Player Matchup

Thoth
Thoth
Silver II
Alimuk
Thoth
Silver II
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 58L
1,461 MMR
Solo
Neith
Neith
Bronze III
Flash2810silver
Neith
Bronze III
Level 123
God Stats
18W - 14L
1,500 SR
Queue Stats
241W - 251L
1,452 MMR
Party 1
Ares
Ares
Bronze III
LaughTaleBound
Ares
Bronze III
Level 107
God Stats
51W - 40L
1,500 SR
Queue Stats
163W - 188L
1,452 MMR
Party 1
Serqet
Serqet
Silver I
coolino
Serqet
Silver I
Level 149
God Stats
3W - 0L
1,500 SR
Queue Stats
65W - 49L
1,454 MMR
Solo
Mulan
Mulan
Silver II
its0hourFire
Mulan
Silver II
Level 153
God Stats
2W - 1L
1,757 SR
Queue Stats
21W - 18L
1,425 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 128
1,551 SR
1,449 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 88
1,508 SR
1,458 MMR
Xing Tian
Xing Tian
Bronze III
 
Xing Tian
Bronze III
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Bronze III
HackDartz
Hercules
Bronze III
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
93W - 118L
1,500 MMR
Party 2
Nemesis
Nemesis
Bronze III
OdinJngl
Nemesis
Bronze III
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,415 MMR
Party 2
Medusa
Medusa
Bronze III
Skillz747
Medusa
Bronze III
Level 148
God Stats
0W - 3L
1,539 SR
Queue Stats
1W - 6L
1,421 MMR
Solo
Kukulkan
Kukulkan
Bronze III
savashine
Kukulkan
Bronze III
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 52L
1,454 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Alimuk
Thoth
14
5 / 1 / 4
9,198
657
10,396
5,304
2,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 0 / 5
7,452
532
7,489
8,076
3,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
4 / 0 / 3
7,188
513
4,951
6,252
4,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
coolino
Serqet
17
4 / 1 / 1
8,835
631
4,359
11,203
5,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
5 / 1 / 5
8,843
632
10,777
11,041
10,448
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bans
ThanatosBake KujiraKaliBacchus

VS

Bans
AthenaArachneArtemisTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
10
0 / 2 / 2
6,309
451
4,797
15,533
12,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
HackDartz
Hercules
11
0 / 5 / 0
6,423
459
2,392
11,760
9,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Nemesis
OdinJngl
Nemesis
12
2 / 3 / 1
6,608
472
3,557
10,706
4,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Medusa
Skillz747
Medusa
11
0 / 4 / 1
6,344
453
4,570
7,406
2,382
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
savashine
Kukulkan
12
1 / 5 / 0
6,441
460
1,884
10,085
2,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
19
Kills
3
3
Deaths
19
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
0
2
2
0.5
W
Thoth
Alimuk
Thoth
5
1
4
7
W
1
0
5
3.5
L
Hercules
HackDartz
Hercules
0
5
0
0
W
4
0
3
5.5
L
Nemesis
OdinJngl
Nemesis
2
3
1
0.83
L
Medusa
Skillz747
Medusa
0
4
1
0.13
W
Serqet
coolino
Serqet
4
1
1
4.5
W
5
1
5
7.5
L
Kukulkan
savashine
Kukulkan
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,972
Damage
17,200
41,876
Taken
55,490
25,372
Mitigated
31,622
13,418
Healing
7,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
4,797
563
0
3,044
15,533
12,327
0
3,821
11,002
23,423
0
W
Thoth
Alimuk
Thoth
10,396
533
0
730
5,304
2,268
0
1,701
3,603
68,951
997
W
7,489
2,043
0
1,947
8,076
3,108
193
1,460
6,574
0
56,841
L
Hercules
HackDartz
Hercules
2,392
288
0
2,790
11,760
9,621
0
2,443
9,229
1,317
29,634
W
4,951
167
0
230
6,252
4,247
456
1,855
4,397
15,952
0
L
Nemesis
OdinJngl
Nemesis
3,557
697
0
1,126
10,706
4,379
0
2,178
8,355
0
42,629
L
Medusa
Skillz747
Medusa
4,570
888
0
0
7,406
2,382
265
1,170
5,922
0
46,259
W
Serqet
coolino
Serqet
4,359
1,279
0
8,413
11,203
5,301
0
453
10,750
0
95,835
W
10,777
1,274
0
2,098
11,041
10,448
536
1,950
8,599
9,628
56,317
L
Kukulkan
savashine
Kukulkan
1,884
90
0
530
10,085
2,913
0
6,133
3,442
43,743
1,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,516
Gold Earned
32,125
498
Minions Killed
331
0
Camps Cleared
0
1,491,123
Distance Traveled
1,427,523
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
6,309
451
24
2
0
280,326
2
W
Thoth
9,198
657
122
9
0
296,821
2
W
Neith
7,452
532
96
7
0
264,981
0
L
Hercules
6,423
459
62
4
0
285,759
0
W
Ares
7,188
513
30
2
0
299,192
3
L
Nemesis
6,608
472
68
5
0
356,264
0
L
Medusa
6,344
453
76
5
0
250,191
8
W
Serqet
8,835
631
142
10
0
369,555
0
W
Mulan
8,843
632
108
8
0
260,574
0
L
Kukulkan
6,441
460
101
7
0
254,983
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role