Party 4
Janus
Janus
baconvan
Janus
Level 20
God Stats
4W - 3L
1,500 SR
Queue Stats
51W - 49L
1,210 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,330
485
758
8,087
6,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
Gerilac
King Arthur
10
0 / 1 / 3
5,966
542
6,293
10,634
9,609
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hun Batz
Rudoss
Hun Batz
12
4 / 3 / 0
6,279
571
5,024
10,759
4,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ishtar
11
0 / 2 / 0
5,656
514
4,062
7,229
2,675
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
prinzlipsy
Zhong Kui
8
0 / 3 / 0
5,056
460
3,831
6,137
4,691
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
12
3 / 3 / 0
6,901
627
8,664
11,360
8,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jing Wei
Badape97
Jing Wei
12
0 / 0 / 4
6,369
579
3,649
4,730
1,792
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
NathanIII
Baron Samedi
10
2 / 0 / 4
6,347
577
3,584
5,413
3,662
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
6 / 0 / 5
7,722
702
9,146
8,601
3,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
baconvan
Janus
11
1 / 1 / 2
6,470
588
3,354
5,729
2,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
4
Kills
12
12
Deaths
4
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
3
3
0
1
W
Jing Wei
Badape97
Jing Wei
0
0
4
2
L
0
3
0
0
L
King Arthur
Gerilac
King Arthur
0
1
3
1.5
W
Baron Samedi
NathanIII
Baron Samedi
2
0
4
4
L
Hun Batz
Rudoss
Hun Batz
4
3
0
1.33
L
Ishtar
0
2
0
0
W
6
0
5
8.5
W
Janus
baconvan
Janus
1
1
2
2
L
Zhong Kui
prinzlipsy
Zhong Kui
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,968
Damage
28,397
42,846
Taken
35,833
27,338
Mitigated
20,166
11,774
Healing
16,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
8,664
1,620
0
2,858
11,360
8,580
0
0
11,360
4,827
44,030
W
Jing Wei
Badape97
Jing Wei
3,649
2,778
0
2,906
4,730
1,792
0
90
4,640
0
51,838
L
758
41
57
2,062
8,087
6,256
0
3,958
4,129
8,354
1,222
L
King Arthur
Gerilac
King Arthur
6,293
743
0
1,325
10,634
9,609
0
1,103
9,531
0
39,173
W
Baron Samedi
NathanIII
Baron Samedi
3,584
1,025
913
2,489
5,413
3,662
0
644
4,769
20,330
0
L
Hun Batz
Rudoss
Hun Batz
5,024
1,908
0
3,928
10,759
4,107
0
745
10,014
0
51,631
L
Ishtar
4,062
3,416
0
2,692
7,229
2,675
0
581
6,648
0
48,855
W
9,146
2,908
0
5,766
8,601
3,855
0
706
7,895
0
65,978
W
Janus
baconvan
Janus
3,354
419
0
1,145
5,729
2,277
0
2,822
2,907
52,928
2,367
L
Zhong Kui
prinzlipsy
Zhong Kui
3,831
638
0
1,710
6,137
4,691
0
1,996
4,141
37,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,287
Gold Earned
33,809
324
Minions Killed
405
0
Camps Cleared
0
1,018,903
Distance Traveled
1,135,520
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
6,901
627
86
8
0
210,110
3
W
Jing Wei
6,369
579
95
9
0
216,532
2
L
Khepri
5,330
485
8
1
0
199,860
0
L
King Arthur
5,966
542
64
6
0
193,233
0
W
Baron Samedi
6,347
577
22
2
0
203,832
7
L
Hun Batz
6,279
571
92
8
0
263,321
0
L
Ishtar
5,656
514
94
9
0
210,089
6
W
Da Ji
7,722
702
103
9
0
293,792
0
W
Janus
6,470
588
99
9
0
211,254
3
L
Zhong Kui
5,056
460
66
6
0
152,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role