Player Matchup

Ix Chel
Ix Chel
Silver I
 
Ix Chel
Silver I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Gold IV
And-1-Oop
Ganesha
Gold IV
Level 174
God Stats
2W - 1L
1,752 SR
Queue Stats
77W - 87L
1,594 MMR
Solo
King Arthur
King Arthur
Silver I
Davinfinite
King Arthur
Silver I
Level 67
God Stats
0W - 1L
1,712 SR
Queue Stats
11W - 10L
1,638 MMR
Solo
Thor
Thor
Gold V
KayyWhyy
Thor
Gold V
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 15L
1,638 MMR
Solo
Danzaburou
Danzaburou
Silver I
LifeofPablo
Danzaburou
Silver I
Level 103
God Stats
1W - 1L
1,714 SR
Queue Stats
49W - 24L
1,638 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 126
1,636 SR
1,602 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 144
1,577 SR
1,622 MMR
Tyr
Tyr
Gold III
 
Tyr
Gold III
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Medusa
Medusa
Silver I
AKumquat69
Medusa
Silver I
Level 186
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 12L
1,592 MMR
Solo
Maui
Maui
Gold II
BigPoppaCoop
Maui
Gold II
Level 165
God Stats
8W - 9L
1,495 SR
Queue Stats
64W - 52L
1,645 MMR
Solo
Susano
Susano
Gold III
Kryooo
Susano
Gold III
Level 155
God Stats
12W - 6L
1,715 SR
Queue Stats
88W - 63L
1,730 MMR
Party 1
Baba Yaga
Baba Yaga
Gold III
xDjingox
Baba Yaga
Gold III
Level 107
God Stats
5W - 2L
1,676 SR
Queue Stats
41W - 40L
1,643 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
10
3 / 3 / 0
5,849
585
5,659
6,971
2,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
And-1-Oop
Ganesha
7
0 / 1 / 0
4,929
493
1,347
5,055
2,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
Davinfinite
King Arthur
8
0 / 5 / 0
4,934
493
4,306
10,886
5,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thor
9
0 / 2 / 3
4,875
488
3,607
8,782
3,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
LifeofPablo
Danzaburou
11
2 / 4 / 0
6,241
624
4,408
7,593
2,600
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
Maman BrigitteBake KujiraAo Kuang

VS

Bans
LokiThothThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
5 / 0 / 2
7,189
719
8,345
10,339
7,881
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
AKumquat69
Medusa
11
1 / 2 / 3
5,827
583
4,015
6,116
2,839
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
1 / 0 / 3
5,650
565
2,048
4,797
3,227
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Susano
Kryooo
Susano
12
7 / 1 / 2
6,809
681
8,157
9,317
3,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baba Yaga
xDjingox
Baba Yaga
11
1 / 2 / 2
5,949
595
3,377
4,723
1,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
5
Kills
15
15
Deaths
5
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
3
3
0
1
W
Tyr
 
Tyr
5
0
2
6
W
Medusa
AKumquat69
Medusa
1
2
3
1.25
L
Ganesha
And-1-Oop
Ganesha
0
1
0
0
W
1
0
3
2.5
L
King Arthur
Davinfinite
King Arthur
0
5
0
0
L
Thor
0
2
3
0.75
W
Susano
Kryooo
Susano
7
1
2
8
L
Danzaburou
LifeofPablo
Danzaburou
2
4
0
0.5
W
Baba Yaga
xDjingox
Baba Yaga
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,327
Damage
25,942
39,287
Taken
35,292
17,152
Mitigated
19,173
6,733
Healing
15,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
5,659
793
621
1,354
6,971
2,916
0
1,982
4,989
43,135
2,139
W
Tyr
 
Tyr
8,345
1,000
0
5,699
10,339
7,881
17
1,186
9,153
67
53,303
W
Medusa
AKumquat69
Medusa
4,015
2,016
0
2,007
6,116
2,839
0
126
5,990
0
46,185
L
Ganesha
And-1-Oop
Ganesha
1,347
207
0
1,704
5,055
2,952
0
607
4,448
14,790
0
W
2,048
527
0
1,597
4,797
3,227
0
1,085
3,712
14,249
3,009
L
King Arthur
Davinfinite
King Arthur
4,306
880
0
750
10,886
5,379
0
67
10,819
0
32,570
L
Thor
3,607
1,505
0
651
8,782
3,305
0
2,156
6,626
0
33,589
W
Susano
Kryooo
Susano
8,157
2,931
0
4,544
9,317
3,411
0
2,390
6,927
0
44,796
L
Danzaburou
LifeofPablo
Danzaburou
4,408
2,293
0
1,653
7,593
2,600
0
664
6,929
0
44,626
W
Baba Yaga
xDjingox
Baba Yaga
3,377
0
0
1,228
4,723
1,815
0
1,942
2,781
43,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,828
Gold Earned
31,424
300
Minions Killed
357
0
Camps Cleared
0
935,816
Distance Traveled
1,017,633
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
5,849
585
88
9
0
201,971
0
W
Tyr
7,189
719
99
10
0
206,782
0
W
Medusa
5,827
583
81
8
0
164,903
1
L
Ganesha
4,929
493
2
0
0
153,781
2
W
Maui
5,650
565
30
3
0
214,978
2
L
King Arthur
4,934
493
51
5
0
200,373
0
L
Thor
4,875
488
52
5
0
199,592
0
W
Susano
6,809
681
68
7
0
235,410
0
L
Danzaburou
6,241
624
107
11
0
180,099
1
W
Baba Yaga
5,949
595
79
8
0
195,560
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role