Player Matchup

King Arthur
King Arthur
CommanderGutz
King Arthur
Level 89
God Stats
18W - 20L
1,452 SR
Queue Stats
26W - 30L
1,460 Elo+
Solo
Hun Batz
Hun Batz
Val Nylo
Hun Batz
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 68L
1,521 Elo+
Party 2
Eset
Eset
WatchDog741
Eset
Level 156
God Stats
8W - 7L
1,291 SR
Queue Stats
187W - 175L
1,354 Elo+
Solo
Athena
Athena
Zerrkoh
Athena
Level 104
God Stats
1W - 3L
1,500 SR
Queue Stats
55W - 64L
1,521 Elo+
Party 2
Hachiman
Hachiman
subparpercs
Hachiman
Level 156
God Stats
2W - 3L
1,500 SR
Queue Stats
68W - 81L
1,533 Elo+
Party 2
Team Averages
Level 132
1,449 SR
1,478 Elo+

VS

Team Averages
Level 98
1,557 SR
1,565 Elo+
Surtr
Surtr
 
Surtr
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
Direbear Grylls
Sobek
Level 156
God Stats
7W - 5L
1,730 SR
Queue Stats
331W - 331L
1,548 Elo+
Solo
Apollo
Apollo
GGGadam
Apollo
Level 120
God Stats
2W - 1L
1,500 SR
Queue Stats
84W - 68L
1,550 Elo+
Solo
Tsukuyomi
Tsukuyomi
JackS0n9
Tsukuyomi
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
233W - 220L
1,610 Elo+
Solo
Freya
Freya
guillermo9808
Freya
Level 58
God Stats
8W - 2L
1,554 SR
Queue Stats
253W - 222L
1,618 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CommanderGutz
King Arthur
12
7 / 0 / 1
7,650
695
7,783
9,132
6,928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Hun Batz
Val Nylo
Hun Batz
12
7 / 0 / 4
7,364
669
7,396
7,639
2,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
3 / 0 / 3
6,929
630
4,433
5,127
1,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Athena
Zerrkoh
Athena
9
0 / 3 / 5
5,310
483
1,226
10,020
7,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hachiman
subparpercs
Hachiman
11
4 / 0 / 4
6,420
584
8,598
6,579
2,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
8
0 / 6 / 0
4,786
435
4,061
10,672
5,018
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
1 / 4 / 2
5,016
456
5,401
11,386
7,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Apollo
GGGadam
Apollo
9
2 / 2 / 0
5,505
500
5,843
6,833
2,380
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Tsukuyomi
JackS0n9
Tsukuyomi
10
0 / 4 / 1
5,015
456
4,142
10,946
3,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 5 / 0
5,024
457
2,445
7,927
2,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
21
Kills
3
3
Deaths
21
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
0
6
0
0
W
King Arthur
CommanderGutz
King Arthur
7
0
1
7.5
L
1
4
2
0.5
L
Apollo
GGGadam
Apollo
2
2
0
1
L
Tsukuyomi
JackS0n9
Tsukuyomi
0
4
1
0.13
W
Hun Batz
Val Nylo
Hun Batz
7
0
4
9
W
3
0
3
4.5
W
Athena
Zerrkoh
Athena
0
3
5
0.83
L
0
5
0
0
W
Hachiman
subparpercs
Hachiman
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,436
Damage
21,892
38,497
Taken
47,764
20,822
Mitigated
21,774
12,189
Healing
14,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
4,061
2,202
0
2,693
10,672
5,018
0
0
10,672
344
19,904
W
King Arthur
CommanderGutz
King Arthur
7,783
934
0
1,000
9,132
6,928
254
159
8,973
0
51,476
L
5,401
344
0
3,568
11,386
7,628
0
1,539
9,801
18,715
0
L
Apollo
GGGadam
Apollo
5,843
4,306
0
2,147
6,833
2,380
0
642
6,171
0
44,654
L
Tsukuyomi
JackS0n9
Tsukuyomi
4,142
1,224
0
4,120
10,946
3,859
0
427
10,432
0
36,431
W
Hun Batz
Val Nylo
Hun Batz
7,396
1,865
0
3,520
7,639
2,969
0
1,500
6,077
0
45,094
W
4,433
349
143
643
5,127
1,565
0
923
3,994
46,473
1,104
W
Athena
Zerrkoh
Athena
1,226
427
292
2,823
10,020
7,277
0
3,307
6,137
9,592
0
L
2,445
707
0
1,477
7,927
2,889
0
2,634
5,029
26,905
0
W
Hachiman
subparpercs
Hachiman
8,598
4,638
0
3,768
6,579
2,083
0
1,118
5,311
0
46,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,673
Gold Earned
25,346
327
Minions Killed
253
0
Camps Cleared
0
1,095,779
Distance Traveled
1,036,127
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
4,786
435
36
3
0
198,455
0
W
King Arthur
7,650
695
79
7
0
211,066
0
L
Sobek
5,016
456
24
2
0
210,816
0
L
Apollo
5,505
500
69
6
0
201,004
2
L
Tsukuyomi
5,015
456
58
5
0
232,946
0
W
Hun Batz
7,364
669
78
7
0
238,147
0
W
Eset
6,929
630
86
8
0
213,677
2
W
Athena
5,310
483
11
1
0
235,073
3
L
Freya
5,024
457
66
6
0
192,906
0
W
Hachiman
6,420
584
73
7
0
197,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role