Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Jay444live
Thanatos
Level 60
God Stats
38W - 27L
1,532 SR
Queue Stats
201W - 181L
1,515 Elo+
Solo
Xbalanque
Xbalanque
KingOfEnigma
Xbalanque
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 13L
940 Elo+
Party 1
Cerberus
Cerberus
Nikoli Bolas
Cerberus
Level 68
God Stats
2W - 4L
1,305 SR
Queue Stats
2W - 7L
1,326 Elo+
Party 1
Anubis
Anubis
littytiiitty
Anubis
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 16L
1,326 Elo+
Party 1
Team Averages
Level 99
1,468 SR
1,322 Elo+

VS

Team Averages
Level 91
1,556 SR
1,576 Elo+
Janus
Janus
Mark_Momma
Janus
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 40L
1,499 Elo+
Solo
Ishtar
Ishtar
Pinocchio_J19
Ishtar
Level 88
God Stats
0W - 1L
1,715 SR
Queue Stats
45W - 53L
1,537 Elo+
Solo
King Arthur
King Arthur
Timsauc3
King Arthur
Level 141
God Stats
5W - 4L
1,489 SR
Queue Stats
21W - 20L
1,659 Elo+
Solo
Bastet
Bastet
paandoru
Bastet
Level 98
God Stats
7W - 6L
1,781 SR
Queue Stats
87W - 65L
1,725 Elo+
Solo
Sylvanus
Sylvanus
unaliveurselfbro
Sylvanus
Level 61
God Stats
45W - 40L
1,295 SR
Queue Stats
512W - 480L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
0 / 1 / 0
6,021
602
4,440
9,655
7,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Thanatos
Jay444live
Thanatos
12
7 / 2 / 2
6,620
662
6,628
8,632
3,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xbalanque
KingOfEnigma
Xbalanque
10
0 / 2 / 5
5,445
545
5,302
6,480
2,040
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cerberus
Nikoli Bolas
Cerberus
10
0 / 0 / 7
6,017
602
1,448
5,591
2,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
10
3 / 3 / 0
6,408
641
1,329
5,350
2,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
8
0 / 3 / 1
5,043
504
2,225
3,437
799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 3 / 1
4,677
468
3,306
5,689
2,047
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

King Arthur
Timsauc3
King Arthur
11
1 / 0 / 1
6,112
611
4,536
8,823
7,312
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bastet
paandoru
Bastet
11
6 / 1 / 1
6,191
619
4,884
9,094
2,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
1 / 3 / 1
4,860
486
3,799
7,190
4,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
13
10
Kills
8
8
Deaths
10
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
0
1
0
0
W
Thanatos
Jay444live
Thanatos
7
2
2
4
W
Xbalanque
KingOfEnigma
Xbalanque
0
2
5
1.25
L
Janus
0
3
1
0.17
W
Cerberus
Nikoli Bolas
Cerberus
0
0
7
3.5
L
0
3
1
0.17
L
King Arthur
Timsauc3
King Arthur
1
0
1
1.5
W
Anubis
3
3
0
1
L
Bastet
paandoru
Bastet
6
1
1
6.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,147
Damage
18,750
35,708
Taken
34,233
18,459
Mitigated
17,503
16,244
Healing
9,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
4,440
584
0
2,689
9,655
7,461
0
0
9,655
0
47,742
W
Thanatos
Jay444live
Thanatos
6,628
2,019
0
7,298
8,632
3,746
0
1,147
7,407
0
47,268
W
Xbalanque
KingOfEnigma
Xbalanque
5,302
1,137
0
2,019
6,480
2,040
0
1,622
4,858
0
45,292
L
Janus
2,225
35
0
0
3,437
799
0
662
2,667
28,256
1,294
W
Cerberus
Nikoli Bolas
Cerberus
1,448
132
154
2,617
5,591
2,991
0
1,184
4,407
21,183
0
L
3,306
1,852
0
996
5,689
2,047
86
504
5,185
0
29,427
L
King Arthur
Timsauc3
King Arthur
4,536
287
0
2,397
8,823
7,312
0
0
8,823
0
46,171
W
Anubis
1,329
76
0
1,467
5,350
2,221
595
1,323
3,899
32,341
1,298
L
Bastet
paandoru
Bastet
4,884
1,698
0
4,019
9,094
2,798
0
763
8,239
0
34,222
L
3,799
1,592
579
1,267
7,190
4,547
33
587
6,603
19,299
9,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,511
Gold Earned
26,883
356
Minions Killed
298
0
Camps Cleared
0
951,793
Distance Traveled
953,911
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,021
602
83
8
0
195,159
0
W
Thanatos
6,620
662
76
8
0
222,214
0
W
Xbalanque
5,445
545
87
9
0
177,998
0
L
Janus
5,043
504
61
6
0
158,327
0
W
Cerberus
6,017
602
33
3
0
178,368
1
L
Ishtar
4,677
468
50
5
0
175,606
0
L
King Arthur
6,112
611
91
9
0
202,356
0
W
Anubis
6,408
641
77
8
0
178,054
0
L
Bastet
6,191
619
51
5
0
241,680
0
L
Sylvanus
4,860
486
45
5
0
175,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role